But Tennis is ace. And boxing is possibly the best thing EVAR!
Cheers
Bubba

Windwaker was definitely much prettier. At first glance, it looks like Link has his arse hanging out, but actually it's a couple of flaps on his tunic. Some of the effects (like the water) are brilliant, but some of the textures are rather meh. They could have spruced them up a bit for the Wii versionBubba wrote:Zelda is so very, very ugly.
Turn the sound downBubba wrote:And the dialogue bleeping really pisses me off for some reason
Same here, got three chuks and only two remotes so far (PlayAsia having run way way out of stock on Wiimotes and component cables).Darkflame wrote:You think thats bad?
I got a spare nunchuck but not another controller
(and i reserved WiiPlay to get one)

Aside from the fact it really does look poor in places, it's also been the most disappointing game too.Bubba wrote:Zelda is so very, very ugly. And the dialogue bleeping really pisses me off for some reason![]()
See - this is why I love the internet. Such diversity! My wife and I were both wowed at every turn by Zelda, bot play and graphics. We were constantly distracted in play by the beauty of the game and would pause to look around for a while saying to eachother "This is so amazing."fog wrote:Aside from the fact it really does look poor in places, it's also been the most disappointing game too.Bubba wrote:Zelda is so very, very ugly. And the dialogue bleeping really pisses me off for some reason![]()
Compared with everything else which feels so fresh, even with the new controls Zelda feels a bit "meh, seen it all before". Not a bad game and I'll stick with it but slightly underwhelmed so far.


Back to the graphics again?Bubba wrote:The thing is, the graphics aren't that bad for a gamecube game. Had I played it a year ago I certainly wouldn't have noticed. It's just the texture res and the "brown-ness" that lets it down. It looks generic, and feels so much like Shadow of the Colossus in places (like the entire intro) that comparisons will be obvious. Oh, and shadow of the colossus looked miles better (even if it did have a poor framerate!). In comparison to the cube, it's an ok game (although certainly not as good looking as Resi4 was). The jump from xbox to 360 seemed gradual at the time, but seeing a game like Zelda really punches home how far the other two platforms have come along graphically.
Tried it have you?Bubba wrote:Being able to "point" at things with the fairy and talk rather than having to face them would have been good though...

Yeahdisciple wrote:Back to the graphics again?
Err, yes? You *need* to be facing a character to interact with them, or am I missing something?disciple wrote:Tried it have you?Bubba wrote:Being able to "point" at things with the fairy and talk rather than having to face them would have been good though...

WhateverGeeZa wrote:I just despair sometimes.Bubba wrote:The jump from xbox to 360 seemed gradual at the time, but seeing a game like Zelda really punches home how far the other two platforms have come along graphically.
Whatever? I think I've lost the will to post anything anymore anyway.Bubba wrote:WhateverGeeZa wrote:I just despair sometimes.Bubba wrote:The jump from xbox to 360 seemed gradual at the time, but seeing a game like Zelda really punches home how far the other two platforms have come along graphically.Can we both just agree to disagree on this one? Might be easier in the long run...