Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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Jamesac
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Post by Jamesac »

teamonkey wrote:I completely disagree. Intuitively it's great, you know exactly what you need to do - move the pointer on to the button and press the trigger. Easy, except the pointer keeps dancing all over the place. Getting the pointer in the general area is easy, but then you have to concentrate to hold it steady and accurate enough to squeeze the trigger
teamonkey wrote:Actually, after yet another go just now, I've changed my mind about the pointer. If you're sitting down and resting your arm on your leg then your arm has enough support to keep it fairly stable and you can enter stuff on the on-screen keyboard easily enough. That's swung it in my opinion from being a potential system killer to being "not bad". Just don't use it that way while standing up. :)
Oh good, I was afraid I was going to have to get argumentative. :)

Seriously, I've typed out several notes to people using the on-screen keyboard, which has the smallest buttons out of anything on the console, and found it fast and easy. Or at least faster and easier than any non-real-keyboard method I've tried so far.

Also- http://www.youtube.com/watch?v=I0RrZePmc68

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Post by GeeZa »

teamonkey wrote:It's a minor disappointment for a game that doesn't focus on graphics, but pretty it ain't.
Our definitions must be at odds then. The first dungeon is a little lacklustre but it still looks nice, and the wood environment and the mountain village are superb. The animation alone is top quality stuff. I mean:

Image
Image
Image

Alright, it's not the greatest thing ever, but I'm fed up with people slagging it because it's not 720p or whatever, or because people now have "previous gen" burned into their neurons. Clearly a mountain of work has gone into it and it shows. I'm sounding like Digital Knight now, I know.
teamonkey wrote:Easy, except the pointer keeps dancing all over the place. Getting the pointer in the general area is easy, but then you have to concentrate to hold it steady and accurate enough to squeeze the trigger.
Really? You've either got Ozzy-style shakes or used a bad remote because nobody I know is having to concentrate to hit a menu item. The only problem I've had is with some of the Monkey Ball minigames where the IR cone just disappears for some reason.

Just saw your edit, but even standing, menu pointing is hardly difficult, even when typing messages on the screen keyboard thingy. I have noticed some fatigue using the remote on Monkey Ball, but by and large it's light enough that it doesn't knacker you out like the old light guns used to.

Maybe I'm talking rubbish I dunno but that's quite enough from me. And I will keep apologising for my tone. :D On balance, if people find it difficult to use then that's fair enough, I guess we need some middle ground between "it's the second coming of Christ" and "it's shit".
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Post by Samus »

GeeZa wrote:I'm sounding like Digital Knight now, I know.

+

Maybe I'm talking rubbish I dunno but that's quite enough from me. And I will keep apologising for my tone. :D On balance, if people find it difficult to use then that's fair enough, I guess we need some middle ground between "it's the second coming of Christ" and "it's shit".
No you're not, and you know it, keep it up man, that is, if you have the patience..
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Post by Bubba »

GeeZa wrote:I'm sounding like Digital Knight now, I know.
Not at all, it's really good to hear positive praise from someone who has actually got the system in their hands :) Even if we don't always agree, you are very far from DK levels of fanwankery :)

Looks like I may have to bail on my Wii pre-order for monatery reasons (damn lack of cash before xmas), but I'm certainly looking forward to it if not! :D Might even be able to afford Zelda... ;)

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Post by Mark »

teamonkey wrote: Easy, except the pointer keeps dancing all over the place. Getting the pointer in the general area is easy, but then you have to concentrate to hold it steady and accurate enough to squeeze the trigger. It's like a minigame all in itself trying to hit an "OK" button. It reaches "Oh fer fuck's sake" level in mere seconds.
Isn't it meant to be pretty sensitive to how far back you're standing? I'm sure I've read reports that say it goes from nigh on unuseable to fine (and possibly back again) within the space of a few feet or so.
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Post by Jamesac »

Depends on how steady your hands are. I've done stuff within two feet of the sensor bar, but needed to keep my hands rock-steady to do it. It's not hard, you just have to pay attention to what you're doing. Alternately, you could decide to not do stuff with your face plastered to the tv screen.

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Post by fog »

teamonkey wrote: [EDIT]
Actually, after yet another go just now, I've changed my mind about the pointer. If you're sitting down and resting your arm on your leg then your arm has enough support to keep it fairly stable and you can enter stuff on the on-screen keyboard easily enough. That's swung it in my opinion from being a potential system killer to being "not bad". Just don't use it that way while standing up. :)
How far away from the screen/sensor bar are you? A lot of the reviews have commented that the closer you are the more sensitive and jumpy the cursor gets. IIRC they recommend about 6 feet away.

Having said that the cursor on the Wii channel videos looks a hell of a lot jumpier than say the targeting cursor in Zelda. Maybe Zelda uses some kind of smoothing?

EDIT. Great minds and all that :)
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Post by teamonkey »

fog wrote:How far away from the screen/sensor bar are you? A lot of the reviews have commented that the closer you are the more sensitive and jumpy the cursor gets. IIRC they recommend about 6 feet away.
I was probably holding the controller about 6 feet from the sensor bar while seated, maybe 4 feet while standing to give myself clearance from furniture, so that could be the problem. Having said that, I can't change the furniture layout. That might be an issue for using other consoles though, since the room I was in was arranged to allow people to sit down while having PS2/Xbox/Cube pads plugged in. Also, it kind of puts to rest the notion of having one in my room (too small). :(

Another thing I noticed is that you really can't sit far off to one side either. You've got to stay within about 30-40 degrees of the centre line otherwise accuracy degrades really fast. That's just something we noticed, I can't imagine anyone playing under those circumstances.
Having said that the cursor on the Wii channel videos looks a hell of a lot jumpier than say the targeting cursor in Zelda. Maybe Zelda uses some kind of smoothing?
Yeah, it seems to. It's not as twitchy.

By the way, I rock at Wii Bowling. :D
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Post by GeeZa »

teamonkey wrote:By the way, I rock at Wii Bowling. :D
:lol: That's more like it. Think "The Big Lebowski" and I hope we get a yakyakers score-fest going.

Cabel Sasser's (Panic Software) somewhat sad (as his Wii broke), but interesting impressions. Note he's found a "cat help thing" in the Photo app.

Note also Zelda spoilers in the comments, *beware*.

http://www.cabel.name/2006/11/tragedii.html
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Post by Yak »

I just made my eyes go "floojalloogaloop" over any zelda comments in the article and didn't read the comments so I should be safe :D. Nice impressions, need I say that I am bursting for a wii...

By the way I totally want a copy of "Barbie Horse Adventures II: Totally Horsin' Around Specifically In A Paddock".
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Post by Marius »

It still baffles me when people claim that Zelda is not a good-looking game and that it cannot compare to next-gen graphics. I mean, this is a gamecube title directly ported to the Wii, why on earth would anyone compare it to a 360 release?

Seriously, have anyone read a review of a PS2 game where they complain about the graphics not being of PS3 quality?

Being a gamecube title, Zelda looks bloody marvellous.
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Post by Marius »

Snakey wrote:
Alarm wrote:Finalised Japanese VC games
What the fuck is "Golden Delicious Centers" ?
It's a typo. It should read "Golden Delicious Shower". It's a Wii must-have.
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Post by Deckard »

Well Im still playing thru OOT (see my previous post in this thread) and I still think thats a good looking game (animation, art direction, style etc) so Twilight is gonna blow me away :)

PS The Water Temple is still my fave dungeon of all time (and not unlike the uppy/downy water level of Super Mario)

PPS Anyone know if we are gonna get any extra frills with the VC games like improved graphics or online multi-player at a later date - Im looking at you Goldeneye :)
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Post by Flabio »

The water temple in OOT would've been about 10 times more fun if they'd let you bind the boots to one of the c-buttons. As it is, having to constantly flip in and out of the menu system just to get around the level made we want to thump someone.
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Post by HGFB »

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