Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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HGFB
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Post by HGFB »

After hearing that Mario & Luigi Partners in Time was like Paper Mario I decided to give it a try. It's a wonderful game but has something I hate in a handheld game. Long gaps between save points. It makes it imposible to play on the train to work.
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Post by Bubba »

Tepic wrote:I will be getting a Wii on Friday as long as they aren't all sold out again! I can't decide between RE 4 Wii and Zelda. Or should I think about something else?
Zelda must be going for cheaps on ebay now, so I'd go with none and pick up Zelda from the 'bay. But if it's a bundle type affair then go for RE4. Just don't blame me if you hate it :D

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Post by Darkflame »

Zelda is a much have "duh", however you get it.

70 hours for me (relaxed pace), 69 hours of bliss. (1 hour of frustrated fishing at the start :p).

Also, later on, Zelda TP is the best fishing game on any format.
Of course it's unlikely that this would make it into a Zelda game, except possibly as an optional way to control it if you've got a balance board..
It wouldnt supprise me actualy.
Twilight Princess was filled with little things I suspect were "pet" projects from one or two people that was then intergrated.
If one of the development staff does it, and theres no reason against it, I cant see why it wouldnt go in.

As long as it wasnt a requirement, as you say.

HGFB wrote:After hearing that Mario & Luigi Partners in Time was like Paper Mario I decided to give it a try. It's a wonderful game but has something I hate in a handheld game. Long gaps between save points. It makes it imposible to play on the train to work.
Please Please Please play Mario & Luigis : SuperStarSaga on the GBA, its a 100fold the game PiT is.
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Post by HGFB »

Darkflame wrote:Please Please Please play Mario & Luigis : SuperStarSaga on the GBA, its a 100fold the game PiT is.
I was planning to :)
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Post by Darkflame »

Glade to hear it :)
Flabio wrote:I can tell the difference between 18 frames a second and 20. This is not a gift thats all that useful outside my profession.
In games I don't think that's particularly hard.
At least, I find I notice motion related flaws much more then image related ones.
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Post by Mayhem »

HGFB wrote:After hearing that Mario & Luigi Partners in Time was like Paper Mario I decided to give it a try. It's a wonderful game but has something I hate in a handheld game. Long gaps between save points. It makes it imposible to play on the train to work.
Just shut the DS and put it in sleep mode?
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Post by aureole »

HGFB wrote:
Darkflame wrote:Please Please Please play Mario & Luigis : SuperStarSaga on the GBA, its a 100fold the game PiT is.
I was planning to :)
I've heard

Paper Mario > Paper Mario 2 > Superstar Saga > Partners in Time

I've only played the GBA and GC incarnations, so can't fully comment, but would definately take the GC version over SSS.

I don't know where the Wii game fits in.
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Post by Darkflame »

I think I actually preferred SSS to PM2.
Certainly both stunningly excellent. I think SSS just edged it due to the fab mini games for me. (the barrel game has surprising depth to it)

Never played Pm1 or MarioRPG.
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Post by HGFB »

aureole wrote:I've heard

Paper Mario > Paper Mario 2 > Superstar Saga > Partners in Time

I've only played the GBA and GC incarnations, so can't fully comment, but would definately take the GC version over SSS.

I don't know where the Wii game fits in.
I'm playing PM on my Wii at the moment but I wanted something similar to play on the train so I went for PiT. I'll also have a look at SSS since the opinion seems to be that it's better.
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Post by Tael »

Darkflame wrote:Never played Pm1 or MarioRPG.
You're not missing much with Super Mario RPG, half its popularity comes from insane Square-Enix fanboys.
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Post by Jimaroid »

HGFB wrote: I'll also have a look at SSS since the opinion seems to be that it's better.
Yeah, I certainly thought so. Partners In Time just fizzled out after a while whereas Superstar Saga kept me hooked until completion.
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Post by HGFB »

I got a copy of SSS this lunchtime and started playing it. I haven't got very far in yet but already the story and humour are much much better than PiT. One thing I haven't been liking much about PiT is the combat complexity when you've got all 4 characters in play. I keep getting muddled with the combat buttons.
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Post by Nintendodragon »

Mayhem wrote:
HGFB wrote:After hearing that Mario & Luigi Partners in Time was like Paper Mario I decided to give it a try. It's a wonderful game but has something I hate in a handheld game. Long gaps between save points. It makes it imposible to play on the train to work.
Just shut the DS and put it in sleep mode?
I once left mine on sleep mode for 3 days by accident.. it was fine! but if i know its on it bothers me..
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Post by HGFB »

Sleep mode is an option but I'd be worried about the battery running out when I forget to put it on charge and losing my progress. What would be easier would be if the developers designed their games for mobile play and put in a save anywhere feature.
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Post by Jimaroid »

HGFB wrote:I got a copy of SSS this lunchtime and started playing it. I haven't got very far in yet but already the story and humour are much much better than PiT. One thing I haven't been liking much about PiT is the combat complexity when you've got all 4 characters in play. I keep getting muddled with the combat buttons.
I had the same problem, Superstar Saga is beautifully simple whereas Partners in Time felt a little forced. I got used to the rhythm of the 4 buttons after a while but it was a very sweary period of almost throwing the DS across the room.
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