Yeah - it's shots from the xbox 360 version, check the filename I don't quite think the DS version will look as pretty Be interesting to see the Wii version though - Geommy Wars isn't too demanding but I wonder what cutbacks if any we'll see when moving to the Wii... Or how it'll control for that matter - I'd imagine stick and pointer, but whether that'll be precise enough to pull of some of the insanely high scores that people who aren't me (:() have I don't know...
tsk, people shouldnt post 360 shots in a wii thread :p
Anyway, given what Unity looked like on the cube, Geometry War should be able to look pretty spiffy on the Wii.
As for controll, dunno how the will do it.
I imagine anyone used too an analogue stick for the game will hate it because it would almost certainly need relearning, but it could still be precise and fluid.
Yeah there's nothing overtly tricky in the graphics of GW that a cube or wii couldn't do. Doesn't look shader heavy which is good as the cube/wii hasn't any shaders.
I'll be interested to see what they make of it with the wii controls... nunchuck to move and an aim point with the wiimote I s'pose...
mind you if I were making a shooter for wii controls I don't think I'd want to base it on an existing 2-stick shooter, I'd want to make something new and wii-specific..
still, nice to see GW getting a wider audience one way or another .
Yak wrote:Y
mind you if I were making a shooter for wii controls I don't think I'd want to base it on an existing 2-stick shooter, I'd want to make something new and wii-specific..
Flabio wrote:
Devil May Cry and Ninja Gaiden are just too far out along the hardcore for me, I find no fun at all in a game that punishes me over and over until I've spent the required number of hours learning it. It's the same reason I loved MGS2 but hated Splinter Cell.
I guess we have different expectations from action games. I bet you hate the Dynasty Warriors games
Not trying to willy wave my hardcore credentials or anything, but I honestly don't think Devil May Cry and Ninja Gaiden are that hard - it's just that most modern action games are a walkover and designed for people with ADD. Playing those early Speccy games on the DS has made me realise how easy we have it these days, most of the old games were brutally hard - try playing something like Underwurlde now, it's astonishingly difficult to get anywhere.
I don't mind the Dynasty Warriors games, they're focussed and quite satisfying.
Thinking about it - have nintendo actually added the ability to buy Wii points with those totally useless star catalogue points yet? I remember reading months ago it was going to happen, but looking on the Wii/Ninty europe site now I can't see a single suggestion of this being the case.