The 360 thread!

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
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Kamineko
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Post by Kamineko »

The first gunfight in The Darkness can be a little difficult if you're not used to it. (And you don't expect the goons to get back up again)

Some of the vents you need to SNAKE are hard to see also.

There's a bug where the cover of the last vent in the demo level would fall off when you got close, and make it look like you can SNAKE down there... problem is, the SNAKE wouldn't go. Turns out that the cover is still 'on' at that point, and I had to shoot at the open vent, causing the cover to fall off again, and then I could SNAKE it.
Of course, my brother sees the portal in the locked room straight away, and opens the door using a summoned darkling. NNG.
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chub
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Post by chub »

Kamineko wrote:SNAKE
I thought it was a tentacle.
"In case of a nuclear attack, the protection of records is essential, if this country is to carry on its economy, and maintain our way of life."
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ravuya
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Post by ravuya »

I approve of The Darkness. I'm not sure I've seen more realistic faces in realtime. The eyes need more work, though. I wish Skippy McEmopants were a tad more freaked out about having heart-devouring snakes coming out of his shoulders.

I found it too easy the first time through the demo, and sort of hard the second time. Kind of weird, but I think the second time I was too busy slinging guns and trying to be fancy rather than tactical. The health recovery time is really quite long, which was a surprise.

I'll definitely be buying it. The intro car chase pretty much sussed the purchase for me.

The crawly-snake control made me motion sick though.
Last edited by ravuya on Mon Jul 23, 2007 4:13 pm 0, edited 1 time in total.
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Kamineko
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Post by Kamineko »

chub wrote:
Kamineko wrote:SNAKE
I thought it was a tentacle.
ARGH! SNAKE! ARGH! SNAKE! SNAKE... SNAKE... SNAKE! Ooohhhhhh, it's a snake!
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Post by WiredWorm »

Kamineko wrote:ARGH! SNAKE! ARGH! SNAKE! SNAKE... SNAKE... SNAKE! Ooohhhhhh, it's a snake!
Mushroom, mushroom..........etc.etc.
GamerTag: WiredWorm
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Flabio
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Post by Flabio »

And for those with some interest in the Darkness. Here's a bunch of scans_daily posts with scans of the source material...

http://community.livejournal.com/scans_ ... e+darkness

Yeah, it's pretty messed up.
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Post by PVB »

F.E.A.R.: Synchronicity Pack

Content: Synchronicity Pack
Price: 550 Microsoft Points
Availability: Not available in Asia or Mexico
Size: 316.73 MB
Dash Text: [ESRB: M (Mature) BLOOD AND GORE,INTENSE VIOLENCE,STRONG LANGUAGE] F.E.A.R. returns with 5 more multiplayer maps. You’ll find 3 new Capture the Flag and Conquer All maps including the expansive Dead Wood or you can take the high road or the low road to the enemy territory in Labs and get into some wide open mayhem in Depot. If Deathmatch or Control are more your style then jump into Waterworks and ambush your enemies or if you prefer things more on the claustrophobic side roll into Stockpile and see how long you can survive.


Wing Commander Arena and Super Contra hit Arcade this week

Here are the bullet points for each title that will drop this Wednesday:

Wing Commander Arena will cost 800 points and includes features such as:

* The first Xbox LIVE Arcade title featuring multiplayer gameplay for up to 16 players over Xbox LIVE
* Four gameplay modes: Single Player, Multiplayer Team, Free for All, and Duel
* Players can choose from 18 different ships that can be customized with cloaking devices, mines, energy weapons, missiles and more!
* Skill-based matchmaking for ranked games
* Earn up to 12 Achievements and 200 Gamerscore

Super Contra will cost 400 points and includes features such as:

* Two gameplay modes: single player or two player co-op, either locally on the same Xbox 360 or over Xbox LIVE
* Players can choose to play with either the original graphics or the enhanced graphics
* Compete for the weekly and all time high scores on the Leaderboards
* Earn up to 12 Achievements and 200 Gamerscore
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Post by Fillyourboots »

NASCAR 08 demo up, looking forward to giving this one a go.
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Post by PVB »

Fillyourboots wrote:NASCAR 08 demo up, looking forward to giving this one a go.
Ooh! 8O :D
Major Nelson wrote:Demo: NASCAR 08

Content: NASCAR 08 Demo
Price: Free
Availability: Australia, Canada, Germany, United Kingdom, United States
Dash Text: [ESRB: E (EVERYONE)] Take the wheel at the Daytona International Speedway as NASCAR racing comes to the Xbox 360 for the first time. Experience tomorrow's racing today in NASCAR 08! Visit easports.com/nascar08 for more info.
There's a few Themes for 150 each as well. I'm having the Mark Martin one. 8)
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Post by PVB »

PVB wrote:
Fillyourboots wrote:NASCAR 08 demo up, looking forward to giving this one a go.
Ooh! 8O :D
Major Nelson wrote:Demo: NASCAR 08

Content: NASCAR 08 Demo
Price: Free
Availability: Australia, Canada, Germany, United Kingdom, United States
Dash Text: [ESRB: E (EVERYONE)] Take the wheel at the Daytona International Speedway as NASCAR racing comes to the Xbox 360 for the first time. Experience tomorrow's racing today in NASCAR 08! Visit easports.com/nascar08 for more info.
There's a few Themes for 150 each as well. I'm having the Mark Martin one. 8)
Note to self: check themes before purchase, so you see that they're just pics of the in-game vehicle model, without any driver even behind the wheel. :roll:

Had a go with each of the three cars in the demo;

1. All are tight (understeer, for non_Nascar people :wink:) to drive, but you can't adjust them in the demo.

2. No matter how well I drove in qualifying, I always ended up last on the grid.

3. The cars drive fairly realistically (as much as I can say), including catching other cars when in the 'draft'.

4. The other drivers get very aggressive when you bump-draft them. :twisted:

5. Getting in the pit box is just as difficult in the game as in the actual racing.

6. Not managed to get in the top three yet, but I'll work on it. :)
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chub
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Post by chub »

Boo, I don't get the NASCAR demo. Why can't they just give demos Europe-wide availability?
"In case of a nuclear attack, the protection of records is essential, if this country is to carry on its economy, and maintain our way of life."
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Post by benedictw »

chub wrote:Boo, I don't get the NASCAR demo. Why can't they just give demos Europe-wide availability?
Download using your new found UK gamertag perchance?
Gamertag\PSN: CoderBen
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chub
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Post by chub »

benedictw wrote:
chub wrote:Boo, I don't get the NASCAR demo. Why can't they just give demos Europe-wide availability?
Download using your new found UK gamertag perchance?
It would be nice if I didn't have to resort to that though. I just don't get why they restrict some demos to certain European countries. I thought it would be better for their potential sales to give demos maximum exposure.
"In case of a nuclear attack, the protection of records is essential, if this country is to carry on its economy, and maintain our way of life."
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Post by Flabio »

Certain territories have lockouts because they have different rating systems, others because licensing deals are in place.
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Post by Fillyourboots »

Oof! That thread label is taking a hammering.

Had a quick shot of Nascar last night and PVB has it about right, I hope the full game has a sim setting, as the cars seem a bit too hardy with regard to adhesion to the track despite the car taking a right battering. I'd add that it's arguably the best console take on the racing that I've played, but it's still out-classed by Nascar Racing 2003 Season on the PC. I really regret selling that sim as it would later sell for Radiant Silvergun money on eBay and maybe still does. Eventually found it on a torrent though, so I still get a fix...
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