Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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Darkflame
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Post by Darkflame »

How is TP a different style too Oot?

TP certainly isnt trying to be realistic, the art guys at Nintendo were quite confused people were calling it that in fact.
The faces are heavily stylised, much like OoT.
It seems that not cellshaded = realistic, which dosnt make much sense to me.
(not that I wouldnt want another cell-shaded Zelda,I certainly wood, but to say TP is lacking in style compared to OoT, MM, or even any of the 2D games is odd)

Of course, I havnt played yet, so i can only judge on screens, and there will of course, be a bias towards the best looking caps.
But still, the screenshots of TP still looks a lot nicer artisticaly then Gears of War, et all.
==
Radio ~ yes, you could also compare the original ""realistic"" zelda footage right back before wind-waker with the TP graphics, however.
TP actualy looks better,dispite it also being a cube title.
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Post by PumaG »

Samus wrote:
Marius wrote:It still baffles me when people claim that Zelda is not a good-looking game and that it cannot compare to next-gen graphics. I mean, this is a gamecube title directly ported to the Wii, why on earth would anyone compare it to a 360 release?

...

Being a gamecube title, Zelda looks bloody marvellous.
I think Zelda looks VERY GOOD overall, many of the touches are beautiful, but at the same time some of the textures and other stuff look boring to my eyes. I don't know why people shouldn't compare the visuals of TP to something like Ocarina of Time or Gears Of War or whatever else is around right now? It's a different platform, yeah, but to me, TP looks better than Ocarina of Time in many ways, and Gears of War looks better than TP in many ways, simple as that.
I'm not that far into gears of war, but so far its just, grey stone, grey stone and more grey stone.
Is it me or do too many 360 games also have a brown twinge to them ?
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Post by supermonkeyworld »

I'm impressed this thread has managed to stray away from the subject of fur for so long.
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Post by Yak »

mmm, fur :).
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Post by Mayhem »

Right I'm off to go play :)

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Hope you can all join me in 10 days or so time! :D
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Post by HGFB »

Is there a release date for Excite Truck in the UK yet? Or do we have to wait until they translate it into all 15 dialects of Ummabunga
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Post by grue »

HGFB wrote:Is there a release date for Excite Truck in the UK yet? Or do we have to wait until they translate it into all 15 dialects of Ummabunga
Ummabunga problumadundun ladsi?
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Post by Deckard »

Mayhem wrote:Right I'm off to go play :)

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Hope you can all join me in 10 days or so time! :D
There are far too many gloaters on this thread right now.
Now with a new Mac Mini Pro so dont judge me !
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Post by disciple »

Mayhem wrote:Right I'm off to go play :)

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Hope you can all join me in 10 days or so time! :D
Post honest thoughts please. :)
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phattslagg
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Post by phattslagg »

@Geeza: How many of the mini-games are immediately accessible in Super Monkey Ball? And is the game worth buying for these alone? Only I get such bad motion-sickness playing the original that I couldn't open up any of the extras :?
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Post by Snakey »

GeeZa wrote:
teamonkey wrote:The speaker in the controller is great. Really, surprisingly, brilliant. It's amazing hearing sounds coming from your hand, especially when it vibrates. I thought it was a gimmick but it's not.
It works well in Tennis with the "whoosh" of the racket but works less well imo in Zelda and Excite Truck. It's a bit too over-bearing and tinny, and developers should use it subtley if they're going to really do it justice. But yes, the potential is interesting and new.
Oh yeah, the thing with this is going to be "don't overdo it." Rayman is a fucking awful offender here, with pretty much every sound effect coming from the TV AND the remote. It's horrible, and in this instance not only feels totally gimmicky, but you just want to turn the fucker off. Lets hope future titles put a bit more thought into this.
teamonkey wrote:I was probably holding the controller about 6 feet from the sensor bar while seated, maybe 4 feet while standing to give myself clearance from furniture, so that could be the problem
Hmm. Well, I definately wouldn't call it 'accurate' (lets face it, it was never going to be) but last time I played with it I was standing literally one foot from the sensor bar, and it worked pretty damn well. Which frankly surprised me. But yes, 6 feet should technically be about right.
Samus wrote:I think Zelda looks VERY GOOD overall, many of the touches are beautiful, but at the same time some of the textures and other stuff look boring to my eyes. I don't know why people shouldn't compare the visuals of TP to something like Ocarina of Time or Gears Of War or whatever else is around right now? It's a different platform, yeah, but to me, TP looks better than Ocarina of Time in many ways, and Gears of War looks better than TP in many ways, simple as that.
Crikey. 100% agreement :) It still looks nice but...
Yak wrote:Just the same as I *still* get the piss taken for having worked on the Konix Multi System
Just the same as I'm still pissed off that thing didn't come out. It may have turned out to be a shite system, but at the very least that game you were doing on it looked bloody great, and would have been reason enough to buy one. XBLA that fucker please ;)
radio wrote:For those that are worried about Gamecube level graphics, here's an unscientific comparison.
:lol: very unscientific :) Someone should have told them that that new "Zelda" screenshot looks exactly the bloody same on Gamecube ;)
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Post by GeeZa »

phattslagg wrote:@Geeza: How many of the mini-games are immediately accessible in Super Monkey Ball? And is the game worth buying for these alone? Only I get such bad motion-sickness playing the original that I couldn't open up any of the extras :?
All 50 are open from the word go. I don't really know if they're worth it but I think it probably is. The games range from a bit silly to actually quite decent. Darts is just odd because you actually have to hold the Wiimote like a dart, but it works amazingly well, and stuff like Frisbee Golf is very playable. Definitely better with multiplayer tho. The only thing I found, and it could just be me, is that the controller is sensitive so you kinda have to make sure you're sat in the IR cone for some of the games. Any deviation loses you signal.

But yeah, Monkey Ball is a really nice Wii launch title.
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Post by Marius »

Darkflame wrote:
and Gears of War looks better than TP in many ways, simple as that.
In technical borring ways, certainly.
But as far as artistic goes, Id say TP is well in the lead.

Once more for luck:
Image


In the same way Beyond Good and Evil looks nicer then Doom3.

Of course, its all personal taste.

Of course, you can also have both.
Some of the screenshots of TooHuman look like it could have both the artistic and technical side of "looking good", but other screens makes it look quite generic. So Im waiting to see :)
When it comes to artistic beauty in games, Kameo is probably one of the most gorgeous game I've ever played. I just bought it and I'm completely baffled by just how beautiful this game is. It actually impressed me more than Oblivion.
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Post by Marius »

Bubba wrote:
fog wrote:IMO they were reacting to some of the negative feedback to Zelda:WW's graphics, went for a more conservative look and lost a lot of their charm.
Absolutely! I'm still looking forward to Zelda, it'll be a cracking game. But it all looks a little bit dull and by trying to look realistic, actually looks unrealistic! The beauty of the cell shaded WW for me was that not only did it look absoulutely stunning (it's still the best cell shaded game, with the possible exception of Okami, I have ever seen), but the presentation just felt right with me. There's nothing hyper realistic about Zelda, so why this need to push a platform towards something it really isn't great at. I just think how excellent TP could have been if they hadn't had to pander to the "OMG IT LOOKS TOO KIDDIEZ" parade which hated WW so much and die a little inside :(

Cheers

Bubba
I agree, TWW is still one of the most gorgeous games I've ever played, and as far as I'm concerned, I probably would have preferred the new Zelda with a similar style. Also, games using cell shaded graphics ages much better, so long after TP is horribly dated TWW will still look pleasing to the eyes.
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Post by Darkflame »

supermonkeyworld wrote:I'm impressed this thread has managed to stray away from the subject of fur for so long.
Not enough pictures were posted, which killed it off ;)
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