Ace Combat series: I love and I hate...

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F-ZeroOne
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Ace Combat series: I love and I hate...

Post by F-ZeroOne »

...it hurts. Especially my wallet, 'cos I've just invested in a 360 partly because Ace Combat 6 is coming out for that. :) I've just played through The Belkan War twice, after also playing Ace Combat 5.

I love:

Oh, those gorgeous planes.

The Assault Records in The Belkan War. My god, what have I done?

Gun kills.

Screaming inverted over a target at low level before pulling up and getting someone to put a downpayment on the farm.

Chopper and Thunderheads relationship in Ace Combat 5. Never hath a man and an AWACs been so much in love.

Diving into a huge furball and saving everyone because, well, I just am that good.

Nagase. <sigh>

F-4 Phantoms. They're only sort of average in the game, but dang, if they don't half look mean. And theres a flowery one too.

New paint schemes. Still needs a flaming unicorn head though.

Storylines that make absolutely no sense whatsoever, but which you believe in anyway because that way its more like Area 88.

The new game: 32 multiplayer over X-Box Live. Tally Ho, chaps!

The ArkBird.

I hate:

Bloody bloody bloody bloody bloody bloody lightning reaction missile dodging uber-pilots.

Flying down tunnels to destroy super-weapons. That was a cliche when Star Wars did it!

Yes, Peace is Good. I get it, OKAY?!

Everyone talking about your legendary ace piloting skills in the midst of some super intense dogfight, which wouldn't be quite so bad if I the Legend hadn't just flown upside down into a tree.

Some variety in the same missions. That'd be nice.

Checkpoints. They'd be nice, too.

Everyone bursting into song - badly - in the last mission of Ace Combat 5. It was bad enough when they did that in Macross 7, and thats a series about singing.

Hiding the Typhoon in The Belkan War, which on my first play through meant I had to complete the game with a Rafale. Shudder.
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Post by Bog »

This sounds brilliant, and your typ'd words elicited proper giggles.

Thanks! :D
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Post by F-ZeroOne »

Thanks. :) I'd also like to point out that "Solo Wing Pixy" is the stupidest name in the history of wingmen. :lol:

If you are interested in the Ace Combat series, perhaps the best capsule description is "Afterburner with knobs on". Although they have pretensions of realism, they're really quite arcadey. They sacrifice absolute realism for something that feels right when you're playing. Its like the original Star Wars arcade game; its really only an abstract of what its based on, but when you enter that trench you are Luke Skywalker.

If you can live with the faults in these games - and there are a fair few - then you can have a blast.
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Post by Ely »

Have you seen the Trailer for Ace Combat 6. Looks amazing in terms of Planes and Terrain etc. not sure about the 'Story' etc. mind!
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Post by Bog »

Blimey jings! That looks properly special. I swear that girl's voice is the one out of Earth Defence Force 2017, though. Still, with jets as pretty as that, if it:

1) Flies halfway OK

and

2) Lets me make that noise with a Warthog

then it's a shoo-in. Yay!
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Post by ThetaReactor »

Cool. But pretty 360 games should be viewed as they are to be played-
http://www.gametrailers.com/player.php? ... ov&pl=game
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Post by Stone »

ThetaReactor wrote:Cool. But pretty 360 games should be viewed as they are to be played-
http://www.gametrailers.com/player.php? ... ov&pl=game
My word, that makes one quite moist. Need to finish some of the current crop of games before investing in more, but that really does look lovely.

:D

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Post by F-ZeroOne »

Uh. Uh. Uh uh huh huh uh huh UHH!

Er. Think I lost the power of speech there for a bit... :)
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Post by Rhythm »

Looks excellent. If the dollar-to-pounds ratio works the same as it did with the wheel, the flight stick bundle and game could be gotten for as little as £80. And the controller's wired so you'll be able to use it on the PC too \o/

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Post by F-ZeroOne »

Does it come in Rasgriz black? :)
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Post by Bog »

Rhythm wrote:Looks excellent. If the dollar-to-pounds ratio works the same as it did with the wheel, the flight stick bundle and game could be gotten for as little as £80. And the controller's wired so you'll be able to use it on the PC too \o/

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Post by Bog »

F-ZeroOne! You mention "gun kills"

The guns. Are they "real", or are they "wrong?" By "real", I mean going "phrrrrrp" as heard from inside the cockpit and spewing 4,400 rounds per minute (for an F-15), or do they go "dakkadakkadakka" and chunk out 600 rounds per minute, making Bog unhappy?
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Post by Stone »

Bog wrote:F-ZeroOne! You mention "gun kills"

The guns. Are they "real", or are they "wrong?" By "real", I mean going "phrrrrrp" as heard from inside the cockpit and spewing 4,400 rounds per minute (for an F-15), or do they go "dakkadakkadakka" and chunk out 600 rounds per minute, making Bog unhappy?
I'd have said the latter, given that it's an arcade game. F15s only carry 940 rounds for the M61A1 so at 6000 rounds per minute you'd get a smidge over 9 seconds of firing time, for your entire engagement. Unless you're going to take the piss with in-air-reloading (not impossible, just hard) you're not going to be able to hit much at all unless they nerf the targeting to make it loads easier ;)

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Post by ThetaReactor »

About 3/4 through the trailer is a brief shot of an A-10 doing what it does best. It was that proper buzzsaw sound that only a cannon the size of a car can really express. The kind of roar that you get when slinging seventy 30mm rounds a second with enough recoil to cancel out half the engines' thrust.
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Post by ShadowTail »

I'd say they were more "phrrrrrp" (especially the A-10 - the gun on that thing kicks arse).

Using the cannon is viable in combat, it's actually very deadly - so I think it might make Bog happy even though the 'rounds' tick down quite slowly.
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