5.4 - pulsestate
See the changelog for what's new (follow link on my games page)
or just read below...
http://www.incitti.com/Blitz/
History:
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Apr 19 5.4
- pulsing blackhole
- re-arrange order of generators
- fix Multiplier going to 11X
- move & shrink X Multiplier display
- change multiplier amounts
- reduce blackhole 'harvesting' points
Apr 03 5.3
- handle fuzzy numbers from digital joy values
- warning sound when shield going out
Mar 28 5.2
- fix typo in joystick fire deadzone
Mar 14 5.1
- fix gfxset save/load
- build with BMax 1.18 (minor changes to BASS interface)
- added 'sound set' - user or default
- place your own sounds in 'sounds/user' folder
Mar 13 5.0
- slightly longer snakes
- MAX particles set to 50K
- MAX stars set to 10K
- particle gravity changes
- blackholes only pull when active
- User gfx folder (for mods)
- new icon - thanks SimpleMan46
- added 1280X854
Mar 8 4.9
- colours in external file for easier moding
- new grid pattern
Mar 7 4.8
- slow down greenies again
- bigger player explosion
- grid modifications
- adjust spawn again (prevent them appearing too close)
Mar 4 4.7
- menu linewidth fixes
- grid effect extend to right and lower edges
Mar 1 4.6
- better default scores
- fix multispawn blackholes
- less particle radius pull on blackholes
Feb 28 4.5
- linux buildable
- check 32/24/16 depth for gfx
- modify particle orbit on title
- P-Key during score to show settings string
- fixed hybrid drift
- menu fixes
- baby cube spawn fix