biggestjim wrote:merman wrote: And he's a Spectrum fan, so you gotta expect a bit of colour clashI should've known. Hehe.
I'm just talking general lay-out 'rules' here. The do's and do not's about type, text flow, use of color etc. and they've all been ignored so far. And yes, also in the Spectrum book.Andrew wrote: Seriously though, take a look at the sample pages from the ZX Spectrum book (see my sig). They're much more polished, seeing as the book is finished. Also, they look much much better in print than they do on screen.
Don't get me wrong, I love these kind of projects and I hope they're a huge succes for both the other Andrew and you, I'd support them whenever I can. I really do care, so I have to tell that this lay-out hurts my eyes and brains and only the thought of how excellently mindblowing this book could look makes me dazzle.
Is there no-one around with a bit more experience and an eye for design to give some tips/advice/support?
It would make it so much more worthwhile and interesting.
Look for example at Retro Gamer. Look at the type, look at the text, look at the way they present screenshots. Be inspired, copy some ideas, give them your own twist and it will surely make the book better looking and therefor more attractive for your potential buyers.
This is supposed to be positive criticism, I hope you understand.
Succes!
Hehe... If you knew how I laid out and typeset the speccy book, you'd cringe from here to next year
I have just bought Adobe InDesign, so it's possible it might get an 'extreme makeover' if I get time to learn it...
I have to say though (with all modesty!) the speccy book looks fantastic in print... It doesn't show up so well in the pdfs though.
Andrew







