Bubba wrote:
16 shaded cores is pretty pathetic. Saying it has similar performance to an 8600 isn't considering the differences between a shader compute benchmark and a videogame.
Cheers
Bubba
I don't know enough about the internals of video cards to consider the differences between a shader compute benchmark and a video game.
I'm not saying it is as good as a GF 8600, I'm saying so far as I can tell, it isn't that far off, I could be wrong about that, I hope not. If you can squeeze the resolution down low enough you can probably get playable framerates is what I'm hoping. I remember playing quake on a 486 at three hundred and something pixels by two hundred and something pixels, and the difference an Athlon at 1GHz with a GF 2 made was astounding you could play at over double the resolution, but it was the same game.
http://www.gpureview.com/show_cards.php ... &card2=513That says the pixels per second are higher on the 9400, but on almost everything else the 8600 wins. I know that's a 9400gt, if they had a 9400m in their database I'd use that.
I've played Oblivion on a Radeon 9550 at 640x480, it wasn't ideal, but between that or nothing, the 9550 won. The gf 9400 is considerably better than a radeon 9550 as I read the figures:
http://www.gpureview.com/show_cards.php ... &card2=578<edit>
If you're saying that games shouldn't be written with a low enough minimum resolution to be played on a card that weak, I suspect they often still are, Crysis obviously being an exception to that.
I think I've heard mutterings to the effect that Ion is good enough to shift games on netbooks from GPU bound to CPU bound. I don't know what the memory organisation is like, shared system memory might be bad for GPU performance.