Official Nintendo Fanboy Smugness & Gloating Thread
- Atty
- Baaaaaa!

- Posts: 2289
- Joined: Thu Oct 03, 2002 10:11 am 0
- Location: Currently sitting on my arse.
I doubt it will ever be fixed - it's pretty clear that ninty and co can't be arsed to do any more than a straight emulation of original game roms, so they're not going to want to fiddle with all the french, german, italian, etc.. roms to get them in 60hz mode when they can just emulate them as is.swith wrote:PAL 50Hz black border shite? Right, fuck that. Completely fuck that. No way I'll be getting any VC games now until that's fixed. What a fucking disgrace!
It's not the black borders I mind, so much - I have to admit I never really noticed them, anyway. The thing that pisses me off is the fact it knocks almost 20% off the game speed. If nintendo up the emulation speed to compensate, it won't be a deal breaker for me, but when I have the choice of playing unbordered, full speed 60hz roms for free, slowdown-riddled 50hz ports I have to pay for are pretty laughable.
Straight Outta Trumpton.
More about the mystery VC title:
Everybody seems to be grasping the wrong end of the stick, where that comment’s concerned. The mystery game in question isn’t actually a console game and wasn’t made in Japan. So everyone who’s guessing at Mario RPG or NiGHTS 2 is going to be disappointed.
UK VC launch list:
Altered Beast (MD) (800pts) (Classic/Gamecube)
Bomberman 93 (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Bonk’s Adventure (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Donkey Kong (NES) (500pts) (Classic/Gamecube/Wii Remote)
Donkey Kong Country (SNES) (800pts) (Classic/Gamecube)
Dungeon Explorer (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Ecco The Dolphin (MD) (800pts) (Classic/Gamecube)
F-Zero (SNES) (800pts) (Classic/Gamecube)
Golden Axe (MD) (800pts) (Classic/Gamecube)
Mario Bros (NES) (500pts) (Classic/Gamecube/Wii Remote)
Sonic The Hedgehog (MD) (800pts) (Classic/Gamecube/Wii Remote)
Super Mario 64 (N64) (1000pts) (Classic/Gamecube)
Super Star Soldier (TG16) (600pts) (Classic/Gamecube/Wii Remote)
The Legend Of Zelda (NES) (500pts) (Classic/Gamecube/Wii Remote)
Victory Run (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Wario’s Woods (NES) (500pts) (Classic/Gamecube/Wii Remote)
Everybody seems to be grasping the wrong end of the stick, where that comment’s concerned. The mystery game in question isn’t actually a console game and wasn’t made in Japan. So everyone who’s guessing at Mario RPG or NiGHTS 2 is going to be disappointed.
UK VC launch list:
Altered Beast (MD) (800pts) (Classic/Gamecube)
Bomberman 93 (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Bonk’s Adventure (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Donkey Kong (NES) (500pts) (Classic/Gamecube/Wii Remote)
Donkey Kong Country (SNES) (800pts) (Classic/Gamecube)
Dungeon Explorer (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Ecco The Dolphin (MD) (800pts) (Classic/Gamecube)
F-Zero (SNES) (800pts) (Classic/Gamecube)
Golden Axe (MD) (800pts) (Classic/Gamecube)
Mario Bros (NES) (500pts) (Classic/Gamecube/Wii Remote)
Sonic The Hedgehog (MD) (800pts) (Classic/Gamecube/Wii Remote)
Super Mario 64 (N64) (1000pts) (Classic/Gamecube)
Super Star Soldier (TG16) (600pts) (Classic/Gamecube/Wii Remote)
The Legend Of Zelda (NES) (500pts) (Classic/Gamecube/Wii Remote)
Victory Run (TG16) (600pts) (Classic/Gamecube/Wii Remote)
Wario’s Woods (NES) (500pts) (Classic/Gamecube/Wii Remote)
Chuckie Egg.Alarm wrote:More about the mystery VC title:
Everybody seems to be grasping the wrong end of the stick, where that comment’s concerned. The mystery game in question isn’t actually a console game and wasn’t made in Japan. So everyone who’s guessing at Mario RPG or NiGHTS 2 is going to be disappointed.
Also, careful about opening your Wii if it it is suppose to be a Christmas present: http://news.bbc.co.uk/1/hi/world/americas/6213012.stm
Race me on Mario Kart Wii: 1160-9968-8128
I'd have hoped it was Manic Miner, but that made its way onto a Japanese computer (MSX cart and cassette), so it may not be that.arbster wrote:Chuckie Egg.Alarm wrote:More about the mystery VC title:
Everybody seems to be grasping the wrong end of the stick, where that comment’s concerned. The mystery game in question isn’t actually a console game and wasn’t made in Japan. So everyone who’s guessing at Mario RPG or NiGHTS 2 is going to be disappointed.![]()
Good lord, I don't want them porting *cock* to my wii!Alarm wrote:I'd have hoped it was Manic Miner, but that made its way onto a Japanese computer (MSX cart and cassette), so it may not be that.arbster wrote:Chuckie Egg.Alarm wrote:More about the mystery VC title:
Everybody seems to be grasping the wrong end of the stick, where that comment’s concerned. The mystery game in question isn’t actually a console game and wasn’t made in Japan. So everyone who’s guessing at Mario RPG or NiGHTS 2 is going to be disappointed.![]()
Justified and Ancient.
- daniel thomas
- Baaa!

- Posts: 282
- Joined: Tue Feb 22, 2005 8:57 am 0
- Location: mpls, mn usa
- Contact:
I just picked up Castlevania today, and it's a great game. If it's getting less than thrilling reviews, that's only because this isn't another paint-by-numbers Symphony clone.
There's a lot that's new to this game, with the tag-team characters and the game world, which centers on Dracula's Castle, and numerous smaller worlds ala Super Mario 64. This time, you actually get some new environments.
One new idea involves the weapon items, such as axes and knives and such. Each time you use these special weapons, you gain experience in them. Eventually, your attacks increase in damage until you finally reach "mastery" of that item.
So far (I'm fairly early in the game), most special items use a lot of hearts, so there's a long time before you master most of them. I guess this is probably this game's version of soul collecting from Dawn of Sorrow.
Oh, there are also quest assignments. A mysterious character sends you out on errands; something like, "come back with a map and some tonic." After which, he teaches you some new skills. Another new idea.
I think Portrait of Ruin is shaping up to be a mixture of Symphony and the classic action-oriented Castlevanias. As always, the game is far too easy, but I'm hoping that hard mode will prove as challenging as Dawn was. The boss battles, however, are really tough. It's Castlevania hard.
Everything looks brilliant, with some excellent artwork and animation. The warping of the paintings is pretty psychedelic, the cut scenes work out very well, and the music rocks. I'm having a great time so far. I'd definitely recommend trying it out when you have the chance.
There's a lot that's new to this game, with the tag-team characters and the game world, which centers on Dracula's Castle, and numerous smaller worlds ala Super Mario 64. This time, you actually get some new environments.
One new idea involves the weapon items, such as axes and knives and such. Each time you use these special weapons, you gain experience in them. Eventually, your attacks increase in damage until you finally reach "mastery" of that item.
So far (I'm fairly early in the game), most special items use a lot of hearts, so there's a long time before you master most of them. I guess this is probably this game's version of soul collecting from Dawn of Sorrow.
Oh, there are also quest assignments. A mysterious character sends you out on errands; something like, "come back with a map and some tonic." After which, he teaches you some new skills. Another new idea.
I think Portrait of Ruin is shaping up to be a mixture of Symphony and the classic action-oriented Castlevanias. As always, the game is far too easy, but I'm hoping that hard mode will prove as challenging as Dawn was. The boss battles, however, are really tough. It's Castlevania hard.
Everything looks brilliant, with some excellent artwork and animation. The warping of the paintings is pretty psychedelic, the cut scenes work out very well, and the music rocks. I'm having a great time so far. I'd definitely recommend trying it out when you have the chance.
But they've already released Altered Beast for the VC.Yak wrote:Good lord, I don't want them porting *cock* to my wii!Alarm wrote:I'd have hoped it was Manic Miner, but that made its way onto a Japanese computer (MSX cart and cassette), so it may not be that.arbster wrote:Chuckie Egg.Alarm wrote:More about the mystery VC title:
Everybody seems to be grasping the wrong end of the stick, where that comment’s concerned. The mystery game in question isn’t actually a console game and wasn’t made in Japan. So everyone who’s guessing at Mario RPG or NiGHTS 2 is going to be disappointed.![]()
Ouch, Australian TV news guy thinks Wii costs 1200$:
http://www.vooks.net/modules.php?module ... e&id=11254


http://www.vooks.net/modules.php?module ... e&id=11254





