Misfit wrote:Spot on assessment. I'm in a fairly good position (at least until my mortgage fixed rate comes up in May and the energy cap goes in April) so in general, I don't mind paying for multiple services if they are used.
But it's way too much faff finding out if you have access to particular content and browsing/finding stuff is a nightmare (and don't get me started on auto-playing videos as you scroll through).
The justwatch website helps somewhat but there must be a better way.
There's a significant part I don't think has been fully tested (re: games) - sustainability. It's not too long back that people were paying higher fees (than Game Pass) just for single games. MMOs like Conan and WoW charged for the game and then charged a monthly fee. And where WoW is still going, Conan (and everything not WoW, basically) died a death in the face of not being cost-effective to run.
So at this current time MS are charging £8 p/m and somehow making the return for all involved worth it. But I'd be interested to see how much of the model is based on actual revenue covering actual expenses, compared with how much it's being subsidised by marketing spend.
Case in point - my £1 for 3 months of Gamepass deal ended yesterday. I'm already being offered new £1 for 3 month deals by Microsoft. It's patently obvious my £1 doesn't cover any reasonable income for devs/pubs, so one can only assume my £1 is being topped up by marketing or promo coffers.
Then there's all the people who bought XBL from grey key resellers and converted their subs to Game Pass using that offer MS put out a couple years back. How many of those would renew? How was the money resettled as people converted their XBL to Game Pass? What does the actual balance sheet look like for XBL/Game Pass?
As with the talk about Twitter charging for verification, this isn't about the money. It's about buying into a system where, because MS aren't being transparent with the figures and there are so many cut-price offerings around, you can't be sure that you're not investing in a scheme which will ultimately hurts devs.