Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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Alarm
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Post by Alarm »

Japanese hardware sales - Week ending June 10th

DSL 117,193
Wii 64,529
PSP 24,711
PS2 11,097
PS3 8,776
Xbox360 2,533
GBM 481
GBASP 302
GC 167
DS 35
GBA 16
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Post by PumaG »

The Caffeine Kid wrote:That graph is even more interesting if you tick "align launches"...

It would appear that the PS3 is following almost exactly the XB360 sales in the same time period after launch... ???
Pretty meaningless for launch and the first few months, as 360s were in very short supply for 3 months after launch and Wiis are still selling out the day new stocks arrive.
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Post by Roobarb »

Here's another chart for the first 6 months sales in the US (launch aligned), with older gen consoles included. They claim its based on NPD data.
Image
http://www.vgcharts.com/page3.html

The Wii overtook everything else in month 3, and the PS3 is languishing in last place. The PS3 was overtaken by the PS2 in month 3, and 6 months in had sold 75% more than the PS3. Scarily for Sony there's no sign whatsover of PS3 sales ramping, unlike with the PS2. They'd better pull out some serious rabbits for christmas.
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Post by disciple »

No More Heroes countdown, 7 days till.... something or other.

http://www.mmv.co.jp/special/game/wii/nomoreheroes/
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Post by Deckard »

I like this phrase from an analyst - "Sony is around 6 million units behind Microsoft, and should be able to make up the gap - barely - by 2009 if they price the console correctly. They will likely be 9 million units behind the Wii by the end of this year, so it may take a bit longer to catch Nintendo, likely 2011 or so," Pachter concluded." from http://www.gamesindustry.biz/content_page.php?aid=25843

9 million by the end of the year ? WTF ? And 2011 to catch, can things get any better ?

And a glowing review of Wii Resi - http://www.computerandvideogames.com/ar ... ?id=165353 out in the uk 29th June.
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Post by Jamesac »

If everyone changes their mind and starts buying PS3s right this very second, they could make up the gap by next Friday. I'm an analyst now. :D

James
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Post by Flabio »

Pachter needs to keep his mush shut. In the past month he's chipped in on everything from PS3 sales to Rockstar delaying GT4.

He's guessing, and somehow has an audience.
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Post by The Caffeine Kid »

The runner in 3rd place in our race has has had his legs amputated by his sponsors and manager, so it might take him a little while to catch up with Steve Cram and Sebastian Coe...
Life... Don't talk to me about life...

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Post by fro »

I've got a Wii now (birthday innit) and am wondering some things about Wii Sports - is it normal that every time I bowl, no matter how I do it, the ball always curls to the left? Also there appears to be no real control in tennis, am I just missing something? Lastly, has anyone who's also had these problems found games like Excite Truck to be alright (i.e. other games not using the remote as a pointer)
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Post by phattslagg »

fro wrote:I've got a Wii now (birthday innit) and am wondering some things about Wii Sports - is it normal that every time I bowl, no matter how I do it, the ball always curls to the left? Also there appears to be no real control in tennis, am I just missing something? Lastly, has anyone who's also had these problems found games like Excite Truck to be alright (i.e. other games not using the remote as a pointer)
Sorry to have to break this to you, but the reason the ball curves to the left is because you aren't holding the wiimote straight when you throw it. I can bowl perfectly straight every single time, but it took me a good deal of practice to find out how. However, you don't want it to bowl perfectly straight if you want a Strike - the ball actually needs to hit just left of the king pin with a tad of spin and a fair amount of power. Perfectly straight throws are only really useful for taking out spares.

Tennis has loads of real control, but again, you need to put the time in. Eventually you get a feel for it, and will find a way to do everything from power serves 80% of the time, as well as cross-court smashes, lobs and slices to order. But just as it takes time to develop your technique in a real-life sport, so it will with this :)
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Post by disciple »

fro wrote:I've got a Wii now (birthday innit) and am wondering some things about Wii Sports - is it normal that every time I bowl, no matter how I do it, the ball always curls to the left?
You're putting left spin on the ball as it hits the ground... Try putting some right spin on it. ;)
fro wrote:Also there appears to be no real control in tennis, am I just missing something? Lastly, has anyone who's also had these problems found games like Excite Truck to be alright (i.e. other games not using the remote as a pointer)
The controls in Excite Truck are spot on. :)
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Post by TFO »

disciple wrote:
fro wrote:I've got a Wii now (birthday innit) and am wondering some things about Wii Sports - is it normal that every time I bowl, no matter how I do it, the ball always curls to the left?
You're putting left spin on the ball as it hits the ground... Try putting some right spin on it. ;)
fro wrote:Also there appears to be no real control in tennis, am I just missing something? Lastly, has anyone who's also had these problems found games like Excite Truck to be alright (i.e. other games not using the remote as a pointer)
The controls in Excite Truck are spot on. :)
With a bit of practice you can make the ball move which ever way you like, and as far as you like. Try the practice modes.

And I concur about Excite Truck - spot on arcade goodness.
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Post by Roobarb »

Miyamoto / Zelda Phantom Hourglass interview
http://www.thehylia.com/index.php?subac ... 1181971202

Stylus-centric control scheme, sounds sensible enough:
Take the pots, for example. When you touch a pot, Link (the main character) will get next to it, and if you touch the pot again, Link will lift it. Then you just have to touch twice the screen in any direction to throw it away. If you want to do something, you just touch the screen with the stylus and Link will move. So, rather than controling Link, you can indicate him what you want to do. It's the same when fighting some enemies, if you touch an enemy with the stylus, Link will attack him with his sword. Now on the DS, you don't need to remember which item used which button, or you don't have to push a button to wield your sword.

There were also several ideas revolving around the concept of "writing" with the stylus. For example, when you throw the boomerang, you write the path you want it to follow.
Zelda Pac-Man multiplayer?!
In the single player mode, there's an enemy that will follow you, the phantom. However, in the multiplayer mode, you can control three of them to hunt down Link (this time controled by one of your friends), just like if you were playing tag. We thought of using the microphone to control them, but it would've been tough to implement that (laughs). Using the stylus to control them smoothly gives you the feeling of carrying on a strategic battle. That's how this new Zelda feels like.
At last! built-in note taking.
Then there's the function of writing notes. We wanted to use all of its potential. Usually you need a notepad to take notes when playing a Zelda game, but this time you can write whatever you want directly on the DS.
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Post by IronGiant »

Love the idea of taking notes, saves me losing mine on assorted pieces of paper! I assume though that there will be some limit on how many notes can be stored.
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Post by Jamesac »

Now on the DS, you don't need to remember which item used which button, or you don't have to push a button to wield your sword.
I'm a little iffy on that. What if I want to boomerang an enemy, or chunk an arrow into it? Will we still have to work out which items to use where, or will Link manage it on his own if we just tap the screen in the right spot?

James
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