Sega, what vile tripe is this you dare call Sonic?

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
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Ennui
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Post by Ennui »

I wasn't thinking of the Sonic Advance games which I like. I just could have sworn I read at IGN that the Sonic 1 port that just came out was the actually the MS version but I guess I'm wrong.
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Stone
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Post by Stone »

Martoon wrote:But StH:Pocket Adventure on the NGPC wasn't a direct port of Genesis Sonic.
No, but it was extremely close to Genesis Sonic 2, with some other bits (like the Puzzle Mode) bodged in. Great game :D
Martoon wrote:They would have been better off porting the NGPC Sonic to the GBA. :wink:
Probably ;)

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Guru-Meditation
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Post by Guru-Meditation »

Spoon : It's playable at least :)
passplay> is anyone else sitting with their balls gently nestled in a bowl of red jello?
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Kamineko
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Post by Kamineko »

I don't really think there's a way they could. MD Sonic had some pretty big levels, filled with detailed visuals (not blank backgrounds), that scrolled past really fast. The GBA just can't swap in tiles that big fast enough. I suppose you could scale down the graphics to half resolution, and use sprite/background scaling to bring them back to size in-game, but that would look really crappy. And it's hard to sell a game with ugly screenshots. And a framerate limiter wouldn't be enough to save this game. I think you'd need to slow the entire game to around 4 FPS to even things out (seriously). And Sonic is the textbook definition of a game that can't be played at slow framerates.
That doesn't sound right... I'm sure the GBA could do it if the tiles were set up right.
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Col
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Post by Col »

Sonic is well represented on the GBA with Advance 1,2 and 3. Why bring out this port when you get (a better than this version of) the original in one of those megadrive plug and play wotsits? :(
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guythp
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Post by guythp »

Spoongod wrote:
Guru-Meditation wrote:Sonic Heroes was fun
That statement actually scares me. ;) (Although even though I openly spite the game, I did get about 2/3 through the game before I fucked it off :roll: :P)
Agreed. Biggest pile of wank. It was one of the games that was given to me with my gamecube and I simply couldn't play it.. I loved sonic adventure and endured sonic adventure 2, but heroes?.. No.
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Col
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Post by Col »

Least not the theme tune. That made me cry. :cry:
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nyarla
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Post by nyarla »

...aaaaand it's now stuck in my head again. Thanks!!!!


sonic heroes
sonic heroes
sonic heroes
sonic heroes
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Guru-Meditation
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Post by Guru-Meditation »

guythp wrote:
Spoongod wrote:
Guru-Meditation wrote:Sonic Heroes was fun
That statement actually scares me. ;) (Although even though I openly spite the game, I did get about 2/3 through the game before I fucked it off :roll: :P)
Agreed. Biggest pile of wank. It was one of the games that was given to me with my gamecube and I simply couldn't play it.. I loved sonic adventure and endured sonic adventure 2, but heroes?.. No.
See that's the odd thing, I only really played SA2 for the Chao game ...
passplay> is anyone else sitting with their balls gently nestled in a bowl of red jello?
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Tanatoes
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Post by Tanatoes »

So download Sonic for your Wii and go buy Sonic Rush for the DS. Then you have your classic and your modern update and everybody is happy.
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Alarm
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Post by Alarm »

I gather the Megadrive compilation on PS2 and PSP features Sonic and its sequel. Probably your best bet for handheld MD Sonic fun. Note: I don't know how good the emulation is.
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