Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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Jamesac
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Post by Jamesac »

Ignoring Zelda, I'd say there isn't so much one killer app as there is a pile of good stuff taking up the reigns. Excite Truck is just a ton of fun, a big stupid racer with a good challenge to it once you start really playing for score, and Trauma Center is even better here than it was on DS, which is saying something. I hear that Monkey Ball is possibly the best in the series so far, too. Plus, of course, Hyrule needs saving again. :)

It's hard to tell what the real consumer demand for Wii is at this point, Nintendo traditionally rules Christmas with an iron fist, but if they can keep their tie-ratio high with second-party games, they stand a chance of doing seriously well this time out.

I'd make some comment on graphics, but I've discovered I just don't care any more. Just so long as we don't get PS2-style texture fuzziness and the framerate stays high, I'm fine with whatever from now on.

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Post by Marius »

Looking at Okami, DQ8 and FF XII, I'd say that the PS2 has got plenty of life left in it.

And the point with a "killer app" is that a single game is so good it's actually worth going out and buying the machine. Zelda is such a game, as was probably Oblivion. Resistance is not, even though it's a solid shooter.
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Post by Jamesac »

The problem with the Killer App concept is that it happens maybe once a generation. The Xbox had Halo, the N64 Mario, and...? I wouldn't call Oblivion the 360's killer app, even though it sold very well. The problem is one of scale. You just don't see that kind of success very often, and expectint a console to have a game like that isn't very realistic. You just can't expect a game to light the world on fire, GTA3-style, more than once every several years.

So instead the companies need something else to substitute for it. With the PS3, it's the brand name and nothing else. The Wii has it's curiosity factor, coupled with Nintendo's new-found ability to lure in the casual gamer. Basically, a killer concept rather than a single must-have game.

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Post by Stevo »

http://thewiikly.zogdog.com/article.php ... article=89

An interesting article on....

WHY WII WON......

Take it with a grain of salt but it does bring
up some interesting points.
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Post by Marius »

Zelda TP is a killer-app if there ever was one. GC was sorely missing one, and might have been one of the reasons it performed well below expected.
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Post by phattslagg »

Marius wrote:Zelda TP is a killer-app if there ever was one.
Except that you don't need a Wii to play it.
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Post by Bubba »

Stevo wrote:http://thewiikly.zogdog.com/article.php?edition=10&article=89

An interesting article on....

WHY WII WON......

Take it with a grain of salt but it does bring
up some interesting points.
Interesting article, although I think it's waaaaay too early to pronounce a "winner" yet. Wii will do well because of it's low price point, but I think we'll be seeing the X360 drop to around it's price before too long. And I'm sure the PS3 will sell by the bucket load anyway. This time next year will be interesting, that's for sure :)

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Post by grue »

Marius wrote:GC was sorely missing one, and might have been one of the reasons it performed well below expected.
Eternal Darkness
Metroid Prime
F-Zero
Zelda WW
Mario Sunshine
Picmin 1 & 2
RE 4 (one year exclusive)
Rogue Leader
Super Smash Bros

The GC underperformed because Nintendo was being arrogant and underadvertised it. Simple as that. In front of MS's and Sony's agressive advertisement the people didn't even know about the GC.

But the killer games were there. :)

EDIT: Shame on me I forgot Paper Mario.
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Post by Bubba »

grue wrote:Eternal Darkness
Metroid Prime
F-Zero
Zelda WW
Mario Sunshine
Picmin 1 & 2
RE 4 (one year exclusive)
Rogue Leader
Super Smash Bros

The GC underperformed because Nintendo was being arrogant and underadvertised it. Simple as that. In front of MS's and Sony's agressive advertisement the people didn't even know about the GC.

But the killer games were there. :)

EDIT: Shame on me I forgot Paper Mario.
Hmm... None of them, with the possible exception of RE 4 (although I think the PS2 version was announced even before the release of the GC one, which shows what a state the GC was in by that point) would I class as Killer App. Certainly not Super Mario Sunshine, which was a big pile of wank! Never thought highly of metroid either (although I still haven't played the original, only the rather dull sequel).

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Post by grue »

Bubba wrote: Hmm... None of them, with the possible exception of RE 4 (although I think the PS2 version was announced even before the release of the GC one, which shows what a state the GC was in by that point) would I class as Killer App. Certainly not Super Mario Sunshine, which was a big pile of wank! Never thought highly of metroid either (although I still haven't played the original, only the rather dull sequel).

Cheers

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And I never clicked with the GTA series. But they are killer apps, aren't they?

Production values, value for money, playabillity. IMHO these are the holy trinity of a killer app the last decade. For some of us the first doesn't apply sometimes but for the average gamer Joe is the foremost criterion.

Oh, and MP2 was dull indeed, try the original. ;)
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Post by supermonkeyworld »

F-Zero GX is the best single player arcade racer I've ever played. For me this was the killer app in the same way that Katamari/Colossus was on the PS2, and Halo was on the XBox (ok, I'm not so sure about Halo).

And of course I'm defining "killer-app" as a game which impressed me the most rather than one which sold the most units, which in a just and fair universe would be the case anyway.

Just for the record I think the XBox 360 game line-up is already looking strong despite the platforms obsession with soldier-games, although I doubt it will do as well as the PS3 which appears to be Johnny 'Idiot' Public's console of choice.
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Post by Yak »

Stevo wrote:http://thewiikly.zogdog.com/article.php?edition=10&article=89

An interesting article on....

WHY WII WON......

Take it with a grain of salt but it does bring
up some interesting points.
Well, I'm on page 2 of that and they have just described the Commodore 64 as a 16-bit machine... :?
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Post by Stevo »

Yak wrote:
Stevo wrote:http://thewiikly.zogdog.com/article.php?edition=10&article=89

An interesting article on....

WHY WII WON......

Take it with a grain of salt but it does bring
up some interesting points.
Well, I'm on page 2 of that and they have just described the Commodore 64 as a 16-bit machine... :?
Yeah I noticed that one.........Make it 2 grains of salt :wink:
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Post by Dave »

Marius wrote:And the point with a "killer app" is that a single game is so good it's actually worth going out and buying the machine.
Basically. It's that game that EVERYONE buys and loves for the system. If your friends come over and see you playing it, they're in the store the next day buying the console just to play that game, because it made them go "WOW" so much.

Mario 64, Resident Evil 1, Final Fantasy 7, Goldeneye 007, Halo, Metal Gear Solid 1, Mario Kart 64, and GTA 3 are all good examples.

You'll notice that these games may or may not be sequels, but they completely revolutionized the industry when they came out. You never played anything like them before in a single game. They're usually all exclusives to one system too (for a long time at least), and they appeal to a large crowd of gamers (lots of really good RPG's fail to meet this last requirement, and that's why they don't count as killer apps).

There's nothing new out there for 360/PS3/Wii that makes you go "WOW" like that (arguably you can say Gears of War is an exception, but I don't think it's revolutionary enough).
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Post by PumaG »

Dave wrote:
Marius wrote:And the point with a "killer app" is that a single game is so good it's actually worth going out and buying the machine.
Basically. It's that game that EVERYONE buys and loves for the system. If your friends come over and see you playing it, they're in the store the next day buying the console just to play that game, because it made them go "WOW" so much.

Mario 64, Resident Evil 1, Final Fantasy 7, Goldeneye 007, Halo, Metal Gear Solid 1, Mario Kart 64, and GTA 3 are all good examples.

You'll notice that these games may or may not be sequels, but they completely revolutionized the industry when they came out. You never played anything like them before in a single game. They're usually all exclusives to one system too (for a long time at least), and they appeal to a large crowd of gamers (lots of really good RPG's fail to meet this last requirement, and that's why they don't count as killer apps).
Dont forget a good old 'Arcade Perfect' converson was known to sell the odd system, I think Ridge Racer could be considered a killer app at the time.
There's nothing new out there for 360/PS3/Wii that makes you go "WOW" like that (arguably you can say Gears of War is an exception, but I don't think it's revolutionary enough).
Agreed
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