Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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WiteWulf
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Post by WiteWulf »

I had loads of trouble getting my DS to DHCP properly from my Linksys and eventually manually configure it and it works a treat now.
:::G:::

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Darkflame
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Post by Darkflame »

There's some touchscreen code that sorts out calibration, now all home brew has it implemented, but it makes quite a difference.
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IronGiant
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Post by IronGiant »

Flabio wrote:Doing it right would be a BBC-B emulator surely?
There's a GBA emulator of the Beeb called 'Pocket Beeb' which will of course run on the DS, also a specific build of said emulator designed just for Elite:

http://www.geocities.com/quirky_2k1/emu ... index.html

Oops, just corrected the link due to a dodgy bit of cutting and pasting. :)
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Post by grue »

FF:CC Wii trailer 8O
http://www.ffccnews.jp/game/index.html

Small but sweet. Leave it at Square to impress you with each console they touch.
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Post by Darkflame »

Yeah, but why isnt it online :-/

Crystal Cronicals kinda only worked because of its multiplayer aspex, and it seems thats heavily toned down now.
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Post by Bubba »

Ohh that does look bloody amazing for a DS :D

Cheers

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swith
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Post by swith »

:lol: :D I done lols then!
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Post by Alarm »

An extract from an interviewre Geomrety Wars Galaxies:

GS: We've heard that the games won't simply be ports of the Xbox Live Arcade game, and that they'll feature a single-player campaign. What can you tell us about that?

RC: It's a bit soon to go telling all, but compared to Retro Evolved, Galaxies is huge. It expands on the "universe" of Geometry Wars in a natural and logical way, introducing stacks of new gameplay. Think solar systems and planets, and you'll get some of the principles. Both Bizarre Creations and Kuju have been beavering away to create some very cool new stuff. And just in case you're wondering, we will have plenty of online leaderboards!

GS: And multiplayer support, how is that going to work?

RC: Both platforms have two-player multiplayer. Wii is all on one console. DS uses Wi-Fi, with game-share. Right from the get-go, everyone knew that multiplayer was a must-have, so that's what you'll get--at least four modes, including one exclusive for each platform.

GS: Will the Nintendo games feature something resembling the XBLA version in addition to their new modes?

RC: Is Geometry Wars: Retro Evolved included? Yes it is. All there, all 100 percent of it, untouched and as excellent as ever. We'll even let you game-share it to as DS friend if you like...even if you own only the Wii version!
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Post by chub »

I've just found out that SimCity DS is released on 22nd June in Europe. Yay!

I can't wait for this. I love building cities for some reason, and getting it before the summer holidays is great timing since SimCity games usually require lots of free time.

Have a piccy:

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Post by jrc313 »

grue wrote:FF:CC Wii trailer 8O
http://www.ffccnews.jp/game/index.html

Small but sweet. Leave it at Square to impress you with each console they touch.
Excuse my Final Fantasy ignorance ... are the DS screenies on that page of a different game or does the Wii game let you have four DS players like the Gamecube with GBA controllers version?
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Post by Guru-Meditation »

Darkflame wrote:Yeah, but why isnt it online :-/

Crystal Cronicals kinda only worked because of its multiplayer aspex, and it seems thats heavily toned down now.
Hang on, FF:CC worked?

Looking at the wiki entry it seems that I missed most of the game, but I got really bored, really quickly with this game.
passplay> is anyone else sitting with their balls gently nestled in a bowl of red jello?
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Post by grue »

jrc313 wrote:
grue wrote:FF:CC Wii trailer 8O
http://www.ffccnews.jp/game/index.html

Small but sweet. Leave it at Square to impress you with each console they touch.
Excuse my Final Fantasy ignorance ... are the DS screenies on that page of a different game or does the Wii game let you have four DS players like the Gamecube with GBA controllers version?
Yes, as far as I understand it you'll be also able to use the DS.
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Post by jrc313 »

grue wrote:Yes, as far as I understand it you'll be also able to use the DS.
Groovy! I couldn't give a monkey's about Final Fantasy, but I'm glad to hear that the GC->GBA connectivity idea will continue with the Wii.
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Post by Alarm »

The Wii version of Manhunt 2 seems to be shaping up to be the definitive version - exclusive weapons, gestures to inflict pain, etc; if that's your thing.
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Post by Gorecki »

Alarm wrote:The Wii version of Manhunt 2 seems to be shaping up to be the definitive version - exclusive weapons, gestures to inflict pain, etc; if that's your thing.
In the level known as The Honey Pot, Lamb explores an S&M club complete with leather-bound sex offenders and torture devices. As he violently kills some of the club's inhabitants, he picks up their bodies and hides them in the shadows so he's not discovered
:D

From that article it sounds like Manhunt 1 turned up to 11. Fingers crossed they can sort out the sometimes dodgy pacing/checkpoint system from the first game. I'm positively moist about this game now.
Tang Sou!
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