Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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oxo
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Post by oxo »

ok so I've now played Zelda for a few hours, here are some
initial impressions - WITH NO SPOILERS! :lol:

The control system is wonderful. It suits my lazy ass. I can just recline
back with my hands at each side of me and enjoy the game.
There is nothing too exagerated. Swing weapons - easy, a little shake
here a little shake there. The onscreen cursor/target system
works wonderfully well too and im sat about 3 feet from my tv.

The gameplay is VERY MUCH OOC. Everything about it in fact screams
OOC to me, but improved. The story is gripping and interesting.
It just wants you to play more and more, and doesn't feel a chore.

The puzzles are typical Zelda, some a real brain benders and
then when you finally sus it you wonder why it took so long!

However.....at the risk of being slightly controversial.....the graphics.
This looks like a Gamecube Game - no matter how you look at it.
I am playing on a Samsung 26" HD LCD and at the moment I don't
have the composite cable (roll on next Friday please!) so I am on
the AV inputs. The graphics are slightly muddy and are not that hi res.
It is not as sharp as Wii Sports. I can't put my finger on it but you can
tell this is a GC Port. The textures are pretty flat and again slightly
blurred. The characters themselves are out of this world, Link and Epona
move ever so smoothly and the general artistic flair in the game is
nothing short of spectacular. Typical Nintendo in fact.

Again at the risk of being controversial, I much prefer this graphical
style to Wind Waker. So it works for me. And if I'm being perfectly
honest, after 10 mins you are so immersed in the game the graphics
have become irrelevant. Also I am looking forward to getting the
comp cable as I appreciate it makes a massive difference to the look
of the game.

In short though, this Zelda does come over as a real masterpiece!
I really am blown away by it from what I have seen so far,
and I challenge any person who classes themselves as a games player
not to be sucked in by it.

Oh and while im here - GeeZa you are a top person - Thankyou :wink:
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Post by phattslagg »

GeeZa wrote:
phattslagg wrote:@Geeza: How many of the mini-games are immediately accessible in Super Monkey Ball? And is the game worth buying for these alone? Only I get such bad motion-sickness playing the original that I couldn't open up any of the extras :?
All 50 are open from the word go. I don't really know if they're worth it but I think it probably is. The games range from a bit silly to actually quite decent. Darts is just odd because you actually have to hold the Wiimote like a dart, but it works amazingly well, and stuff like Frisbee Golf is very playable. Definitely better with multiplayer tho. The only thing I found, and it could just be me, is that the controller is sensitive so you kinda have to make sure you're sat in the IR cone for some of the games. Any deviation loses you signal.

But yeah, Monkey Ball is a really nice Wii launch title.
Thanks Geeza, that's good to know :)
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Post by Toastontoast »

Ocarina of Crime?
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Post by Snakey »

Haha, beat me to it - except I was gonna say "Clock" :D
marius wrote:When it comes to artistic beauty in games, Kameo is probably one of the most gorgeous game I've ever played. I just bought it and I'm completely baffled by just how beautiful this game is. It actually impressed me more than Oblivion.
Right on. It's fucking lovely. Didn't stop loads of people here saying it looked shit, though.
Nothing is worth the effort you put into it.
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Post by Yak »

Snakey wrote:Haha, beat me to it - except I was gonna say "Clock" :D
marius wrote:When it comes to artistic beauty in games, Kameo is probably one of the most gorgeous game I've ever played. I just bought it and I'm completely baffled by just how beautiful this game is. It actually impressed me more than Oblivion.
Right on. It's fucking lovely. Didn't stop loads of people here saying it looked shit, though.
Not me; I said it looked cool even when the Rev was dishing out his "1/10" crap, and I really enjoyed playing it and thought it looked faboo. The li'l red dragon was my fave :D.
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Post by Bubba »

oxo wrote:I am playing on a Samsung 26" HD LCD and at the moment I don't have the composite cable (roll on next Friday please!) so I am on the AV inputs.
You'll be wanting a component cable, not composite! Don't make that mistake - you've already got a composite cable :)

Cheers

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Post by Snakey »

Well I've just seen a demo Wii in a shop over here.

First off, it was on a widescreen display, so it was stretched to buggery.

Secondly, it was a HDTV.

It looked like complete arse.

Good job guys :roll:
Nothing is worth the effort you put into it.
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Post by Jamesac »

I'm impressed by how the Wii kiosks are so totally screwed by one stupid mistake. All Nintendo had to do was include component cables and the lovely screen they spent so much money on per kiosk could actually be used properly. Instead they've got a fantastic tv hooked up with composite.

For what it's worth, the reason it's stretched is because someone messed with the resolution in the options. The kiosk units don't have this locked off, so any idiot can hop in and mess around. I've got the one at my workplace set to widescreen, despite not being able to use any hi-def options.

James
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Post by Marius »

Yak wrote:
Snakey wrote:Haha, beat me to it - except I was gonna say "Clock" :D
marius wrote:When it comes to artistic beauty in games, Kameo is probably one of the most gorgeous game I've ever played. I just bought it and I'm completely baffled by just how beautiful this game is. It actually impressed me more than Oblivion.
Right on. It's fucking lovely. Didn't stop loads of people here saying it looked shit, though.
Not me; I said it looked cool even when the Rev was dishing out his "1/10" crap, and I really enjoyed playing it and thought it looked faboo. The li'l red dragon was my fave :D.
What? 1/10? Sure, it might not be the perfect game, but I'm certainly enjoying every minute of it. Got a hold of the water elemental last night. Christ, there are just so many subtle touches to this game, like how the aqua kids play in the water and giggle with delight. Or like how the grass sways when Kameo beats her wings. Or how beautiful everything looks when under water and looking up. And standing near the little lake next to the castle, watching the swans and listening to the subtle music is sooo soothing.

I could probably go on for hours. I truly regret not picking up this game when released.
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Post by GeeZa »

Jamesac wrote:I'm impressed by how the Wii kiosks are so totally screwed by one stupid mistake. All Nintendo had to do was include component cables and the lovely screen they spent so much money on per kiosk could actually be used properly. Instead they've got a fantastic tv hooked up with composite.

For what it's worth, the reason it's stretched is because someone messed with the resolution in the options. The kiosk units don't have this locked off, so any idiot can hop in and mess around. I've got the one at my workplace set to widescreen, despite not being able to use any hi-def options.
I'm assuming these screens would help reduce the stretching?

ImageImage

I'm probably one of the few backward people who's playing it on a 4:3 less than 30" CRT telly via composite. And from four feet away, it looks absolutely fine. Honestly, it does. Wal-Mart have been doing a really nice el-cheapo LCD widescreen HDTV for about $500 but I'm too scared to buy it in case it looks terrible with the games. Plus component cables for the Wii are rare things of strange mystery and wonder. :D Still, Snakey's right, if the kiosks look terrible for whatever reason it's just gonna turn people off. The 360 kiosks generally all look fabbo.
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Post by Jamesac »

Actually, because the tv is widescreen you'd want the widescreen setting. That makes it naturally format to the monitor without pulling the image like it was on silly putty. It's just too bad that the cheap cables mean there's no way to display the games in 480p.

I'm playing the Wii at home on a standard 27" tv, no fancy anything going on. It looks fine to me here, but when you've got a hi-def tv like in the kiosks it just brings out every flaw in the graphics that standard covers up.

James
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Post by HGFB »

480i looks like ass on my HDTV. Really bad ass. I'm hoping 480p on the Wii over component is like 480p over component on my XBox 360 which actually looks nice.
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Post by PumaG »

HGFB wrote:480i looks like ass on my HDTV. Really bad ass. I'm hoping 480p on the Wii over component is like 480p over component on my XBox 360 which actually looks nice.
My Gamecube looks the same in 480i and 480p on my LCD, which actually looks nice but with jaggies :?
The 360 has a good scaler and looks good on anything.
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Post by Atty »

Snakey wrote:Well I've just seen a demo Wii in a shop over here.

First off, it was on a widescreen display, so it was stretched to buggery.

Secondly, it was a HDTV.

It looked like complete arse.

Good job guys :roll:
Sounds like the Xbox360 kiosks round here just after launch - they had a super posh Samsung HDTV there, all delicious and shiny, but the MS bods who'd (presumably) set up all the Xbox360 kiosks in Plymouth had done a complete rush job of it and they were all running in a hideously interlaced SD mode - everything was clearly low res, things looked washed out and the image shredded itself whenever you moved anything around on the TV. It looked absolutely dreadful and all but one of the kiosks I could find in the whole of Plymouth were like that for something like 3 months until someone finally sorted it.

The worst bit was, the PC World muppet I mentioned this to claimed the kiosks couldn't 'do' HD, even though this was clearly and HDTV connected to an HD-capable console!

Sadly, the people employed to do this sort of thing don't always seem to know what they're acutally doing, so instead of properly configuring the console and the HDTV (the samsungs especially need to be setup quite carefully) and making sure that everything is optimal and whatnot, they just slap it all together and fuck off and the kiosks looks crap.
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Post by fog »

NES and SNES Controller Adapters for the Wii

Just waiting for the N64 one.
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