Search found 75 matches

by nebogeo
Fri Oct 12, 2012 10:47 pm 0
Forum: Programming
Topic: Show us yer programming projects!
Replies: 1842
Views: 166672

Re: Show us yer programming projects!

A bit of an experimental online game here http://borrowed-scenery.org/aniziz/ trying out HTML5 canvas with open streetmaps and an accompanying android app:

http://www.borrowed-scenery.org/img/bs-017.jpg

The idea is to feed plants that people have tagged in Ghent, Belgium (it's part of this arts ...
by nebogeo
Wed Jan 26, 2011 5:16 pm 0
Forum: Programming
Topic: Show us yer programming projects!
Replies: 1842
Views: 166672

Re: Show us yer programming projects!

Keep lurking here and getting inspired so thought I should post - betablocker ds, livecoding music thingy, should make a better video, but hope you get the idea. More info here http://www.pawfal.org/dave/index.cgi?Pr ... ablockerDS

by nebogeo
Wed May 27, 2009 2:12 pm 0
Forum: Programming
Topic: windows question
Replies: 9
Views: 554

Re: windows question

teamonkey wrote:You really are a Linux coder aren't you? :P
Hehe - yes, used to binary compatibility breaking every 3 minutes :)

Here's a very alpha version:
http://www.pawfal.org/fluxus/files/flux ... 386-v2.zip
by nebogeo
Tue May 12, 2009 9:04 am 0
Forum: Programming
Topic: windows question
Replies: 9
Views: 554

Re: windows question

Thanks for the information! Sounds like OpenGL is going to be ok - what about binaries, if I build a win32 executable on win2k, should it work ok in Vista and XP?
by nebogeo
Mon May 11, 2009 6:47 pm 0
Forum: Programming
Topic: windows question
Replies: 9
Views: 554

windows question

Hi all,

I'm a linux programmer by nature (although with windows programming experience from a few years back in the games industry). I've recently ported my lispy games/livecoding engine[1] to win2k using mingw - I just wondered if this means the executable should work unchanged on XP and Vista ...
by nebogeo
Fri Feb 01, 2008 3:03 pm 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

Re: Lisp links thread

Well, I've made some progress, you can move around, fire bullets and waves of enemy come toward you - the code is here:
http://www.pawfal.org/flotsam/frisbee/rocket.scm
and it looks like this:
http://farm3.static.flickr.com/2041/2233068235_a2be7647af.jpg?v=0
Not very impressive, but it's not ...
by nebogeo
Mon Jan 28, 2008 6:24 pm 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

Re: Lisp links thread

Ah, thankyou - I didn't notice that :) Must be connected to the fact I just released a new version.

I've made some progress on using frtime with fluxus, and I've begun a simple little shoot em up - but I haven't done enough to really understand it deeply yet. I'll post some screenshots when I have ...
by nebogeo
Mon Dec 03, 2007 4:25 pm 0
Forum: Programming
Topic: What is a monad?
Replies: 37
Views: 2446

The reason Haskell is such a strict language in terms of side effects is exactly the same reason C/C++/Java etc are strict in terms of static typing - it prevents bugs, and makes it easier to write compilers to make things more efficient. Pure functional programming just ramps up the strictness ...
by nebogeo
Fri Nov 16, 2007 2:58 pm 0
Forum: Bleatings
Topic: Yak quoted in Escapist article- Microsoft cert is crap
Replies: 83
Views: 5007

Rapid prototyping and efficiency of human effort is where I want to see it go.

Non-indy games are having similar problems, everything is massive, years of development, too much effort/expense to try anything new out, sheer quantity of code.
by nebogeo
Fri Nov 16, 2007 10:53 am 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

Has anyone played with functional reactive programming/animation?

http://www.haskell.org/frp/

The main hook (I think) is that functions which reference a variable internally get called automatically when it changes, which removes the need for callbacks or complicated state flow - it should scale ...
by nebogeo
Fri Oct 26, 2007 5:02 pm 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

Does anyone know how I can get access to the Scheme REPL while a program is running?

I'm not sure if this is possible in DrScheme or not, but I did this by embedding mzscheme in my own app, then you can get a hook into the interpreter and run bits of scheme whenever you want.

Thinking about it ...
by nebogeo
Mon Sep 24, 2007 2:38 pm 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

Maybe forcing myself to do more stuff in scheme would help to fix it, but I shouldn't have to force myself should I?

I had to force myself to do that when my mindset was all C/C++, which took a year or so. Now C/C++ just feels a bit yucky (I still do an awful lot of it though).

I do program ...
by nebogeo
Thu Sep 06, 2007 8:00 am 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

@nebogeo: That is ace! A little hard to read the text when the blur effect is applied, but I got the impression that one could easily teach programming techniques to a nontechnical audience with that technique.

I have done a few workshops which try to do exactly that. You can generally get ...
by nebogeo
Tue Sep 04, 2007 1:26 pm 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

Oh, btw - I'm working on some fluxus scheme livecoding tutorials:
http://www.youtube.com/watch?v=2O5DJTOy6EA
Might be of interest here...
by nebogeo
Tue Sep 04, 2007 1:22 pm 0
Forum: Programming
Topic: Lisp links thread
Replies: 291
Views: 23728

It is controversial isn't it - it only narrowly passed the vote.

I agree with the sentiment that scheme should be a more experimental minimalistic language primarily, and not get into the same space as more mainstream scripting languages. I do like the standardised modules though - and unicode, and ...