Heh I hope Snakey doesn't spot that.Darkflame wrote:They should have dumped the improved textures back from the DS version that would have been a fairly easy improvement.
Official Nintendo Fanboy Smugness & Gloating Thread
- DocDaneeka
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There was a thread here somewhere soon after the US launch on how to make one. It's just a couple of LEDs powered by a battery.
All the cable does from the Wii is power the LEDs.
Edit: http://www.yakyak.org/viewtopic.php?t=59865
Ok, I love my Wii.
Just that really.
Just that really.
Armed with a Cintiq+4+bless I'm off to fight bad taste!
Take a look at my art and t-shirts
Take a look at my art and t-shirts
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Wii Video 9 for all your movie conversion needs. The PSP version was decent so although I haven't tried this yet it should do exactly what it says on the tin. The BitTorrent integration sounds useful.
http://www.redkawa.com/videoconverters/wiivideo9/Wii Video 9 is a free video conversion application developed by Red Kawa. It allows you to convert your computer video files (like avi, divx, mpeg, etc.) into the specific video formats that are playable on the Wii.
Wii Video 9 can also be combined with Videora, another software application, and together they can let you automatically download and convert video for your Wii using BitTorrent and RSS technology.
Barely.
Also, some polys were changed for non-visual reasons, so youd have to be more carefull when replacing them.
My point was they have higher res textures for M64 now, so they might as well have used them.
Youd have the res of the DS version with the texture filtering of the 64 version.
True, but not as easy to change.swith wrote:The DS version had higher poly models too.DocDaneeka wrote:Heh I hope Snakey doesn't spot that.Darkflame wrote:They should have dumped the improved textures back from the DS version that would have been a fairly easy improvement.
Also, some polys were changed for non-visual reasons, so youd have to be more carefull when replacing them.
My point was they have higher res textures for M64 now, so they might as well have used them.
Youd have the res of the DS version with the texture filtering of the 64 version.
Last edited by Darkflame on Tue Dec 12, 2006 10:21 pm 0, edited 1 time in total.
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http://www.reghardware.co.uk/2006/12/12 ... ght_sabre/Remember MacSaber, the fun utility that used a MacBook or MacBook Pro's hard drive movement sensor to trigger Jedi lightsabre sounds? Well, now you can do the same thing with the much more sword hilt-like Nintendo Wii Remote.
The new app, WiiSaber, comes from Isnoop, the guy who developed MacSaber earlier this year. It's currently available as a pre-release, testing version here.
You'll still need a Mac, to play the sounds, but the two hardware gadgets work smoothly together thanks to code developed by Japanese coder Hiroaky to pair Mac to Remote and share data between them.
Isnoop says he's working on the ability to support multiple Remotes, allowing players to engage in battles. Locate each Remote, extrapolate a metre-long cylinder from the end and check for collisions. All we need then, will be a way to get green, blue, purple or red lights to spring forth from the Remote... Impressive, most impressive... ®
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Steam: bitstorm
Elite Dangerous: Cmdr Britain
your mistake to make i guess.Flojomojo wrote:No Wii for me, but I shall buy the Cube version of Zelda in about 60 minutes. It might just be my last non-portable Nintendo purchase.
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For SD cards it is, if you mean no button to push to eject the card. The socket is usually spring loaded, you have to push the card in to get it out, or you can just pull it out with a finger nail. Practice makes it easier, I'm not good at it myself. I don't have a Wii, so i have no idea about the peculiarities of that system.Mat T wrote:
Is this the norm?
"My way is the way of not fighting":- the book of Enter the Dragon.
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I've found a Toshiba 2Gb SD card for £15.99 here - any reason I should spend more on a SanDisk?




