Borderlands

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
Post Reply
User avatar
Meow
Baaaaaa!
Baaaaaa!
Posts: 3991
Joined: Sat Jan 20, 2007 8:29 am 0
Location: SW Ontario

Re: Borderlands

Post by Meow »

You know that gun a random generated base on 4 or more elements is what I herd. I wonder if it's true. :?
.
.
.
.
....I'm the BEST thing that has ever happened to ME............I think therefore I'm a Yam.
User avatar
Phineasfool
Baaaaaa!
Baaaaaa!
Posts: 2698
Joined: Mon Sep 03, 2007 5:57 pm 0
XBL Gamertag: Phineasfool
PSN: Phineasfool
Location: Colorado, USA

Re: Borderlands

Post by Phineasfool »

Meow wrote:You know that gun a random generated base on 4 or more elements is what I herd. I wonder if it's true. :?
I haven't got one myself, but have read several people mention they got a gun that randomly shoots each element.
User avatar
Bod
Baaaaaa!
Baaaaaa!
Posts: 2590
Joined: Sun Feb 27, 2005 3:17 am 0
Location: Lincoln

Re: Borderlands

Post by Bod »

I found 2 orange weapons in here ...

Image
I may have no control over the length of my life, but the depth & width is entirely up to me.
User avatar
Mat
Baaaaaa!
Baaaaaa!
Posts: 2660
Joined: Wed Feb 16, 2005 12:04 am 0
Location: The Grizzly Grotto

Re: Borderlands

Post by Mat »

You know those encrypted avatars, like the one someone on this forum has/had? The black and white ones that are heavily pixelated with squares in the corners?
I saw one of those on one of the pamphlets for the false religion. I wonder what it says?
User avatar
Orangy Tang
Baaaaa!
Baaaaa!
Posts: 1794
Joined: Sun Apr 25, 2004 5:25 pm 0
Location: My secret lab
Contact:

Re: Borderlands

Post by Orangy Tang »

Mat wrote:You know those encrypted avatars, like the one someone on this forum has/had? The black and white ones that are heavily pixelated with squares in the corners?
I saw one of those on one of the pamphlets for the false religion. I wonder what it says?
Was it a QR Code? Not seen them myself but if you can get a pic of it then there are apps that can decode them.

Edit: Actually it looks like it's already been decoded and just takes you to the official site. :(

http://twitter.com/leegoodbrand/statuses/5153780076
[ Triangular Pixels.net - play Snowman Village, Rescue Squad, NiGHTS 4k and more ] [ Development Journal ]
User avatar
Mat
Baaaaaa!
Baaaaaa!
Posts: 2660
Joined: Wed Feb 16, 2005 12:04 am 0
Location: The Grizzly Grotto

Re: Borderlands

Post by Mat »

Aww, that's a shame, they could have done something a lot more interesting with it.
Still, quite nifty all the same.

Edit: Oh yeah, and I'm loving the game, although I haven't had any incredibly outrageous weapons yet and I'm near the end.
But playing as a Berserker Brick is just too much fun. It's like being in control of one of Serious Sam's headless bombers :D
Last edited by Mat on Mon Nov 02, 2009 2:09 pm 0, edited 1 time in total.
User avatar
Orangy Tang
Baaaaa!
Baaaaa!
Posts: 1794
Joined: Sun Apr 25, 2004 5:25 pm 0
Location: My secret lab
Contact:

Re: Borderlands

Post by Orangy Tang »

Phineasfool wrote:
Orangy Tang wrote:
CarlBillen wrote: Well, if you are on your skill tree screen, you can move the cursor onto the "artifact", and click it. Then you will get a menu where you can define which one you want active.
Aye, I've just figured that out, ta. Sounds like you're at the same bit as me - I've also just picked up "The Spy" and it's my favorite vanilla SMG now. Oddly even in co-op the gun that both players get can vary in stats quite a bit. I've got quite a collection of effect-based SMGs (shock, fire, corrosive, explosive) but I've not found any good ones for a while so their damage is way down at the moment. Still, I've got a x2 corrosive which although only 25 damage (vs. Spy's 40) is still pretty good due to the side-effects.

Been finding quite a few class mods too, although I wish it showed them on the skill tree so you could see exactly what you've built.
Those elemental effects are much more important than the base damage.
I'm not too sure about that - it seems to vary depending on the type of weapon (plus whether it's a x1, x2, etc.). For instance my flaming sniper with a base damage of 140 isn't as good as a vanilla sniper with a base of 200 (partly because when you're sniping you want someone to go down right away, not burn out over the next ten seconds).

I suspect that there's at least as many 'hidden' stats for each weapon as there are visible ones, which are only sometimes hinted at in the text description. Similarly for shields, where I've had two with the description "very slow health regen" with wildly different rates when actually used.
[ Triangular Pixels.net - play Snowman Village, Rescue Squad, NiGHTS 4k and more ] [ Development Journal ]
User avatar
Mat
Baaaaaa!
Baaaaaa!
Posts: 2660
Joined: Wed Feb 16, 2005 12:04 am 0
Location: The Grizzly Grotto

Re: Borderlands

Post by Mat »

They could really have done with adopting the quick-compare system from Diablo II / Torchlight in that respect. It's very fiddly trying to compare the attributes of a weapon, and when some special abilities are hidden behind cryptic text, it's even more annoying.

I just remembered though, I do have one pretty cool sniper rifle, an orange "Volcanic" one, which sets people on fire and makes them dance :D
User avatar
Orangy Tang
Baaaaa!
Baaaaa!
Posts: 1794
Joined: Sun Apr 25, 2004 5:25 pm 0
Location: My secret lab
Contact:

Re: Borderlands

Post by Orangy Tang »

I dunno - I quite like that some of the internal attributes are hidden - having everything visible makes things a little too clinical and removes a certain amount of fun from experimentation. The numbers allow you to do a broad classification, but beyond that you need to take things for a test drive and see how they actually handle in combat.
[ Triangular Pixels.net - play Snowman Village, Rescue Squad, NiGHTS 4k and more ] [ Development Journal ]
User avatar
Bod
Baaaaaa!
Baaaaaa!
Posts: 2590
Joined: Sun Feb 27, 2005 3:17 am 0
Location: Lincoln

Re: Borderlands

Post by Bod »

Bugger! I'm on the very final stage now. I have managed to finish all the other missions along the way (to prolong the enjoyment) and also fix all the little robots too.

I have a nice arsenal of 8 weapons that I keep which covers pretty much everything I need to kill most adversaries with one or two shots.
I found this weapon along my travels ...

Image

... and thought it would be a certain keeper, but it turned out to be pretty crap (surprising for a damage rating of 886!).

I'm looking forward to a bit of multi-player action on my second play-through, and also the chance to try out the other charcters (as I've only tried Lilith so far!).
I may have no control over the length of my life, but the depth & width is entirely up to me.
User avatar
Meow
Baaaaaa!
Baaaaaa!
Posts: 3991
Joined: Sat Jan 20, 2007 8:29 am 0
Location: SW Ontario

Re: Borderlands

Post by Meow »

PVB wrote:
Meow wrote:
PVB wrote: I think it's because the right stick controls the gun direction as well as the wheels, so one moment the wheels turn and the next they point forwards and the turret's turning instead. :|
I have no issues. The trick is to look where your going before you move.
It's reversing I'm having trouble with.
Works the same way. Move the camera so you can see the front. if you push the stick to full reverse. It will swing the vehicle to left or right and then all you do is push forwards and you can turn around very quickly. :D
.
.
.
.
....I'm the BEST thing that has ever happened to ME............I think therefore I'm a Yam.
User avatar
PVB
Sheepie Whore
Sheepie Whore
Posts: 32542
Joined: Mon Apr 22, 2002 10:16 pm 0
XBL Gamertag: PVBuk
PSN: PVBuk
Location: Medway, U.K.

Re: Borderlands

Post by PVB »

Meow wrote:
PVB wrote: It's reversing I'm having trouble with.
Works the same way. Move the camera so you can see the front. if you push the stick to full reverse. It will swing the vehicle to left or right and then all you do is push forwards and you can turn around very quickly. :D
Left or right is no good. I want to choose the direction it reverses, otherwise the vehicle might fall over a ledge (which has happened already).
User avatar
Meow
Baaaaaa!
Baaaaaa!
Posts: 3991
Joined: Sat Jan 20, 2007 8:29 am 0
Location: SW Ontario

Re: Borderlands

Post by Meow »

PVB wrote:
Meow wrote:
PVB wrote: It's reversing I'm having trouble with.
Works the same way. Move the camera so you can see the front. if you push the stick to full reverse. It will swing the vehicle to left or right and then all you do is push forwards and you can turn around very quickly. :D
Left or right is no good. I want to choose the direction it reverses, otherwise the vehicle might fall over a ledge (which has happened already).
Then push the stick only half way. :wink:
.
.
.
.
....I'm the BEST thing that has ever happened to ME............I think therefore I'm a Yam.
User avatar
Bod
Baaaaaa!
Baaaaaa!
Posts: 2590
Joined: Sun Feb 27, 2005 3:17 am 0
Location: Lincoln

Re: Borderlands

Post by Bod »

Finished my first play through yesterday, and ended up at level 37. The ending was a little odd though! :?
I'm gonna have a look at the other character next and see what their special abilities look like, then a bit of mult-player action is needed.
I may have no control over the length of my life, but the depth & width is entirely up to me.
User avatar
Mat
Baaaaaa!
Baaaaaa!
Posts: 2660
Joined: Wed Feb 16, 2005 12:04 am 0
Location: The Grizzly Grotto

Re: Borderlands

Post by Mat »

Bod wrote:Finished my first play through yesterday, and ended up at level 37. The ending was a little odd though! :?
I'm gonna have a look at the other character next and see what their special abilities look like, then a bit of mult-player action is needed.
Regarding the ending, this guy on another forum I visit wrote the funniest thing about it:
Phatose wrote:Wait, I think I finally understand the plot of this game.
Spoiler: show
You spend large amounts of time and effort to open some magical vault full of wonderful treasures. The whole time other men are trying to beat you, and some woman is telling you what to do. When you finally get the vault open, it's treasures are not nearly as nice as promised, and it smells a bit like seafood.

It's a metaphor for sex.
:lol:
Post Reply