not an XLBA title so unlikelyRageMatrix wrote:Yup, I'll second that.peter_cushion wrote:Cheers for that. I'll take 'The Shivering Isles' Oblivion expansion pack please.
The 360 thread!
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"Sky is not roof, Earth is not bottom, the world is not yours, you are the world's" from Brown by Grotus
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Here's the top selling XBLA titles of 2007
1 TMNT 1989 Arcade
2 Worms
3 Castlevania: SOTN
4 UNO
5 Bomberman LIVE
6 3D Ultra Minigolf Adventures
7 Sonic The Hedgehog
8 Pinball FX
9 Geometry Wars Evolved
10 Texas Hold 'em
Congrats to Snakey on number 5
The XBLA rankings are based on purchased games and not played games.
Top 360 titles
1 Halo 3
2 Gears of War
3 Call of Duty 4
4 Tom Clancy's Rainbow Six Vegas
5 Call Of Duty 3
6 Crackdown
7 Oblivion
8 Guitar Hero II
9 Forza Motorsport 2
10 Lost Planet
Yay Crackdown!
This is unique users. Major Nelson says.
UU's (Unique Users) is the number of Gamertags that have played a game.
http://majornelson.com/archive/2008/01/ ... -2007.aspx
1 TMNT 1989 Arcade
2 Worms
3 Castlevania: SOTN
4 UNO
5 Bomberman LIVE
6 3D Ultra Minigolf Adventures
7 Sonic The Hedgehog
8 Pinball FX
9 Geometry Wars Evolved
10 Texas Hold 'em
Congrats to Snakey on number 5
Top 360 titles
1 Halo 3
2 Gears of War
3 Call of Duty 4
4 Tom Clancy's Rainbow Six Vegas
5 Call Of Duty 3
6 Crackdown
7 Oblivion
8 Guitar Hero II
9 Forza Motorsport 2
10 Lost Planet
Yay Crackdown!
This is unique users. Major Nelson says.
UU's (Unique Users) is the number of Gamertags that have played a game.
http://majornelson.com/archive/2008/01/ ... -2007.aspx
My bag is called Mr Shitface
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Yeah the XBLA figures don't use UU stats to exclude people that have only played the demo. That much makes sense. But why not use sales figures for full retail games as well?Jimaroid wrote:Because they both represent actual sales, otherwise Arcade Demo downloads would screw the numbers up.
Edit: I mean they represent actual sales that can be translated to people that have had online prescence. Demos and all that have varying online capabilities which pollute the stats.
Using unique users for these titles just skews the figures in favour of certain games. For example I have several XBL gamertags on my machine that are used by friends and family. They've all at some time or another been used to play GoW and PGR4 whereas my tag is the only one that has played Mass Effect. So one game sale in some cases represents half-a-dozen UU's but in others only one. And that's likely to be true of all co-op, driving or party games when compared to games geared towards single players.
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Don't we have software sales charts every week? Or are you saying they are a load of bollocks as well?Flabio wrote:Because there's no reliable way for them to get them. With XBLA they control the sales channel, so it's very easy to log.fog wrote:But why not use sales figures for full retail games as well?
Whatever, that would still make more sense than using UU's.
Only in some territories so sales figures are difficult to collate accurately across all markets as a global figure. Unique users is much easier and more reliable in this respect. Honestly, what is your problem with that? It's the most accurate way of rating popularity that we've ever had because it's a single source of reliable data with a known tolerance.fog wrote: Don't we have software sales charts every week? Or are you saying they are a load of bollocks as well?
What I'd be really interested to see is how this collates with per-market sales figures.
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I don't really have a problem with it as such. i just find it strange that they use sales figure for XBLA titles and UU's for other games. If UU's is "the most accurate way of rating popularity" then why not use it for XBLA titles too?Jimaroid wrote:Only in some territories so sales figures are difficult to collate accurately across all markets as a global figure. Unique users is much easier and more reliable in this respect. Honestly, what is your problem with that? It's the most accurate way of rating popularity that we've ever had because it's a single source of reliable data with a known tolerance.fog wrote: Don't we have software sales charts every week? Or are you saying they are a load of bollocks as well?
Out of interest does anyone know what other data, if any, Live collects aside from the obvious like achievements, scores etc ? Does it register things like number of games and time spent on a game by an individual? That would be very interesting to read.
