Some really interesting reading in there...disciple wrote:Blinkers remain then. Ho hum..
Not sure if this has been posted yet...
Iwata asks!
It's about the development process behind the Wii and the controller straight from the horses mouth.
http://ms.nintendo-europe.com/wii/?site ... tml&l=enGBVolume 1: Wii Hardware
. Part 1 - USING STATE-OF-THE-ART TECHNOLOGY IN UNPRECEDENTED WAYS
. Part 2 - A DESIGN FOR EVERYONE
. Part 3 - Wii: BORN OUT OF A CONCRETE VISION
Volume 2: Wii Remote
. Part 1 - TAKING CONTROL BACK TO THE DRAWING BOARD
. Part 2 - NO BARRIERS: A CONTROLLER FOR EVERYONE
. Part 3 - TOWARDS A NEW STANDARD
Volume 3: Wii Channels
. Part 1 - FUN FOR THE ENTIRE FAMILY
. Part 2 - REDEFINING THE GAME-USER RELATIONSHIP
Lots and lots of reading there for anyone interested.
Talking about the difficulty in getting Wii as small as it is and other design considerations :
About how important the stand is the the look :As well as striving to make Wii as small as possible, we were also particularly keen to use a slot-loading disc drive. Using a drive with a lid, like the GameCube's, would have saved a few millimetres. In addition, slot-loading drives are expensive and their durability is a cause for concern when compared against drives that actually open. But again, we had to take into consideration where the console might be placed. Given that TVs nowadays have very little extra space around them, and given that a slot-loading drive allows for more compact access, it was an absolutely indispensable feature when thinking about our customers. Based on the kind of lifestyle our customers lead, and due to the fact that our controllers are wireless, I think we made the right decision

Talking about the on 24/7 + heat considerations :
The internal fan is another case in which having a clear goal from the beginning allowed us to achieve what we wanted. Because we had the clear goal of not letting the fan spin at night, the LSI team had to minimise the heat released from the ICs (integrated circuits), and the design team had to take into consideration the heat that would be trapped inside.
That's just in volume 1.Wii is the first system from Nintendo that we can continue to be involved in (via operating system updates) after the customer buys it.
Then go read volume 2 which covers the controller, you can tell just how proud Iwata, Miyamoto & co are with what they've created.
And volume 3 about Wii channels which I've yet to read.Well, firstly, I was very moved by the conference. It started with Mr Miyamoto getting up on stage and using the controller to conduct a virtual orchestra, and it finished with Mr Iwata playing Tennis from "Wii Sports". By the time it finished I was close to tears. (laughs) I'm a little embarassed to say this in front of you guys, but I was overflowing with emotion. And even after that, I thought I was going to cry again when I saw how much everyone enjoyed using the controller. (laughs)






