Well, for a start - how's this for ressurecting an old post?
Ok - there's some news that I'm keen to share and here is a safe place to do it.
Paul Blythe is currently writing a Konix Multisystem Emulator.
This has been born from another quite exciting piece of news that I'm not really at liberty to announce just yet, just surfice to say that it's a pretty noisy and lively cat that's waiting to be let out of the bag and I'm struggling to hold it in.
Now, Paul seems completly convinced that he'll have his emulator up and running in no time - for the uninitiated, Paul was the lucky sod who was charged with developing the code (OS I understand and possibly SDK?) for the 2nd version of the Multisystem that MSU tried to relaunch. He had to train lots of Chinese 'programmers' in the dark arts of the Slipstream chipset and the ever changing CPU spec as Wyn was more and more keen/desperate to milk more performance from it in the face of competition such as the Playstation. Paul promises some very impressive tech demos, wether we'll ever see any actual origional game code running on this like AMC 89 depends entirely on luck and programmers being kind enough to really dig through their archives to see if they have any source / binaries.
Paul is trying to get other programmers interested in making at least one game that can run on his emulator - this is pretty darn exciting I think.
I'm holding off putting this information on my website until there's something tangeable to show. There was an emulator created for the basic 2D aspect of the Slipstream chipset based on the Bellfruit one-arm-bandit implementation, however we'll get the full DSP aspects from this dedicated KMS emulator.
And the other news... well, you can try guessing or you'll just have to wait.
