Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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daniel thomas
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Post by daniel thomas »

That's an excellent video. I'm one of those who wanted to like Super Monkey Ball, but just could never click with it - the recent DS version is just terrible, as far as I'm concerned. But it seems the Wiimote may just be the thing this game needs to finally work.

My only concerns at present are that the cameras will suck, and the mini-games won't be any fun. Hopefully, those concerns will be put to rest. Oy, oy, oy, there are far too many Wii games to try out.
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phattslagg
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Post by phattslagg »

My concern is quite the opposite - I couldn't play the original game without being rendered totally incapable with motion-sickness within 5 minutes, but the mini games were fun. Unfortunately though, the bastards at Sega never released any cheats to unlock them :(

I'm betting the same will be true of this version, too.
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Skah T
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Post by Skah T »

The message here is quite obvious of course. Still it made me chuckle.

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Post by disciple »

Anyone know if there's any truth to this?

Mercury on the Wii
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Alarm
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Post by Alarm »

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From Go Nintendo:

I think it is pretty safe to say that by now, we all knew that Nintendogs was a huge hit. Nintendo has released some up to date figures concerning total world sales of the puppy simulator. From sales data compiled yesterday, Nintendogs has broken the 7 million mark in worldwide sales. You may be a bit surprised at the breakdown of sales data. Coming in at the bottom of the ladder is Japan, having sold over 1 million units. Then we have the USA, which accounts for 2.2 million units in sales. Last we have our friends over in Europe, who account for 4 million units in sales. Those Europeans sure do love their puppies!
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Col
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Post by Col »

Alarm wrote:Those Europeans sure do love their puppies!
We love our pussies too :D
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Post by Darkflame »

disciple wrote:Anyone know if there's any truth to this?

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Yes, its true.
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Post by Darkflame »

You all seen this?:
http://www.cubed3.com/news/6127/

Video Footage of the gesture-recognition SDK for the Wii.
Will probably help speed up a lot of development times.

Still, I hope it dosnt mean "realtime" 1:1 actions are rarely seen. (Tennis, Baseball..and hopefully swordfighting one day).
Atty wrote:Speaking of which, I made a compilation video of the newer footage of Monkey Ball from IGN, and youtubed it.YT has done it's usual job of buggering the quality royally
Good grief? people still using that old YouTube thing?
tsk tsk

http://www.stage6.com ;)

(best thing is just to download DrDivx, then just auto-convert and upload in one go)
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Post by SiN »

Jamesac wrote:Actually, PS3 was Monday and they were gone in about 2 seconds. Wii is tomorrow, and I expect them to be available a little bit longer, but not by much.
Hmmm ... pre-ordering for the PS3/Wii starts on Monday here in Canada, with a hefty $200 deposit!

I'm thinking of queing up for the Wii ... how early do you lot reckon I should be up?


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Post by Atty »

stage6 looks rather ace, will transcode monkeys balls and stick it up there.
Don't really use DivX for much (since I've gone all H.264), but it looks an order of magnitude better than YouTube.

EDIT: Hmmm, it appears to have crapped out half-way through the upload, will try again tomorrow.
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Post by grue »

Atty wrote:will transcode monkeys balls and stick it up there.
Poor monkey 8O
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Post by Samus »

daniel thomas wrote:I'm one of those who wanted to like Super Monkey Ball, but just could never click with it - the recent DS version is just terrible, as far as I'm concerned.
Have you played the first one on the Cube, I thought the analogue control was spot on there? From what I've heard (from people who appreciate the game), the DS version is terrible and nothing like the original.
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Post by nyarla »

ace. monkeyball rocks.
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Post by Anders »

I just want to say that "Potatomoto" is a most excellent name. I wish I had thought of it. :)
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Post by Atty »

http://www.youtube.com/watch?v=yzF0rpt6E4c

Here's another youtube'd compilation of 5 of the mini games in Super Monkey Ball: Banana Blitz.

Once again, sorry for the shit quality, but after last nights upload stoppage, Stage6 does nothing but crash safari. I assume the Mac software isn't quite there yet, as per ususal.

It's interesting to note on the UFO minigame that on several occasions the wii loses track of the pointer and this little icon pops up on the bottom center of the screen to tell you to recenter your aim:
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