I estimate that the portion of the 88,400 was 88,000.Public Hermit wrote:Apparently the tie-in rate for PS3s has been awful.That's shockingly low.Enterbrain, publisher of Famitsu, has revealed the the tie-in ratio of software to PlayStation 3 sales is 0.98 – less than one game per console.
The figure suggests that a portion of the 88,400 units sold were bought with the intention of selling on as part of the 'grey market', the unofficial channel for second hand machines via internet auctions and retail stores, which label the stock as 'used'.
As previously reported, Namco Bandai's Mobile Suit Gundam and Ridge Racer 7 were the top-selling titles, clocking up sales of around 30,000 units each.
The Sony PS3 thread (apparently *still* obnoxious!)
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Um, not to question the reports or anything, but why does everyone seem to be forgetting one thing - The people who buy the consoles from auction houses at hugely inflated prices will be buying games, surely?Sir_LANs-a-lot wrote:I estimate that the portion of the 88,400 was 88,000.Public Hermit wrote:Apparently the tie-in rate for PS3s has been awful.That's shockingly low.Enterbrain, publisher of Famitsu, has revealed the the tie-in ratio of software to PlayStation 3 sales is 0.98 – less than one game per console.
The figure suggests that a portion of the 88,400 units sold were bought with the intention of selling on as part of the 'grey market', the unofficial channel for second hand machines via internet auctions and retail stores, which label the stock as 'used'.
As previously reported, Namco Bandai's Mobile Suit Gundam and Ridge Racer 7 were the top-selling titles, clocking up sales of around 30,000 units each.
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I go where the games are.
I go where the games are.
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It's true, they'll be buying games eventually, but it's deeply important to retailers and console manufacturers that the tie-in ratio is as high as possible, as soon as possible. When you've just sold 88,000 units at a huge loss, you want that to be offset as soon as possible.
I'm sticking with my "PS3 in two years" thing. I'm looking forward to it being a console worth owning.
James
I'm sticking with my "PS3 in two years" thing. I'm looking forward to it being a console worth owning.
James
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Sir_LANs-a-lot wrote:Stop calling me Shirley.
You are daft.
Yup, two years sounds about right to give a console breathing room. You know if it's going to be worth the purchase by then. Unless it's a Sega console, then it'll be practically dead after two years, yet still be worth getting.
God, I wish Sega still made consoles...
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I wish Atari still made consoles.Hajile wrote:Sir_LANs-a-lot wrote:Stop calling me Shirley.![]()
You are daft.
Yup, two years sounds about right to give a console breathing room. You know if it's going to be worth the purchase by then. Unless it's a Sega console, then it'll be practically dead after two years, yet still be worth getting.
God, I wish Sega still made consoles...
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Tasty, tasty murder.
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I wish Ford still made ConsolesSir_LANs-a-lot wrote:I wish Atari still made consoles.Hajile wrote:Sir_LANs-a-lot wrote:Stop calling me Shirley.![]()
You are daft.
Yup, two years sounds about right to give a console breathing room. You know if it's going to be worth the purchase by then. Unless it's a Sega console, then it'll be practically dead after two years, yet still be worth getting.
God, I wish Sega still made consoles...
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I wish Bird's Eye still made...fog wrote:I wish Ford still made ConsolesSir_LANs-a-lot wrote:I wish Atari still made consoles.Hajile wrote:Sir_LANs-a-lot wrote:Stop calling me Shirley.![]()
You are daft.
Yup, two years sounds about right to give a console breathing room. You know if it's going to be worth the purchase by then. Unless it's a Sega console, then it'll be practically dead after two years, yet still be worth getting.
God, I wish Sega still made consoles...
What the hell? Look what I've started, noooo....
"By the Celestial Spires!"
I go where the games are.
I go where the games are.
Well, problem is that they want to show off loads of cool stuff happening in ads. And that's when it has problems. Might only happen for 20% of the total time you'll spend playing it, but the rest of it would look dull in an ad.Samus wrote:The frame rate in Resistance was perfectly fine when I saw people playing it, they must be mad to show stuff like that in the ads.
Nothing is worth the effort you put into it.
Well, yeah, sounds logical, but:Snakey wrote:Well, problem is that they want to show off loads of cool stuff happening in ads. And that's when it has problems. Might only happen for 20% of the total time you'll spend playing it, but the rest of it would look dull in an ad.Samus wrote:The frame rate in Resistance was perfectly fine when I saw people playing it, they must be mad to show stuff like that in the ads.
Is saying otherwise.IGN review wrote:Further enhancing the atmosphere are the visuals themselves. Though they're certainly not the most impressive we've ever seen, they're still pretty powerful and accomplish a number of remarkable technical feats. The framerate is locked at 30 the whole way through and doesn't falter anywhere... ever. In fact, regardless of how many enemies and moving objects were on the screen at one time, there wasn't a single frame hitch the entire way through.
http://ps3.ign.com/articles/745/745206p1.html
Yeah, fair enough, and I haven't seen the game actually running, but I have seen Sony's TV ad - parts of which look close to 8 fps. I find it very odd that they would show that if the actual game is much better.Samus wrote:Well, yeah, sounds logical, but:
<snip>
Is saying otherwise.
Nothing is worth the effort you put into it.
/Ken modeSnakey wrote:Yeah, fair enough, and I haven't seen the game actually running, but I have seen Sony's TV ad - parts of which look close to 8 fps. I find it very odd that they would show that if the actual game is much better.Samus wrote:Well, yeah, sounds logical, but:
<snip>
Is saying otherwise.
"It's bullet time."
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