Official Nintendo Fanboy Smugness & Gloating Thread
Japanese Software Sales: 5/2-6/3
01. [NDS] Practice by Observing: DS Observation Training (Nintendo) - 94,834
02. [WII] Resident Evil 4: Wii Edition (Capcom) - 43,771
03. [NDS] Moero! Nekketsu Rhythm Damashii: Osu! Tatakae! Ouendan 2 -(Nintendo) - 33,738 / 113,910
04. [PS2] Guilty Gear XX ^ Core (ArcSystemWorks) - 31,773
05. [WII] Wii Sports (Nintendo) - 28,612 / 1,657,818
06. [NDS] More Brain Age (Nintendo) - 20,662 / 4,327,943
07. [NDS] New Super Mario Bros. (Nintendo) - 19,907 / 4,500,164
08. [WII] Wii Play (Nintendo) - 19,718 / 1,356,002
09. [NDS] More English Training (Nintendo) - 18,885 / 256,091
10. [NDS] Momotarou Dentetsu DS: Tokyo & Japan (Hudson) - 16,395 / 186,924
11. [PSP] Final Fantasy Tactics: The Lion War (Square-Enix)
12. [NDS] Kurikin: Nano Island Story (Nintendo)
13. [NDS] Mario Kart DS (Nintendo)
14. [WII] Super Paper Mario (Nintendo)
15. [NDS] Yoshi’s Island DS (Nintendo)
16. [NDS] English Training (Nintendo)
17. [NDS] Brain Age (Nintendo)
18. [NDS] Animal Crossing Wild World (Nintendo)
19. [NDS] Simple DS Series, Vol. 15: THE Police Investigator 2: Eight New Cases (D3 Publisher)
20. [NDS] Kanji Brain Test 2M (IE Institute)
01. [NDS] Practice by Observing: DS Observation Training (Nintendo) - 94,834
02. [WII] Resident Evil 4: Wii Edition (Capcom) - 43,771
03. [NDS] Moero! Nekketsu Rhythm Damashii: Osu! Tatakae! Ouendan 2 -(Nintendo) - 33,738 / 113,910
04. [PS2] Guilty Gear XX ^ Core (ArcSystemWorks) - 31,773
05. [WII] Wii Sports (Nintendo) - 28,612 / 1,657,818
06. [NDS] More Brain Age (Nintendo) - 20,662 / 4,327,943
07. [NDS] New Super Mario Bros. (Nintendo) - 19,907 / 4,500,164
08. [WII] Wii Play (Nintendo) - 19,718 / 1,356,002
09. [NDS] More English Training (Nintendo) - 18,885 / 256,091
10. [NDS] Momotarou Dentetsu DS: Tokyo & Japan (Hudson) - 16,395 / 186,924
11. [PSP] Final Fantasy Tactics: The Lion War (Square-Enix)
12. [NDS] Kurikin: Nano Island Story (Nintendo)
13. [NDS] Mario Kart DS (Nintendo)
14. [WII] Super Paper Mario (Nintendo)
15. [NDS] Yoshi’s Island DS (Nintendo)
16. [NDS] English Training (Nintendo)
17. [NDS] Brain Age (Nintendo)
18. [NDS] Animal Crossing Wild World (Nintendo)
19. [NDS] Simple DS Series, Vol. 15: THE Police Investigator 2: Eight New Cases (D3 Publisher)
20. [NDS] Kanji Brain Test 2M (IE Institute)
spot the difference.
or, as i like to think of it, "Allign the two images then cross your eyes till they overlap and instantly see all differences as flickering items in your vision".
See Magic Eye books are good for something
Despite having probably the best rendering engine of any browser version ever, Opera Wii is very lacking in terms of interface and features.
I would guess at some stage an improved, paid-for, one will come out.
or, as i like to think of it, "Allign the two images then cross your eyes till they overlap and instantly see all differences as flickering items in your vision".
See Magic Eye books are good for something
Yeah, that is true.I have but one big issue with Wii Opera. I have to pop up the menu bar to go back. This is fucking Opera. How can they build a browser for the Wii and not have gestures? How hard would a "hold A+B and flick left" option be?
Despite having probably the best rendering engine of any browser version ever, Opera Wii is very lacking in terms of interface and features.
I would guess at some stage an improved, paid-for, one will come out.
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- disciple
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Have you chaps seen this? It looks rather impressive.disciple wrote:Check this video out, Brothers in Arms DS.
http://www.youtube.com/watch?v=nfeBWw8aKro
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- RageMatrix
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"Wrapped in metal, wrapped in ivy"
The Official UNIX/Linux Thread
Wii Code: 4849 1090 9042 6725
"Wrapped in metal, wrapped in ivy"
The Official UNIX/Linux Thread
- WiteWulf
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Bloody hell...that's on a DSdisciple wrote:Have you chaps seen this? It looks rather impressive.disciple wrote:Check this video out, Brothers in Arms DS.
http://www.youtube.com/watch?v=nfeBWw8aKro
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PSN: WiteWulf
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Steam: WITEWULF66
PSN: WiteWulf
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- Gorecki
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Only played a few levels but it's way to fiddly and finicky so far. The field of view seems very narrow and stuff that's in the distance is quite hard to make out. Combine that with awkward touch screen controls and a fussy approach to cover and it makes the game quite confusing and cumbersome to navigate through.disciple wrote:Have you chaps seen this? It looks rather impressive.disciple wrote:Check this video out, Brothers in Arms DS.
http://www.youtube.com/watch?v=nfeBWw8aKro
If the controls begin to feel more natural with practice then it might actually make a decent game but so far it's difficult to see that happening.
Tang Sou!
Yeah you're right. It seemed decent at first, but by level four the control scheme was agonising, really clumsy and frustrating. Would've been more appropriate if the focus was on the top-down, strategic play bits, rather than the third person action scenes. Could've made a great turn based D-Day 'em-up, but as an action game it fails badly.Gorecki wrote:[
Only played a few levels but it's way to fiddly and finicky so far. The field of view seems very narrow and stuff that's in the distance is quite hard to make out. Combine that with awkward touch screen controls and a fussy approach to cover and it makes the game quite confusing and cumbersome to navigate through.
If the controls begin to feel more natural with practice then it might actually make a decent game but so far it's difficult to see that happening.
- Governmentyard
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Yes, their top fanboy on the best video games forum on the internet could have gotten a Wii by now. But he hasn't. I've only ever even played on one once!Deckard wrote:Could things really be going any better for Nintendo with their stellar DS and Wii performances ?
Re: Brothers in Arms - Fine, a good thing this has been made, I might get it - but shouldn't there be an FPS designed specifically for DS? To be honest a scaled down Halo would be peachy - Metroid Hunters was a good title held back by the licence and the need to ape a console FPS that isn;t even really an FPS at all.
An original licence with graphics tailored to the system would be brilliant - simple mechanics and deep gameplay, just the way Nintendo should be able to pull off brilliantly.
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