Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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Darkflame
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Post by Darkflame »

Yeah, a lot more games should let you have custom soundtracks.
One of the best things about the 360 is that.
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Post by bloid »

The only thing that would improve ET in my opinion is having your Miis lining the sides of the track for some sloppy cornering carnage ;)
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Post by grue »

Darkflame wrote:Yeah, a lot more games should let you have custom soundtracks.
One of the best things about the 360 is that.
This IMHO is quite wrong. Yes, it is nice to change the soundtrack on multiplayer, gta-style, beat'em'ups and racing games but the single player immersive ones should have perfectly tailored music that fits each part flawlessly.

Music is as much part of a game as the graphics. The developers must give as much thought on it as on any other part of the game.
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Post by Darkflame »

Sure, but single player immersive games are in the gross minority, imo.

Id never want my own MP3's in Zelda or Mario.
But most of the games out there arnt like that.

Another nice option would be to flag music by mood and have it play to suit the mood. Or let the charecter in the game have his own mp3 player as an item ;)
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Post by Samus »

I have a feeling Darkie agrees with you grue.

My problem is also in games that don't have the option to turn the music off (recently a BIG issue in FZ-GX and Tetris DS) or if the option is there, but the music comes back between levels or something similar (Kororinpa). There's just no excuse for not having the option in games like this, unacceptable says moi.

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bloid wrote:I've not had fun with a game like Excite Truck for ages... Trying to get an S on each track is HARD... But not unfair, cheating hard -- so it keeps me coming back for more
Nice to hear bloid, it's different, and it works, one of my favourite racers ever this one, wait until you get to Super Excite, the level of involvement is veeery nice :)
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Post by chub »

I think it would be nice to have it as an option like on the 360, then it's up to the player to decide whether they want their own music or not. I can see why something like Twilight Princess is more suited to its own music, as that is a big part of the game's atmosphere. However I'm playing Mercury at the moment, which has loads of its own music but it's not important to the game itself, and after playing for a while I just want to listen to my own stuff.
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Post by Samus »

chub wrote:I think it would be nice to have it as an option like on the 360, then it's up to the player to decide whether they want their own music or not. I can see why something like Twilight Princess is more suited to its own music, as that is a big part of the game's atmosphere. However I'm playing Mercury at the moment, which has loads of its own music but it's not important to the game itself, and after playing for a while I just want to listen to my own stuff.
Is it possible to turn the music off in Mercury?
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Post by chub »

Samus wrote:
chub wrote:I think it would be nice to have it as an option like on the 360, then it's up to the player to decide whether they want their own music or not. I can see why something like Twilight Princess is more suited to its own music, as that is a big part of the game's atmosphere. However I'm playing Mercury at the moment, which has loads of its own music but it's not important to the game itself, and after playing for a while I just want to listen to my own stuff.
Is it possible to turn the music off in Mercury?
I don't know off-hand.
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Post by flookster »

Ok I've made it clear that I'm disappointed with the functionality of the wii remote. I'm also disappointed with offerings of 3rd party developers to date and I'm only looking forward to (some of) Nintendo own games, i.e. Galaxy, Mario Kart and to a certain extent Brawl and Metroid. I do love my DSs, but the games I buy tend towards first party stuff with the occasional puzzler. Imagine my surprise to find that I was getting excited about a game aimed at tween american girls based on a character I know nothing about. Hannah Montana: Music Jam looks like it will be one of the games of the year for me, on a Nintendo system anyway. I'm certainly looking forward to checking this out more than some of Nintys own wii games.

The creation mode is the aspect I'm really looking forward to but the multiplayer looks like it could be a lot of fun too. The plan is to buy it for my nieces and borrow it for a week or 10.

Anyone else interested?
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Post by The Captain »

Wouldn't have heard of it/clicked on it if you hadn't flagged it - looks brilliant, it really does. So thanks for that. . . I think.

Whilst I am a little puzzled as to your disappointment with the Wii Remote, I applaud you saying it if it's how you feel. Even if you are grotesquely wrong. :D
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Post by Samus »

flookster wrote:Ok I've made it clear that I'm disappointed with the functionality of the wii remote.
Yeah, care to expand on this? I mean, there's next to nothing others can do with your taste of games, but there's some things to consider in the setup of the Wiimote.

Although, when you get SMG, MP3, MK and Brawl (which all interest you) in the next 6-7 months, that's quite an interesting use of the word "only"...
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Post by flookster »

Samus wrote:
flookster wrote:Ok I've made it clear that I'm disappointed with the functionality of the wii remote.
Yeah, care to expand on this? I mean, there's next to nothing others can do with your taste of games, but there's some things to consider in the setup of the Wiimote.
I've been over it all before, but generally the remote feels too loose and imprecise to me. I have tried setting the wii up on 5 different TVs in 4 different rooms with varying light conditions and I cant find the precision I require from a videogame controller.
Although, when you get SMG, MP3, MK and Brawl (which all interest you) in the next 6-7 months, that's quite an interesting use of the word "only"...
Well I've had a wii since launch and I've yet to play a game on it that I have enjoyed. Mini game compilations dont do it for me. Poor ports of other systems games dont do it for me. While I will buy galaxy and mario kart, I really really hope that the remote isn't the only control method. I'm not really looking forward to metroid and brawl but I probably will at least rent them to try them out.

Anyway the post was more about me looking forward to the Hannah Montana game than anything else. I only put the other stuff in because I suspect some people might think I'm a Nintendo hater (although my collection of Nintendo consoles and handhelds dating back to the NES and original GB, and my collection of old first party Nintendo games suggest, at least to me, otherwise), it's just the remote I hate.
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Post by matt303 »

I don't think you are going to get the responsiveness and precession of a gamepad from the Wii controller. A combination of the tech and having to cope with the vagueness of different peoples movements when attempting the same action limit its ability to do so.
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Post by Samus »

flookster wrote: I've been over it all before, but generally the remote feels too loose and imprecise to me. I have tried setting the wii up on 5 different TVs in 4 different rooms with varying light conditions and I cant find the precision I require from a videogame controller.
How else can I put this, if you can't find the precision in games like Shooting Range (Wii Play) or Kororinpa, then it's up to you, not the controller, right?

One thing could be that you're trying to control the cursor with wide arm movements (loose and imprecise) instead of very small wrist movements (smooth and precise).
Well I've had a wii since launch and I've yet to play a game on it that I have enjoyed.
If you want recommendations, tell us which games you've played, that's about all we can do to help. Just know that there's already a lot of good to great games on Wii that are not mini games.
matt303 wrote:I don't think you are going to get the responsiveness and precession of a gamepad from the Wii controller.
See, stuff like this is something that puzzles me. I've now played quite a bit of Gears of War on the 360, and while it's a nice game, I would've enjoyed the accuracy, speed and feel of the Wiimote now that I've adjusted to it properly. Take a look at Shooting Range to see what I mean, wait for round 2, this stuff is just not possible on a gamepad:

http://www.youtube.com/watch?v=8YePLMI9 ... ed&search=

Really, I challenge everyone to look at this clip and say that you are not going to get the responsiveness and precision of a gamepad from the Wii controller. Honestly, I understand if most people have not learned to master the Wiimote yet, but after this, it should be clear to everyone.
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Post by fog »

The thing with the Wiimote is that your experience is going to differ hugely depending on your setup. Distance from TV, TV size and lighting conditions all pay a huge part.

I'm lucky in that respect as my TV size and the distance I am from it mean I get virtual lightgun accuracy with very rare cursor jumping. However I played on a mates sitting a little closer to the TV and the thing was nigh on uncontrollable and nothing we did could fix it. If I'd played like that first then no way in a million years would I would ever have considered getting a Wii.
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