Thanks, but is the N64 version an equally perfect mix, or will the RPG 'fight' sequences tick me off?Darkflame wrote:Paper Mario is highly enjoyable.
Its turn AND action based, at least, if the second one is a judge.
Its perfect mix of strategy and reactions, imho.
Official Nintendo Fanboy Smugness & Gloating Thread
Totally.Darkflame wrote:Indeed.flookster wrote:haha!Darkflame wrote:The winner is the company that spent less and earnt more.
The second place winners are the fans of that company that can look forward too a decent life for their console.
Remember there is no 2nd place winners just 1st placed losers.
Those that spent huge sums on PS3's for ebaying
- ThetaReactor
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It's well worth it. No mashing the "attack" command like most RPGs. It takes timing to deliver powerful attacks and a bit of strategy in picking the proper sidekick. It's not quite as button-happy as the portable games, but it's certainly not a sit-back-and-watch game.IronGiant wrote:Thanks, but is the N64 version an equally perfect mix, or will the RPG 'fight' sequences tick me off?Darkflame wrote:Paper Mario is highly enjoyable.
Its turn AND action based, at least, if the second one is a judge.
Its perfect mix of strategy and reactions, imho.
- disciple
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Something else to be smug about :
http://www.ripten.com/2007/07/03/failur ... ss-than-1/Failure Rate: Xbox 360 High As 33% - Sony PS3 & Nintendo Wii Less Than 1%
Retailers estimate that one in every three Microsoft Xbox 360’s sold fails leaving frustrated owners staring at the red ring of death, or worst a black screen that reads “disc unreadableâ€. When compared to other systems, former EB games associate Matthiew G said…
“Failure rates for all other consoles were not high enough for EB to consider revising their policies. Most other console systems have a failure rate of less than one percent, including the PlayStation 3.â€
Not to be left out of the conversation, when another EB Games manager was asked if the store warranty was “worth the priceâ€, he mentioned that the Nintendo Wii, with hundreds of units sold at their location has had ZERO come back as defective. We can hear Nintendo executives patting themselves on the back right now, no wait that’s just thunder.
A Best Buy associate who chose to remain anonymous claimed that the failure rate of the Microsoft Xbox 360 was in the ballpark of “between a quarter to a third†of the systems sold.
That said the Xbox 360 is the most successful console of the next gen bunch worldwide and has the largest market saturation to date with an impressive list of exclusive titles. Simple mathematics tells us that the more there are out there the more of a chance that some will fail, but 33% is still very high.
PS4 : Prime_Heretic
Steam: bitstorm
Elite Dangerous: Cmdr Britain
Steam: bitstorm
Elite Dangerous: Cmdr Britain
- disciple
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Dunno if anyone's interested in this : Heatseeker £16.99
PS4 : Prime_Heretic
Steam: bitstorm
Elite Dangerous: Cmdr Britain
Steam: bitstorm
Elite Dangerous: Cmdr Britain
New TVs can do upscaling as well as upscaling DVD players that the videophiles raved about, SD DVDs can look stunning via this method so why shouldnt SD consoles?HGFB wrote:He means HD as opposed to 480p/i/576i. You know. Higher rez. Better textures. Doesn't look like ass when your TV upscales it.PumaG wrote:What do you mean by HD?Misfit wrote:Looks great.Samus wrote: Forever Blue (Endless Ocean), trailer:
But as it seems to be a gentle explore/immersion type game I have the nagging feeling I'm going to wish this one was in HD on one of the other consoles....
The Wii gets a boost from not having scanlines for starters, then the extra colour vibrancy from an LCD.
So what you're saying is that upscaling DVD players, standlone upscalers, and the circuits inside the TVs are a waste of time.
I'll say it again, Mario Galaxy looks lush on an HDTV, graphical power doesnt affect the picture quality.
Also note the tendancy for HD Xbox 360 games to have gamma problems many being very brown (RR6 Gears of War) or set at dusk to help with frame rates.
Plant Earth in SD blows away anything Ive seen from these amazing HD consoles.
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And we're back to this argument again. Because most people buy their TVs from places like Asda. Because they're cheap. This goes double for HD sets that cost more than they're used to. When your average 32 inch SD tv can be bought for a lot less than 200 quid and your average HD set can be bought for (approaching) sub 300 what families with a Wii are going to be shelling out 500+ for a set that can actually upscale well? They're not even going to know what to look for. Hell I don't know and I'm not your family of 4 with a lack of tech knowledge.PumaG wrote:New TVs can do upscaling as well as upscaling DVD players that the videophiles raved about, SD DVDs can look stunning via this method so why shouldnt SD consoles?
I bought RE4 for the Wii yesterday. Wonderful game but graphically compared to 360 or PS3 games it does suffer and suffer badly when upscaled. All the OP was saying is that for a game where the aim is to swim around an relax taking underwater piccies you'd probably get a nicer experience if it was done on a 360 or PS3 because they have more grunt. Compare the water effects in LOTRO on a tricked out PC to a one with not very good hardware. It's real vs flat blue with some shading.
People. We're not pissing inside your Wiis here. I really like my Wii but it is fairly deficient in the graphics department when compared to it's more powerful competition. (Although strangely the VC games upscale really well). You can say the gfx aren't important and I'll agree with you to a point. I'm a Nethack player after all but c'mon. Unless you spend a lot on your HD TV a SD console is going to suffer compared to something that has dedicated HD output.
My bag is called Mr Shitface
Mario Galaxy, new area walk through:
http://download.gametrailers.com/gt_vau ... vwt_gt.wmv
I said WOW!


http://download.gametrailers.com/gt_vau ... vwt_gt.wmv
I said WOW!
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I'm worried about SMG. It seems that it's trying to be too different. I didn't like Sunshine because I didn't like the addition of the watergun mechanic. For me it spoiled what was a really pure platform mechanic. Likewise I suspect I'm not going to like all this running round planets, defying gravity coupled with lots of fancy twitching the wiimote around.
Is it wrong to just want a modern sequel to SM64?
Is it wrong to just want a modern sequel to SM64?
My bag is called Mr Shitface
I hated SMS too - but they are saying that Galaxy is the true successor to SM64 - wait and see I guess.HGFB wrote:I'm worried about SMG. It seems that it's trying to be too different. I didn't like Sunshine because I didn't like the addition of the watergun mechanic. For me it spoiled what was a really pure platform mechanic. Likewise I suspect I'm not going to like all this running round planets, defying gravity coupled with lots of fancy twitching the wiimote around.
Is it wrong to just want a modern sequel to SM64?
Sit down you little bastard
Wii Fit, looking good! I like the marble game, and Ski Jump!
http://www.gamersyde.com/stream_4118_en.html
http://www.gamersyde.com/stream_4118_en.html
- HGFB
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I've had a look at the video just posted and to be honest it seems far too busy and far too complicated to me.TFO wrote:I hated SMS too - but they are saying that Galaxy is the true successor to SM64 - wait and see I guess.HGFB wrote:I'm worried about SMG. It seems that it's trying to be too different. I didn't like Sunshine because I didn't like the addition of the watergun mechanic. For me it spoiled what was a really pure platform mechanic. Likewise I suspect I'm not going to like all this running round planets, defying gravity coupled with lots of fancy twitching the wiimote around.
Is it wrong to just want a modern sequel to SM64?
My bag is called Mr Shitface
I for one really like and welcome the look and direction where SMG is going, and from what I played it some time ago, everything felt smooth and natural, that new star throwing thing looks excellent fun. I have a strong feeling this is going to be very special.HGFB wrote:I'm worried about SMG. It seems that it's trying to be too different. I didn't like Sunshine because I didn't like the addition of the watergun mechanic. For me it spoiled what was a really pure platform mechanic. Likewise I suspect I'm not going to like all this running round planets, defying gravity coupled with lots of fancy twitching the wiimote around.
Is it wrong to just want a modern sequel to SM64?





