The definitive Space Giraffe thread

XBLA and PC.
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TT
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Post by TT »

Quick question. Once my multiplier is up to 9x, should I keep bulling or start shooting the buggers in the playfield?
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Post by NickMon »

Yak wrote:
NickMon wrote:
flookster wrote:8O

Beautiful, just utterly fucking stunning.

One try and I utterly sucked. 10 million on tutorial for an achivement? eek!

Thank you. Jeff and Giles. Great game

And thank you too, to the all the other guys who helped make this happen in whatever they helped make it happen.
So how the hell to you get 10m then...
Well, for one thing, as in any level bull early and efficiently to get the BM up as soon as you can. Just as in Geom Wars it's all about not dying while the multipler comes up, it's the same thing in the giraffe, with the added proviso that it's only bulling that'll raise the BM.

Even on the very first SG level with a bit of care you can bull up to 4x BM. And that applies to the end of level bonuses so it's well worth doing.

By level 6's end I'll be expecting to get my Giraffa Caprichoso achievement :).
Thanks for the advise Jeff - I'll try that once just eyes have carmed down again !!
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Post by Peet »

PC version? :wink:
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Post by Dave »

Having played it now, I can officially say that the 2.0 OXM gave the game is probably the WORST review I've ever seen of any video game, ever. The reviewer is either incompetent, sucks at video games, or a combination of both. I can see it no other way, frankly.

SG is fantastically fun and a blast to play. My eyes are melting. Top job Jeff and Giles! :D :D :D
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Post by PVB »

Yak wrote:
NickMon wrote:
flookster wrote:8O

Beautiful, just utterly fucking stunning.

One try and I utterly sucked. 10 million on tutorial for an achivement? eek!

Thank you. Jeff and Giles. Great game

And thank you too, to the all the other guys who helped make this happen in whatever they helped make it happen.
So how the hell to you get 10m then...
Well, for one thing, as in any level bull early and efficiently to get the BM up as soon as you can. Just as in Geom Wars it's all about not dying while the multipler comes up, it's the same thing in the giraffe, with the added proviso that it's only bulling that'll raise the BM.

Even on the very first SG level with a bit of care you can bull up to 4x BM. And that applies to the end of level bonuses so it's well worth doing.

By level 6's end I'll be expecting to get my Giraffa Caprichoso achievement :).
Just call me Professor of Giraffeology. 8)

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Post by Joe Q Public »

I just went through the tutorial and played a few levels. I then bought it. Really cool scoring system.
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Post by Ratsoap »

PVB wrote: Just call me Professor of Giraffeology. 8)


:D

Get it in 'ere then.

(and weep) :D
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Post by Yak »

TT wrote:Quick question. Once my multiplier is up to 9x, should I keep bulling or start shooting the buggers in the playfield?
What I usually do when at x9 is look for opportunities to shot-juggle. If it's not a particularly shooty level then still keep on bulling, you'll get an increasing bonus if you do even if your multiplier is at x9 (plus the "Rinsin" bonus of course). But if the opportunity presents itself to shot-juggle, do so. Those sneeze bonuses can be worth a good few mill in themselves if you're leaving a level at x9 :D.
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Post by korruptor »

Whatever you do, don't die and drop your x9 once the last baddies are on the web. Coming back in to read giraffetastic, watching millions in bonus evaporate is enough to make you scream...
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Post by NickMon »

Sorry to ask silly questions but how does the sneeze work?

Are they the bullets you have shot/moved of the play area?
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Post by FrAgP1G »

20mins till i can go home and download SG...woohoo!
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Post by Yak »

NickMon wrote:Sorry to ask silly questions but how does the sneeze work?

Are they the bullets you have shot/moved of the play area?
Basically any enemy bullets still active when the level ends become harmless and transform into "sneeze bonuses" as you pass them on the way out of the level. Thel onger they have been in existence the more points you get for each one :).
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Post by kalmar »

Congrat-moo-lations for getting it out there. Sounds like great fun - I wish for an ox-box 360 as well now :)
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Post by Dave »

Yak wrote:
NickMon wrote:Sorry to ask silly questions but how does the sneeze work?

Are they the bullets you have shot/moved of the play area?
Basically any enemy bullets still active when the level ends become harmless and transform into "sneeze bonuses" as you pass them on the way out of the level. Thel onger they have been in existence the more points you get for each one :).
And you can bounce them back into space, off an invisible wall out there, back to you, and keep it up, to keep a TON of those bullets in-play while you're going at it. I think it's my favorite "awe, cool!" thing of the gameplay so far. :D
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Post by Alarm »

gilesgoat wrote:And according to the leaderboards we reached 1000 at 14:39 :)

Not too bad, thanks to all the guys that got it :)
Nice. :)

Does that figure include people who downloaded the demo, or just folk who bought the game (I don't know if demo games usually go on a leaderboard).
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