But does anybody know how many simultaneous multi-player games there are? Because by the sounds of it, most are designed for one player to have a go whilst the other waits for their turn. I'm curious about the ones where both can play at the same time.Alarm wrote:It has 70 minigames, Super Monkey Ball has 50.Yak wrote:Don't know how many games it has, but I'm sure I saw a video of it starting up yesterday that had a screen telling you you needed a nunchuck.arbster wrote:Anybody know how many simultaneous multi-player games Rayman Rabbids has? Also, will they need a nunchuck? Looking forward to plenty of multi-player fun over Christmas.
Official Nintendo Fanboy Smugness & Gloating Thread
Race me on Mario Kart Wii: 1160-9968-8128
- Governmentyard
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Looking at the ever reliable Gamefaqs
someone posed this question and got this reply:
All the dance and shooting ones are 2 player simultaneous multiplayer.
The rest of the minigames are either alternating or simultaneous for 4 players. I'd say about 1/4 to 1/3 of the remaining minigames are simultaneous multiplayer. A little disappointing, but the ones that are simultaneous are awesome.
http://boards.gamefaqs.com/gfaqs/genmes ... c=31914226
All the dance and shooting ones are 2 player simultaneous multiplayer.
The rest of the minigames are either alternating or simultaneous for 4 players. I'd say about 1/4 to 1/3 of the remaining minigames are simultaneous multiplayer. A little disappointing, but the ones that are simultaneous are awesome.
http://boards.gamefaqs.com/gfaqs/genmes ... c=31914226
Thanks for that. More after quality than quantity. Trying to get the girlfriend into gaming (Animal Crossing on the DS working like a charm). I suspect another nunchuck will be required.Alarm wrote:Looking at the ever reliable Gamefaqssomeone posed this question and got this reply:
All the dance and shooting ones are 2 player simultaneous multiplayer.
The rest of the minigames are either alternating or simultaneous for 4 players. I'd say about 1/4 to 1/3 of the remaining minigames are simultaneous multiplayer. A little disappointing, but the ones that are simultaneous are awesome.
http://boards.gamefaqs.com/gfaqs/genmes ... c=31914226
Race me on Mario Kart Wii: 1160-9968-8128
The save game issue is still unconfirmed and I can't seem to find anything more. I have an SD card and the data management screen on the Wii is pretty nice, but obviously can't test whether i can copy save data to another console. The manual doesn't say you can't fwiw and the Wii support site doesn't say. Might pop Ninty a mail.goatboy wrote:So let me get this straight then - you can only download as many VC games as wil fit in the internal memory, and you can't save a game of anything at all and take it to a friend's house or use it on another Wii in your own house or other house, or if yours dies everything you've ever done in a game dies with it, which defeats the object of removable storage in the first place?
VC games can go on SD cards, so your not limited to internal memory, even if you are limited to the system.
Also, you can redownload, so its not much of an issue, imo.
Also, you can redownload, so its not much of an issue, imo.
-
want to read eye-wateringly bad stories? No? Ok.
want to read eye-wateringly bad stories? No? Ok.
DS reaches 7 million sales across Europe, with six titles breaking the one million sales mark
Nintendo has revealed that the DS has sold over seven million units across Europe, with six titles breaking the one million units sales mark.
Pet simulation Nintendogs has sold over four million units in Europe, while Dr. Kawashima's Brain Training and Animal Crossing: Wild World have both racked up one million sales apiece.
Nintendo's mascot continues to appeal, with Super Mario 64, Mario Kart DS and New Super Mario Bros. all enjoying sales of over 1.5 million units in the region.
"We are delighted by the success of the Nintendo DS and DS Lite and especially pleased to see that we have exceeded the one million mark with games that appeal to both non-gamers and traditional gamers," said Laurent Fischer, Nintendo's Euro marketing director.
"Nintendo is proud of its role in expanding the gaming market and we hope to continue this success with the launch of the Wii in Europe this December," he added.
Nintendo has revealed that the DS has sold over seven million units across Europe, with six titles breaking the one million units sales mark.
Pet simulation Nintendogs has sold over four million units in Europe, while Dr. Kawashima's Brain Training and Animal Crossing: Wild World have both racked up one million sales apiece.
Nintendo's mascot continues to appeal, with Super Mario 64, Mario Kart DS and New Super Mario Bros. all enjoying sales of over 1.5 million units in the region.
"We are delighted by the success of the Nintendo DS and DS Lite and especially pleased to see that we have exceeded the one million mark with games that appeal to both non-gamers and traditional gamers," said Laurent Fischer, Nintendo's Euro marketing director.
"Nintendo is proud of its role in expanding the gaming market and we hope to continue this success with the launch of the Wii in Europe this December," he added.
I hate to piss on everybody's chips, chaps, but I've found out something terribly, awfully wrong about the new Zelda game on the Wii. I know everyone's been really waiting for this, and we've all had our hopes up that it'll be the best thing ever, so I'm really sad to be bringing such crushing news
. But it's something that simply cannot be ignored and, worse still, manifests right at the beginning of the game before you've fairly got to grips with the game. I certainly hope it won't put people off to the extent of cancelling their preorders; it's not my intent here to piss on anyone's chips or to spoil their anticipation of Dec 8th and the excitement that is building up around the Wii... but I fear the truth must be told about this really quite fundamental flaw in what we really must consider Nintendo's flagship title for the Wii. 
...That's a *sheep's* baa in the Goat In game, not a goat's baa!
...That's a *sheep's* baa in the Goat In game, not a goat's baa!
Justified and Ancient.
- Governmentyard
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I told you I wanted to see it first.Yak wrote:I hate to piss on everybody's chips, chaps, but I've found out something terribly, awfully wrong about the new Zelda game on the Wii. I know everyone's been really waiting for this, and we've all had our hopes up that it'll be the best thing ever, so I'm really sad to be bringing such crushing news. But it's something that simply cannot be ignored and, worse still, manifests right at the beginning of the game before you've fairly got to grips with the game. I certainly hope it won't put people off to the extent of cancelling their preorders; it's not my intent here to piss on anyone's chips or to spoil their anticipation of Dec 8th and the excitement that is building up around the Wii... but I fear the truth must be told about this really quite fundamental flaw in what we really must consider Nintendo's flagship title for the Wii.
...That's a *sheep's* baa in the Goat In game, not a goat's baa!
I am not going to buy it for that ...
Giles the billy goat
"Baa"
"Baa"
- fog
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Megaton!Yak wrote: ...That's a *sheep's* baa in the Goat In game, not a goat's baa!
Anyone know how the Famitsu scores are made up? What are the individual numbers?Zelda The Twilight Princess (Wii, Nintendo): 9 / 10 / 9 / 10 - (38/40)
Odoru Made in Wario (Wii, Nintendo): 8 / 9 / 8 / 9 - (34/40)
Red Steel (Wii, Ubisoft): 8 / 9 / 9 / 8 - (34/40)
SD Gundam: Scud Hammers (Wii, Bandai Namco): 8 / 8 / 9 / 8 - (33/40)
Elebits (Wii, Konami): 8 / 8 / 8 / 8 - (32/40)
Caduceus Z: 2-tsu no Chou Shittou (Wii, Atlus): 8 / 9 / 8 / 7 - (32/40)
Swing Golf Pangya (Wii, Tecmo): 8 / 7 / 7 / 7 - (29/40)
Necro-Nesia (Wii, Spike): 8 / 7 / 6 / 7 - (28/40)
Crayon Shin-Chan: Saikyou Kazoku Kasukabe King Wii (Wii, Banpresto): 7 / 8 / 7 / 6 - (28/40)
Ennichi no Tatsujin (Wii, Bandai Namco): 7 / 7 / 7 / 6 - (27/40)
Tamagotchi no Pika Pika Daitouryou (Wii, Bandai Namco): 7 / 7 / 7 / 5 - (26/40)
Kororinpa (Wii, Hudson): 6 / 6 / 6 / 6 - (24/40)
Wing Island (Wii, Hudson): 5 / 6 / 6 / 5 - (22/40)
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I think it's a score out of ten by four reviewers. I think...
Cheers
Charlie
Cheers
Charlie
Visit my website here to have a look at my game.
Yeah, in Katamari the sheep all had a goat's baa when rolled up into the katamari. Apparently sheep aren't that common in Japan, which is maybe why they get it mixed up; although I would have thought a quick dig around the net would be enough to ascertain what is the correct baa for each beastie!Bubba wrote:Wasn't this the other way round in Katamari too (goats baa for sheep, or vice versa, I forget now!)? Maybe the Japanese are baa confused or seomthing?Yak wrote:...That's a *sheep's* baa in the Goat In game, not a goat's baa!![]()
Justified and Ancient.


