Fixed that for youseibu wrote:Had Square released FF7 on the N64, history might have been very different!
The Sony PS3 thread (apparently *still* obnoxious!)
- Duck Turkin
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It's a very fair comment, and I'd be hard pressed to name as many Gamecube must haves as PS2 games. However, there are also people on this forum who seem to have a preference for Gamecube games.Flabio wrote:I can put up with a lot, but this is a pretty blinkered statement. I'd be *very* hard pushed to name as many N64 must haves as I can PS1 ones.goatboy wrote:It was a very nice little console, with an average controller and it proved that if you give an infinite number of monkeys a devkit, you'll come out with about as many decent titles as the N64 had.
Isn't diversity great?
YesDuck Turkin wrote:It's a very fair comment, and I'd be hard pressed to name as many Gamecube must haves as PS2 games. However, there are also people on this forum who seem to have a preference for Gamecube games.Flabio wrote:I can put up with a lot, but this is a pretty blinkered statement. I'd be *very* hard pushed to name as many N64 must haves as I can PS1 ones.goatboy wrote:It was a very nice little console, with an average controller and it proved that if you give an infinite number of monkeys a devkit, you'll come out with about as many decent titles as the N64 had.![]()
Isn't diversity great?
From Games Spot:
PS2
Tony Hawk's Pro Skater 3 10.0 2001
Grand Theft Auto: San Andreas 9.6 2004
Grand Theft Auto: Vice City 9.6 2002
NFL 2K3 9.6 2002
Metal Gear Solid 2: Sons of Liberty 9.6 2001
Grand Theft Auto III 9.6 2001
Tekken Tag Tournament 9.6 2000
Burnout 3: Takedown 9.5 2004
Tony Hawk's Pro Skater 4 9.5 2002
NFL 2K2 9.5 2001
Twisted Metal: Black 9.5 2001
SSX Tricky 9.5 2001
Gamecube
Metroid Prime 9.7 2002
Resident Evil 4 9.6 2005
Eternal Darkness: Sanity's Requiem 9.4 2002
Star Wars Rogue Leader: Rogue Squadron II 9.4 2001
The Legend of Zelda: The Wind Waker 9.3 2003
Paper Mario: The Thousand-Year Door 9.2 2004
Pikmin 2 9.2 2004
Viewtiful Joe 9.2 2003
Freedom Fighters 9.2 2003
Tony Hawk's Pro Skater 4 9.2 2002
NBA Street V3 9.1 2005
Metroid Prime 2: Echoes
Now I remember why I didnt get a PS2
- Hajile
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I'd consider them must haves...goatboy wrote:Obscure for a reasonbetamax wrote:The original playstation also had a raft of obscure RPG titles that many people would rate as must haves. The comparison is, at base, unfair.Flabio wrote:I can put up with a lot, but this is a pretty blinkered statement. I'd be *very* hard pushed to name as many N64 must haves as I can PS1 ones.goatboy wrote:It was a very nice little console, with an average controller and it proved that if you give an infinite number of monkeys a devkit, you'll come out with about as many decent titles as the N64 had.
But then I'm an console RPG fan. One of the reasons I never really bothered too much about the Box and the Cube before was their comparatively small RPG libraries.
It's all subjective, of course, and dependant on the sort of games you like. Currently I'm buying more Cube and Xbox games than PS2 ones. Maybe that's because the machines themselves feel a bit fresher to me, as I've only just bought the Cube and Box, so I'm expanding my libraries for those while I wait for the other PS2 games I want to come out on Budget. Having said that, I've got one exclusive representative of each console that I'm constantly being torn between (Xbox Jade Empire, Cube Wind Waker and PS2 Dark Chronicle), and the PS2 one is just pipping the others to the post at the moment, just because it's the one I feel in the mood for.
I will say, though, that it's one thing to have must have titles on your console, but equally important are the next rung down games, ones that couldn't ever be called must haves, more sort of 'wouldn't mind havings'.
"By the Celestial Spires!"
I go where the games are.
I go where the games are.
Please don't tell me that's the top, what, 12 highest scoring games for PS2. If it is, I'd suggest it says more about the quality of Gamespot reviews than the PS2's selection of games.PumaG wrote:
Yes![]()
From Games Spot:
PS2
Tony Hawk's Pro Skater 3 10.0 2001
Grand Theft Auto: San Andreas 9.6 2004
Grand Theft Auto: Vice City 9.6 2002
NFL 2K3 9.6 2002
Metal Gear Solid 2: Sons of Liberty 9.6 2001
Grand Theft Auto III 9.6 2001
Tekken Tag Tournament 9.6 2000
Burnout 3: Takedown 9.5 2004
Tony Hawk's Pro Skater 4 9.5 2002
NFL 2K2 9.5 2001
Twisted Metal: Black 9.5 2001
SSX Tricky 9.5 2001
Gamecube
Metroid Prime 9.7 2002
Resident Evil 4 9.6 2005
Eternal Darkness: Sanity's Requiem 9.4 2002
Star Wars Rogue Leader: Rogue Squadron II 9.4 2001
The Legend of Zelda: The Wind Waker 9.3 2003
Paper Mario: The Thousand-Year Door 9.2 2004
Pikmin 2 9.2 2004
Viewtiful Joe 9.2 2003
Freedom Fighters 9.2 2003
Tony Hawk's Pro Skater 4 9.2 2002
NBA Street V3 9.1 2005
Metroid Prime 2: Echoes
Now I remember why I didnt get a PS2
The only ones of them I'd have in my list would be GTA 3 and Vice City (and perhaps only one of them tbh), and maybe perhaps THPS 3 (still prefer 2, so maybe not).
(And on the flip-side, the only one of those I actually own on the GC is WindWaker, and that's because it came bundled with the console, so clearly from my point of view not must-haves. Edit: Lies - I own Viewtiful Joe too, but didn't get on with it particularly well.)
Ouch. I do hope it is bullshit. It does smell like it. But yeah, if it isn't, the end result will probably be "No Linux for you".gravy wrote:Could be bullshit, if it isn't this could get Sony to kill Linux on its console as it exists now pretty quickly.
Oh absolutely. MS have had years of experience with this type of stuff. It shows even with really really simple stuff, like when you need to find the IP address of your devkit. Right there on screen on Xbox. Not so easy on PS.gravy wrote:I know people will probably luagh at this bit MS are really good at OS software while Sony just aren't very good at enterprise type software at all.
I wish Sony would just got to MS for dev software, actually. But it's never gonna happen, is it?
Yes, but if the people that buy it for that reason do exactly that, thats -$$$ for Sony for the console, and +$0 for software. Very bad.aureole wrote:It could help in the short term "can pirate games" will become a selling point to some people
Agreed. I would agree with him that the PS1 was far from perfect, though. It had its fair share of flaws. But it was still a decent bit of kit at the time.Flabio wrote:I can put up with a lot, but this is a pretty blinkered statement. I'd be *very* hard pushed to name as many N64 must haves as I can PS1 ones.
Nah, it really didn't. It was better at some things, sure, and it was much easier to get something running on it in a short space of time, which definately helped. But the Sony name does seem to have been a big reason why the PS did so much better, what with millions who'd never considered buying a console suddenly buying into it.seibu wrote:I think the PlayStation hardware pretty much blew the Saturn out of the water
I don't think so. See above.seibu wrote:Had the PS1 and N64 come out at more or less the same time, history might have been very different
Nothing is worth the effort you put into it.
Very enthusiastic Motorstorm hands-on from Kikizo:
http://games.kikizo.com/news/200611/101_p1.asp
http://games.kikizo.com/news/200611/101_p1.asp
Take the mayhem of Daytona's oval circuit pile-up carnage, the addictive off-road gameplay of a Rallisport and the brilliance of Burnout's speed and crashes, then multiply it all loads and you have merely the foundation of what MotorStorm is. It's a game that comes together so effectively, you have to say 'wow'. It's possibly even better looking that the infamous, stunning target video trailer shown 18 months ago and it plays even better than it looks.
Cue accusations of bias, bungs, backhanders etc.When you look at this code with a forward-looking perspective, if there's one game that really shows off the POTENTIAL of the PS3 beyond Xbox 360 right now, absolutely it's MotorStorm, and Evolution is to be saluted for putting together such an awesome package.
Exactly.The N64 probably had a better ratio of good games to dross, but the PS1 had so many more games in total that even with a lower ratio of good to bad it still had way more in total.
With the N64 if you just stuck to the "Buy from Nintendo or Rare" rule you (almost) never went wrong.
but seeing as PS1 games outnumbered n64, what,10:1, of course there was more classic
From the PS2/Gamecube perspective it seems much closer to me.
Baring a few big things, the Gamecube was much better third party supported. (and indeed, some of its best games this/that gen were multiplatform). There was certainly more then enough cube must haves to keep me very happy.
oh, for comparison:
Top ranked PS2 games by Metacritic:
(my own taste:meh. 3 and maybe 10)1 Grand Theft Auto III 2001 97
2 Tony Hawk's Pro Skater 3 2001 97
3 Resident Evil 4 2005 96
4 Metal Gear Solid 2: Sons of Liberty 2001 96
5 Grand Theft Auto: Vice City 2002 95
6 Grand Theft Auto: San Andreas 2004 95
7 Gran Turismo 3 A-Spec 2001 95
8 Madden NFL 2003 2002 95
9 Tony Hawk's Pro Skater 4 2002 95
10 Devil May Cry
Gamecube:
(my own taste: 1,2,3,4,7 and 8 )1 Metroid Prime 2002 97
2 Resident Evil 4 2005 96
3 Legend of Zelda: The Wind Waker 2003 96
4 Legend of Zelda Collector's Edition, The 2003 95
5 Madden NFL 2004 2003 94
6 Soul Calibur II 2003 93
7 Viewtiful Joe 2003 93
8 Eternal Darkness: Sanity's Requiem 2002 92
9 SSX 3 2003 92
10 Madden NFL 2003
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want to read eye-wateringly bad stories? No? Ok.
want to read eye-wateringly bad stories? No? Ok.
That line is the only thing I'd pick up on - how does this show the potential of the PS3 beyond the 360?Rod_S wrote:Very enthusiastic Motorstorm hands-on from Kikizo:
...When you look at this code with a forward-looking perspective, if there's one game that really shows off the POTENTIAL of the PS3 beyond Xbox 360 right now, absolutely it's MotorStorm, and Evolution is to be saluted for putting together such an awesome package.
Both machines are pretty evenly matched in the horsepower department, none of what was mentioned was enabled by the Blu-Ray drive, and the Sixaxis control was as woolly as I found it to be in Tony Hawk's so they reverted to analogue (and they'd rather have had the rumble instead of it).
If the game turns out to be all they say it is, that's great, but that line seems completely unfounded to me.




