DeepDream
- phattslagg
- Baaaaaa!

- Posts: 3578
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- Location: Worcester, England
- tenshi_alpha
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- XBL Gamertag: tenshi alpha
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- Location: Sheffield
Re: DeepDream
That video does weird things to your brain if you watch it for a few minutes then pause it. The picture seems to carry on stretching even though it's not moving!
I like visiting the world inside this artificial brain. Wouldn't want to live there. But it's awesome to visit. ^_^
http://psychic-vr-lab.com/deepdream/pics/18561.html
Big improvements to this pic! Haha!
I like visiting the world inside this artificial brain. Wouldn't want to live there. But it's awesome to visit. ^_^
http://psychic-vr-lab.com/deepdream/pics/18561.html
Big improvements to this pic! Haha!
Re: DeepDream
Can't for the life of me get it working on OS X, and now I've littered my installation with various hacked-on ports of Linux stuff. Should've just used Linux...
Re: DeepDream
If I could be arsed, I'd train a net on porn. DeepThroat.
"massive retard™", "full of shit™", "tiny bitch™", "retarted™", "a bit of a one trick pony™", "petty™", "simple minded idealistic twat™", "miserable humourless fucker™"
Re: DeepDream
Perhaps there's an online repository of trained nets to which you could contribute that net under the title 'kittens', or something.tufty wrote:If I could be arsed, I'd train a net on porn. DeepThroat.
- Purple Grapefruit
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Re: DeepDream
Reddit threadCloudane wrote:Can't for the life of me get it working on OS X, and now I've littered my installation with various hacked-on ports of Linux stuff. Should've just used Linux...
https://www.reddit.com/r/deepdream/comm ... /?sort=old
contains a link to this post "Running deep dream on Windows and OSX"
http://ryankennedy.io/running-the-deep-dream/
I have no idea if this is any use, it's all gobblygook to me.
Re: DeepDream
Purple Grapefruit wrote:Reddit threadCloudane wrote:Can't for the life of me get it working on OS X, and now I've littered my installation with various hacked-on ports of Linux stuff. Should've just used Linux...
https://www.reddit.com/r/deepdream/comm ... /?sort=old
contains a link to this post "Running deep dream on Windows and OSX"
http://ryankennedy.io/running-the-deep-dream/
I have no idea if this is any use, it's all gobblygook to me.
Cheers, basically a form of VM in a way, I think it'll be easier to just fire up an Ubuntu when I can be bothered
Re: DeepDream
It's working!!
Me being me, first thing I did was shove a pony through it.
Source:

First frame (goes in iterations):

That's the first frame!! Look how well it rendered the bird in the top-left-centre, that's just ridiculous O__________O
Third frame

But 5th frame is starting to get a bit doge and messy

Wow.
Me being me, first thing I did was shove a pony through it.
Source:

First frame (goes in iterations):

That's the first frame!! Look how well it rendered the bird in the top-left-centre, that's just ridiculous O__________O
Third frame

But 5th frame is starting to get a bit doge and messy

Wow.
Re: DeepDream
The extrapolated rippling lines makes me wonder if it's being hypersensitive to jpeg artifacts, which in turn makes me wonder if jpeg quality has an impact on what sorts of things it fixates on.
I feel like a lot of the images need some sort of post filtering, too. A lot of them have the sort of noncommittal colors that (also) reminds me of low quality jpeg. Next logical step would be an animated loop of such filters.
Maybe that's how these poor nets were raised. On low quality jpegs.
I feel like a lot of the images need some sort of post filtering, too. A lot of them have the sort of noncommittal colors that (also) reminds me of low quality jpeg. Next logical step would be an animated loop of such filters.
Maybe that's how these poor nets were raised. On low quality jpegs.
Re: DeepDream
Interesting thought. I have that scene in PNG, it seems you have to convert to JPG but might try it at 100% quality.. (my pic was at 90)
Re: DeepDream
Looks like when I view it on my phone (or on t-mobile's network) I must be going through some recompression proxy. The original looks a lot less artefacty than it did before. So what I thought might have been light artefacts that set it off may never have been there at all.
Re: DeepDream
Oh yeah I think they used to do that here before they got absorbed into EE. It was an account option.
Left it overnight (unintentionally - not normally one for burning the electricity bill with 100% GPU for several hours)
Mixed results but iteration 30 is pretty cool

Then the nightmares take over by the 100th.

Left it overnight (unintentionally - not normally one for burning the electricity bill with 100% GPU for several hours)
Mixed results but iteration 30 is pretty cool

Then the nightmares take over by the 100th.

Re: DeepDream
Seems somewhat of a trend for eyes to emerge progressively more.
That "Noisedive" video seems to start from noise, but the images seem to form from the artifacts of it;
https://vimeo.com/132593159
I think they certainly have fair influence.gumboot wrote:The extrapolated rippling lines makes me wonder if it's being hypersensitive to jpeg artifacts, .
That "Noisedive" video seems to start from noise, but the images seem to form from the artifacts of it;
https://vimeo.com/132593159
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want to read eye-wateringly bad stories? No? Ok.
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Re: DeepDream
Bored to death with constant central zooms, what I think I would do if I was anything more than all talk, is to slow-zoom using Seam carving rather than plain old resize.
That and throw an overblown HDR contrast enhance into the loop. Mostly just to change the tone of the image because everything's looking very samey right now.
Seam carving would involve cutting the image down by a small percentage using that algorithm, and then blowing it back up to original scale and running the deepdream filter over the result to produce a single video frame, and iterating indefinitely.
That and throw an overblown HDR contrast enhance into the loop. Mostly just to change the tone of the image because everything's looking very samey right now.
Seam carving would involve cutting the image down by a small percentage using that algorithm, and then blowing it back up to original scale and running the deepdream filter over the result to produce a single video frame, and iterating indefinitely.

