Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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GeeZa
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Post by GeeZa »

Rod_S wrote:Every Sonic game since Sonic II on the MD has been total shit though.
GeeZa wrote:Yes I think you nailed it oddbob0, it was the lack of engagement/involvement/fun for me too. I really feel that with some games at the moment, more than I've ever done.
I know what you mean, God Of War II has a very detached feel. Like you're watching an insane blockbuster, but not really taking part or doing anything to influence what's happening on screen. It's a real looker, very dreary to play though.
Now *that's* interesting because I really liked God of War (I mean really) and was just thinking of picking up the sequel this week. A few people have commented that they found the sequel a bit of a let-down. Hmmmm.
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Jamesac
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Post by Jamesac »

Rod_S wrote:Every Sonic game since Sonic II on the MD has been total shit though.
Sonic CD came out after Sonic 2, therefore this statement isn't completely accurate. Sonic CD is the single greatest Sonic game ever made. Other than that one little exception I'd say that statment is true, though. :)

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Post by Alarm »

Geometry Wars Galaxies for Wii and DS. Could be good, if true (just mentioned in a magazine, unlikely as it sounds).

http://img260.imageshack.us/img260/8658 ... 001qc2.jpg
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Post by Fil »

Don't forget Sonic Advance, thats good too. Especially as its not made by Sonic Team.
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GeeZa
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Post by GeeZa »

Alarm wrote:Geometry Wars Galaxies for Wii and DS. Could be good, if true (just mentioned in a magazine, unlikely as it sounds).

http://img260.imageshack.us/img260/8658 ... 001qc2.jpg
Well that is *great* news. I assumed GW was an MS exclusive but obviously not then. If they get the controls right, could be a stonking new version.
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Post by Jamesac »

I've read elsewhere that Geometry Wars Wii is Kuju Games, best known for Battalion Wars. Why isn't this Bizarre Creations, and specifically Stephen Cakebread?

James
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Post by Flabio »

GeeZa wrote:Now *that's* interesting because I really liked God of War (I mean really) and was just thinking of picking up the sequel this week. A few people have commented that they found the sequel a bit of a let-down. Hmmmm.
They're wrong. It's bloody brilliant.

It's opening section isn't as engaging as the first game's, but it really does overtake it later on.
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Post by chub »

GeeZa wrote:
Alarm wrote:Geometry Wars Galaxies for Wii and DS. Could be good, if true (just mentioned in a magazine, unlikely as it sounds).

http://img260.imageshack.us/img260/8658 ... 001qc2.jpg
Well that is *great* news. I assumed GW was an MS exclusive but obviously not then. If they get the controls right, could be a stonking new version.
So how would the controls work? No dual sticks to waggle, so does that mean moving by pointing with the wiimote and firing with the nunchuk? Or the other way around? Or something else?

By the way that picture doesn't work anymore. Yellow frog says "this image removed due to high-bandwidth usage".
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Post by oddbob0 »

I'm having a bit of a brainache trying to figure out how it'll work as well. Dual analogue is just the most perfect and natural control method for this sort of game that I'm really hoping they don't bodge it up for the sake of a port.

Should be fun to see what they do either way ;)

*edit* according to the scan its going to be motion control... how does that work?
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Post by Jamesac »

At a guess, I'd say you move with the analog stick and aim with the cursor. It's too early to say, but that strikes me as a nice, fast, responsive, and very accurate way to blast enemies.

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Post by Rod_S »

Flabio wrote:
GeeZa wrote:Now *that's* interesting because I really liked God of War (I mean really) and was just thinking of picking up the sequel this week. A few people have commented that they found the sequel a bit of a let-down. Hmmmm.
They're wrong. It's bloody brilliant.

It's opening section isn't as engaging as the first game's, but it really does overtake it later on.
I found it soulless and un-involving. It looks amazing and the production values are through the roof, but at no point did it feel like an enjoyable game, it was almost a totally pedestrian experience.

The controls are weak - Kratos nowhere near as *fun* to fling around as his peers in games like The Sands Of Time; the combat has none of the skill or showboating from something like Devil May Cry or Ninja Gaiden, every battle is just a tedious button mashing slog; and the puzzles are pretty much an insult to anyone's intelligence.

It's a blockbuster game - all surface but shallow and forgettable if you disregard the audio/visual overload.

Overrated/10
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Post by Flabio »

I absolutely despised the combat in Sands of Time, it was a total mess. I never finished that game cause the fight on the final lift was just too frustrating.
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Post by Rod_S »

Flabio wrote:I absolutely despised the combat in Sands of Time, it was a total mess. I never finished that game cause the fight on the final lift was just too frustrating.
I meant movement specifically, not the combat.

Do you know what I mean about GoW, though? There doesn't seem to be any gravity or inertia to Kratos, he's a weightless avatar who doesn't really respond to any subtleties in the controls. For such a hulking great bastard, you'd expect some kind of feedback from controlling him. Ditto the combat, there's just no depth to it. For me, it makes the game dull and detached.

Looking forward to Ninja Gaiden on the DS, though.
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Post by teamonkey »

Flabio wrote:I absolutely despised the combat in Sands of Time, it was a total mess. I never finished that game cause the fight on the final lift was just too frustrating.
Really? I loved the combat in SoT. They broke it in the sequels.
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Post by HGFB »

Rod_S wrote:I found it soulless and un-involving. It looks amazing and the production values are through the roof, but at no point did it feel like an enjoyable game, it was almost a totally pedestrian experience.
Isn't it just GoW1 but bigger? You loved the first one.
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