Unity - an announcement

Every now and then a Llamasoftie will say something interesting. Honestly! This is where we will keep these topics so that they don't get deleted.
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Jamesac
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Post by Jamesac »

FUCK
Oddly enough, that was just about the entirety of my text on the forum where I copy/pasted the news release. Admitted, I prefaced it with "Mother" but that's pretty much it in a nutshell from the viewpoint of me who wants a shiny new Gamecube game.

Bright side- Llamatron 2 that much faster?

-sigh-

James
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PVB
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Post by PVB »

<raises a glass of milkshake>

To the future! 8)
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Mr Anderson
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Post by Mr Anderson »

Really sorry to hear the bad news :(

Everyone here is right behind you though, sounds like you made the right call.

Here's hoping all this leads to an even better Unity Mk. II in the future :wink: .
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Firefox
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Post by Firefox »

Bugger. :cry:

Well... If you can do that with a *Gamecube*, just imagine what you'll be able to do with some of the stuff that's on the horizon!
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Salty
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Post by Salty »

arse
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Post by Crazy Harry »

Worst gaming news ever
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choddo
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Post by choddo »

Arses. That's really bad news.

At least I managed a laugh at the comment about Fractal trees. Good luck with getting over this & whatever you do next Jeff

Can we have Gridrunner++ on PocketPC now then? ;)

And those comments about getting locked into a console near the end of it's lifecycle... I don't really think the GC was near the end of it's lifecycle 2 years ago, although I did agree with most of the rest of that post. But if a game takes 2 years to write, and consoles are increasingly looking like having 3 year lifespans, what of the future for the sort of complexity next gen games will need?

Lets all raise a glass to a future Christmas playing FIFA 2038.

Thankfully PSP does look like a manageable platform that could produce some stonking games... with music streamed off the MemStick... nice.
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Max_Sterling
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Post by Max_Sterling »

Very very sad to read this.

Anyways, Unity did lead me here and this forum has brought me hours of enjoyment.

Thank Goat for all of you :)

I hope to see another YaK game soon!
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Post by sirenbrian »

Very sad news, I hope Jeff is feeling OK with the decision though, and is open to releasing some kind of VLM in future. Hugs, love and mung beans to you, Jeff, and everyone who put time and love into this project.

In other news, I just got canned from work, my dad got the all-clear from cancer, went back home for the first time in 5 years, I'm selling a house...so this seems to be a Time Of Changes, Unity included. Strange days indeed.
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Post by super charlie »

videokyd wrote:Only one word can describe what I'm feeling right now...


FUCK . :(


If there was ever one man I've never met but could hug given the chance, you would be that person.

Let me sooth your pain *sings the Llama song*. ;)
quite
Visit my website here to have a look at my game.
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Post by frak »

Thanks for letting us all know the score Jeff. Now I’ve had chance to digest the news I’d like to make a few suggestions.
Go grab a nice curry and wash it down with a beer or 2
Once home it’s a demand you put the kettle on, make a nice cuppa, put the fire on and kick back. Dunk a few biccies in said cuppa and make sure you have a pack of fags within arms reach. Relax and be sure to fill your weekend with DS fun, Galactica and all things furry. Got that?

*hugs*
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Post by Kemper_Boyd »

PVB wrote:<raises a glass of milkshake>

To the future! 8)
:tea: Hear hear!

p.s. Good to see you posting PVB. :)
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Post by Dave »

While the skyscraper failed to be built, the city that grew up around it is lush and beautiful. It cheers in support for its creator, and has never been so closely united. Lights shine brightly at night, and will continue to do so into the future. It realizes, most importantly, that there are upsides to everything. The city will continue to thrive and, someday, there will be an even more magnificent skyscraper built to call their own.

:fluffy:
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Post by Kemper_Boyd »

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Post by Yak »

Meh.

Tough couple of days... obviously i have known this was coming a bit in advance, and it's made it all the more difficult being around of late hearing so many comments about how people were looking forward to Unity and knowing myself that it was approaching a stage of, er, Game Over...

We tried, we tried our level best, but in the end it just took too long to be viable on this iteration. Unity needs to be a fusion of many things - light, gameplay, audio - and in the end although it *was* working, it *was* coming together in ways that were pretty much how I hoped they would be, there wasn't *enough* of all those things for it actually to fly, and we ran out of runway... and in the end, better to abort the takeoff rather than go too early and end up crashing and burning.

You can walk away from an abort in one piece and have another try...

It's a really complex process trying to do something like Unity. *Much* of the job is research, but it's research done against the clock... you're not just plugging things in to a formula iterated one more time with better graphics, you're trying out genuinely new stuff. Sometimes you work for a month and you produce something extraordinary. Sometimes you work for a month and then throw it all away because it wasn't leading in the direction you'd hoped. It's hard to do that, and come in on schedule with something that you're happy with inside a commercially viable timeframe.

And in the end if a job's worth doing, it's worth doing well; and in the timescale we had I alone couldn't deliver. I'm truly sorry about that and I owe my apologies to everyone who waited for this with such enthusiasm. I'm gutted too, I really *wanted* to make Unity so that I could play the damn thing. I'll still not be satisfied until one day I do.

But it's not been a bad thing. Research is research; I've done a lot in the last couple of years, and I've learned from it; I'm quite happy on whatever graphics hardware falls to hand, after having had time to find out for myself how it all works. I'm comfortable in 3D :). If and when there is another attempt, I'll be much better prepared than I was before.

And I'm not the only coder at the barn now. Goat knows I never thought I would ever find anyone I could share the Llamasoft vision with, but hey, it happened. And Giles is way better than maths than me as well as being an all-round ninja coder. And with two beasts to share the load instead of just one, I think things will work out much better in the future. We work pretty well in parallel :).

And to be completely honest, I still believe that the best thing to come out of Llamasoft in all the years of its existence isn't Unity or any game at all or even a lightsynth: it's what we have right here, this community that just aggregated around some old coder's site and became something excellent and unexpected, a place that we all somehow call home, something that doesn't "belong" to me or to Llamasoft but something that is shared equally by all of us. This place, and you guys, helped to change my life in enormously positive ways. There is great goodness here, and I am happy and proud to be a part of it.

Many thanks to all of you who have said such kind things despite the disappointment of what happened, and don't worry, I'm not going to give up, and the day I retire is the day they pry the compiler from my cold dead hooves ;). There's lots more good stuff to come, that I promise you :).

Thanks, all, iz all.

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(:-) - Yak
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