I've been through the same process - I've now awakened as a Zelda playermoobaa wrote:Speaking of "increases in difficulty" - damn, what a well weighted game. Only two bits stood out - Jabu Jabu's belly (the first non-simple part of the game), and Bongo Bongo. Apart from those two instances (each of which benefited from taking a day or two off), it was such a llovely, unfair-feeling-less progression experience
So now I'm onto Wind Waker. It's a bit daunting starting a game and thinking "well, here goes two weeks of my life", but what the hell
I now know why you Zelda afficionados are so keen
The bit I hated most was the water temple. Continually having to hit start, change, return (and bringing up the inventory screen isn't exactly instantaneous...). Oh, and then the temple with all those fans (shadow?). Funniest bit was definitely just *before* the boss in the spirit temple though - I had to pause it 'til I stopped giggling
Wind waker has so far been lovely in its balance... Now if only I can work out how to dispell the purple haze around those floormasters long enough to kill 'em... Funny how some of the names have changed, though...




