Bubba wrote:Darkflame wrote:but it definitely won't be better suited than a joypad for most games.
Says you.
You got 3 axi's of tilt, and 1024/1024 (?) screen position input, as well as whatever their forward/back/left/right sensoring precision is.
You got 9 buttons (yawn).
And thats just on one pad.
The nunchuck got another analogue input, another 3 axi's of tilt, and another 2 buttons.
Any developer that cant make their game work with all that choice, and make it work better then what they would have without the choice, is just plan useless.
Joypads are
ancient now, and while the Wiimote wont be perfect by any means, its a quantom-leap in a better direction.
Spoken like a true fanboi

Including bollocks facts-o-clock
Are yes, "fanboy", the word used when people cant come up with a proper arguement.
Was any of the facts I said wrong? Im not sure of the res of the wiimote, the 1024x1024 was based off the chip stats. (hence the "?")
Seriously, why wont the controller by more suitable for most games? Why is this "definite" ?
You think the second analogue stick will be badly missed?
Or the need for 6 or so more buttons?
Rationalise your own argument before claiming someone else's is fanboy based.
My view is not that the Wii remote is perfect, or brillent.
Quite the reverse...its that existing pads are utter utter crapshit.
We only accept them because we are used too them.
Humans are amazingly good at adapting to things, we have adapted to the pads we have been brought up with.
The Wiimote is better because its got more inputs, and more ways for a developer to use it.
Really, pressing a complex button combo to make a charecter leap into the air and do a few drop-kicks. You honeslty think games are going to be stuck like that for the rest of time?
The Wii isnt the perfect controller by a long shot, in fact, its the most imperfect controller of a new generation of controllers.
The next-next generation will be really interesting,because thats when we see both what worked with the wiimote, and what didnt...and also there will be a heck of a lot more investiment towards its ideas.
So you had a go on one then? It could just be like an Eyetoy, fun every now and then but overall not as good as a nice Dualshock/Wavebird. Of course since it has the traditional buttons & stick sort of controls it should be fun, but as for the pointing and waving Ill have to reserve judgement.
Well, you answered it right there.
I was argueing against the view it would be worse,or no better, for most games.
I
know its not going to be worse for "most games", precisely because, as you say, its got tradional buttons and stick as well.
There is far more potential inputs on the wiimote, both traditional, and new, then any other controll pad.
If developers cant work out the best way to use
and mix them, thats their fault not the controllers.
They have more
choice then with any other controller. Thats what makes it better.
Yes, there is one analogue stick missing.
Yes, there is a few less buttons.
But personaly, I think your crazy if you dont think the wiimote is worth losing a analogue stick over
