Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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Kemper_Boyd
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Post by Kemper_Boyd »

Atty wrote:I find it hard to believe that internal flash memory increased the price by that much - How much could 512MB of the stuff (bought in bulk orders at an already sub-consumer pricepoint) cost?
$5. So Nintendo seem to be claiming a little camera, some LEDs, bluetooth,
a couple of accelerometers and Wifi cost the other $145 dollars.
Colour me sceptical.

I hope iSuppli do a Wii BOM too.

*edit*

Nicking figures from iSuppli's PS3 breakdown.

2 x BlueTooth = $8
Wifi = $15
2 x accelerometers = $10 (my figures)
No Ethernet. :oops:

Okay that's $33, camera, LEDs and the plastic remain. $40 tops IMHO.
$73 out of $145 remaining. $72 left assuming packaging, transport,
warehousing and so on would be constant with the sub $100 modal.

So I think there's probably enough margin to give both the stores and
Nintendo a small profit, even more so in the UK where a Wii is $340.
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Post by Alarm »

From a Nintendo USA press release:

VC games every Monday :D
up to 10 Mii characters on a Wiimote
Dec 20 Forecast Channel active
Jan 17 Wii News Channel active

No news yet on when Opera will be available
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Post by HGFB »

Why does it take so long to get the net channels active? It's not like they haven't been working on this stuff for a while.
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Post by PumaG »

Kemper_Boyd wrote: $5. So Nintendo seem to be claiming a little camera, some LEDs, bluetooth,
a couple of accelerometers and Wifi cost the other $145 dollars.
Colour me sceptical.
Nintendo havnt claimed any such thing, Miyamoto only said they *might* have succeded.
I also read stores are only making 10 bucks per unit.
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Post by Anders »

Kemper_Boyd wrote:Okay that's $33, camera, LEDs and the plastic remain. $40 tops IMHO. $73 out of $145 remaining. $72 left assuming packaging, transport, warehousing and so on would be constant with the sub $100 modal.
It's Nintendo hardware, though, which means that it's covered with magical pixie dust and that costs a lot of money...
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Post by PumaG »

Anders wrote:
Kemper_Boyd wrote:Okay that's $33, camera, LEDs and the plastic remain. $40 tops IMHO. $73 out of $145 remaining. $72 left assuming packaging, transport, warehousing and so on would be constant with the sub $100 modal.
It's Nintendo hardware, though, which means that it's covered with magical pixie dust and that costs a lot of money...
Maybe Nintendo should do a Sinclair and sell a kit that needs soldering together for the tight fuckers :wink:

On a side note, my mum got charged £70 to fit a new on/off switch to her old CRT by the local TV repair guy :roll: and you think the Japs are ripping us off :lol:
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Post by pasquinelli »

Anders wrote: It's Nintendo hardware, though, which means that it's covered with magical pixie dust and that costs a lot of money...
that's true. the expense of captureing pixies and grinding them into dust must be huge.
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Post by Kemper_Boyd »

Anders wrote:
Kemper_Boyd wrote:Okay that's $33, camera, LEDs and the plastic remain. $40 tops IMHO. $73 out of $145 remaining. $72 left assuming packaging, transport, warehousing and so on would be constant with the sub $100 modal.
It's Nintendo hardware, though, which means that it's covered with magical pixie dust and that costs a lot of money...
Well there really isn't anything about the Wii that looks like it would cost
a lot. I'm not claiming any sort of precise idea about the cost, but it does
seem that they ought to be able to make a profit from the start, it's not
like the PS3 for sure. I like this quote from iSuppli (pinched from Beyond3d.com)
“To give an example of how cutting-edge the design is, in the entire history of the iSuppli Teardown Analysis team, we have seen only three semiconductors with 1,200 or more pins. The PlayStation 3 has three such semiconductors all by itself,” Rassweiler noted. “There is nothing cheap about the PlayStation 3 design. This is not an adapted PC design. Even beyond the major chips in the PlayStation 3, the other components seem to also be expensive and somewhat exotic.”
But are Sony geniuses or fools? Time will tell. :)
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Post by Marius »

pasquinelli wrote:
Anders wrote: It's Nintendo hardware, though, which means that it's covered with magical pixie dust and that costs a lot of money...
that's true. the expense of captureing pixies and grinding them into dust must be huge.
They probably use cheap labour, like homeless chinese.
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Post by disciple »

Darkflame wrote:And theres me thinking they made the sensor bar and wiimote at the last minute, with off the shelf componants they just slapped together with no R&D needed, and it all worked perfectly first time ;)
They just went down Maplins and got the bits.
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Post by Alarm »

Rayman Raving Rabbids review:

http://uk.wii.ign.com/articles/746/746378p1.html

70 minigames, no platforming action. :)
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Post by Yak »

Alarm wrote:Rayman Raving Rabbids review:

http://uk.wii.ign.com/articles/746/746378p1.html

70 minigames, no platforming action. :)
Suits me just fine, i was never that fond of Rayman as a platformer but this sounds like a proper hoot :).
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Post by Alarm »

Yeah, I couldn't care less if Rayman is actually in it, but the game does look good.
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Post by Snakey »

Darkflame wrote:And theres me thinking they made the sensor bar and wiimote at the last minute, with off the shelf componants they just slapped together with no R&D needed, and it all worked perfectly first time ;)
(not to mention they never bothered trying out any other designs...they went straight for the final)
Ok, you can stop trying to be clever now...
Shigeru Miyamoto, Nintendo's general manager of entertainment, analysis and development, has revealed that the Wii was originally planned as a sub-$100 console
... yet you claim Nintendo never said anything like this, to anybody. They bloody well did.
My idea was to spend nothing on the console technology
... which is exactly what I said.
If we hadn't used NAND flash memory [to store data such as games and photos] and other pricey parts, we might have succeeded
That bit is clearly an excuse.
It worked just fine in the ideal environment, but bright lights and sunlight interfered with its accuracy.
Yes, which is why the 'sensor bar' is called a 'sensor bar' even though it's nothing of the sort. The sensor is now in the controller. I told you that, too.
The final version wasn't finished until this summer.
I told you that too, and you said I was full of shit.

As for your other comments, it IS off the shelf components, and it WOULD have worked first time if they'd have thought about it a bit more before sticking them all together. I don't know... Miyamoto himself tells you they were trying to make it as cheap as possible but you still chose to believe they went the most expensive route on purpose? :roll:

$129.99 would have covered it easily.
Nothing is worth the effort you put into it.
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Post by Alarm »

Latest Japanese hardware sales:

1. DSL - 148,174
2. PS3 - 81,639
3. PSP - 19,123
4. PS2 - 16,157
5. 360 - 3,864
6. GBASP - 1,320
7. GBM - 1,213
8. NGC - 496
9. NDS - 279
10. GBA - 12
11. XBX - 3
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