I would imagine (and hope) Jeff would do much of the graphics and sound himself
Though I'm sure someone will come up with a stonking soundtrack for the whole caboodle too. ED: answered by Jeff whilst typing this
//continues to spread the good word
On the whole Rez/Unity thing... yes as RiK said, they should be kept well apart comparison wise even if there are any eventual similarities. People like pigeonholes though... so if there is anything to match then people will start saying it. Of course this can boost interest anyhow. We, of course, will know better regardless
Last edited by Mayhem on Tue Jan 21, 2003 3:51 pm 0, edited 1 time in total.
KevG, in another thread @ 08:55, wrote:In an interview with Peter Molyneux, it was interesting to read that, on the forming Lionhead, he, too wanted to get away from the Cast of Thousands set up that I think was the norm at EA/Bullfrog. I believe he pegs his dev teams back to just a manageable couple of dozen IIRC. In some ways, you can generate a lot of creative power this way.
Good call, KevG
Just like, is it, Capcom have done on GC too. The result is five really interesting new GC games coming out fast and original (Viewtiful Joe, Killer 7, RE4 and, umm two others).
I love the idea of a hardcore 'gameplay' master like Jeff having access to the spit & polish of Lionhead. I like too the idea that Yak might also have a couple of very creative Lionhead people around him throwing out 'what it we...?' challenges. And, of course, I love the distribution Unity will get as a result of the Lionhead logo. Thats great, the thought of a Jeff Minter/Llamasoft game having POS and space in a retail store again make me feel wonderful.
yeah, having Lionhead behind me should help us to achieve a very polished game in all respects. All the way through development there will be regular brainstorming sessions with Peter M. and the guys at Lionhead, and I think their creative input will be very good for the project.
koworld wrote:Just like, is it, Capcom have done on GC too. The result is five really interesting new GC games coming out fast and original (Viewtiful Joe, Killer 7, RE4 and, umm two others).
Capcom have said that only RE4 is guarenteed 100% to be GC only. The others MAY be converted later in time... but we'll see.
Which raises the interesting question about way in the future of "Unity" appearing on other platforms besides GC... but that's a competely hypothetical question at this moment
Yak wrote:yeah, having Lionhead behind me should help us to achieve a very polished game in all respects. All the way through development there will be regular brainstorming sessions with Peter M. and the guys at Lionhead, and I think their creative input will be very good for the project.
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(:-) - Yak
/
Are you getting that mad tingly feeling about the prospect of seeing the whores at Game and EB having to give display space to a runaway Minter hit?
After playing the game thats the big thing I'm excited about!
KevG, in another thread @ 08:55, wrote:In an interview with Peter Molyneux, it was interesting to read that, on the forming Lionhead, he, too wanted to get away from the Cast of Thousands set up that I think was the norm at EA/Bullfrog. I believe he pegs his dev teams back to just a manageable couple of dozen IIRC. In some ways, you can generate a lot of creative power this way.
Good call, KevG
Er...yeah ! The irony of that post didn't escape my notice at 12:10 today !!
Needless to say Messrs Minter and Molyneux were the two main peeps who got me hooked on the whole game thing and I'm utterly delighted ^Infinity
MayhemUK wrote:
Capcom have said that only RE4 is guarenteed 100% to be GC only. The others MAY be converted later in time... but we'll see.
Oh I couldn't care less about exclusivity. What the heck does it matter? I just want lots of great games. Its the similarity to JM's dev process with Unity that excites me.
Great news! Yak and Molyneaux are two of my biggest games industry heroes, I'm delighted about this project
Now that I think of it, I remember back a few months ago we were having a discussion about Rez on these very forums and Jeff mentioned that he felt he could do a lot better. So I had a slight inkling since then that that might be something to do with IT.
Yep, it's been entirely too long since we've seen new Yakly Goodness in the shops.
Awwww, wow.... I mean... just... wow... I think I've already said everything which points to this being an incredibly cool thing before in various forms, and now that it's here all I can say is...