Bioshock on Xbox 360
- Terrypantsman
- Baaaaa!

- Posts: 1235
- Joined: Fri Dec 10, 2004 6:38 pm 0
- Location: The Hot Place
- HGFB
- Sheepie Whore

- Posts: 23575
- Joined: Sat Apr 27, 2002 8:51 pm 0
- Location: At my desk. Tap tap tapping.
I'm learning the hard way that quite a few plasmids should not be used around Big Daddies if you don't want a scrap
Although my fully upgraded shotgun is quite good at spitting electric death.
I currently have a nice variety of plasmids slotted. Electrobolt for disabling turrets and cameras before destroying them (I don't tend to use it in combat anymore), incinerate (My main combat plasmid), enrage (Very, very handy in mass battles), insect swarm (I haven't used this much yet) and hypnotise big daddy (This skill just won a major battle for me) and the ice one (I tend to use that in seige scenarios).
I'm saving the little sisters this run through. What is everyone else doing?
I currently have a nice variety of plasmids slotted. Electrobolt for disabling turrets and cameras before destroying them (I don't tend to use it in combat anymore), incinerate (My main combat plasmid), enrage (Very, very handy in mass battles), insect swarm (I haven't used this much yet) and hypnotise big daddy (This skill just won a major battle for me) and the ice one (I tend to use that in seige scenarios).
I'm saving the little sisters this run through. What is everyone else doing?
My bag is called Mr Shitface
ShopTo dispatched mine on Thursday. Sadly, nothing has turned up two days later. Good old Royal Mail - they couldn't organise a piss up in a brewery. Either that or its been nicked in the post. That happens around here from time-to-time, another nice trait of our local post service.
And of course it's Bank Hol weekend so have to wait until Tuesday to find out for sure. Sigh.
Hope the rest of you are enjoying it though!
And of course it's Bank Hol weekend so have to wait until Tuesday to find out for sure. Sigh.
Hope the rest of you are enjoying it though!
I'm saving the little buggers too. After watching the first one's desperate attempt to scrabble away I didn't have the heart to harvest her. I'm glad I did too, the animation when saving them is incredibly satisfying. The bonus rewards aren't bad either.HGFB wrote:I'm learning the hard way that quite a few plasmids should not be used around Big Daddies if you don't want a scrapAlthough my fully upgraded shotgun is quite good at spitting electric death.
I currently have a nice variety of plasmids slotted. Electrobolt for disabling turrets and cameras before destroying them (I don't tend to use it in combat anymore), incinerate (My main combat plasmid), enrage (Very, very handy in mass battles), insect swarm (I haven't used this much yet) and hypnotise big daddy (This skill just won a major battle for me) and the ice one (I tend to use that in seige scenarios).
I'm saving the little sisters this run through. What is everyone else doing?
It sounds like you're a way further on than me. I only have one gun upgrade, and I plumped for having grenades that don't hurt me. I'm not sure it was the best choice, but it comes in quite handy when you have a houdini splicer or Big Daddy in your face. Then again, I'd guess a fully upgarded shotty is pretty good for that too...
- betamax
- Sheepie Whore

- Posts: 10520
- Joined: Thu May 01, 2003 11:36 pm 0
- XBL Gamertag: Betamax_W
- Location: Coalition Anxiety
- Contact:
I'm rescuing the little sisters. After reading about the way they are created I couldn't really do anything else. The first rescue made little flakes of black rust shower off my gnarled old heart. Plus they give me nice rewards 
I'm finding many used for the electro bolt at the moment. Did you know that if you shock an enemy then photograph it, you get a better ranking and more research points?
I tend to rely on my upgraded tommy gun since I dampened the recoil and upped the damage. Its my best mate versus Rosies and Bouncers now.
I'm finding many used for the electro bolt at the moment. Did you know that if you shock an enemy then photograph it, you get a better ranking and more research points?
I tend to rely on my upgraded tommy gun since I dampened the recoil and upped the damage. Its my best mate versus Rosies and Bouncers now.
"Shouting lager, lager, lager, lager. Shouting lager, lager, lager, lager. Is just one of the reasons you're not welcome at Claridges any more". -Psychic Bob
Just completed it on hard, and it's a great game.
I found that the best tool for Splicers was the camoflage tonic, Wrench Lurker and that other one that makes your wrench hits stronger.
When fighting Big Daddies, it was all about the grenade launcher on hard.
No point going for anything else; on hard, things kill you quick, so in general, you want the biggest, quickest, 'splodiest method of dispatching the big fellas. Nothing as irritating as having your Big Daddy duel interrupted by an opportunistic splicer or 2 :E
The crossbow got very little use at all. It took up far too much of the screen to be practical, and was slow to reload.
The trap-bolts are a nifty idea, but again, on hard you haven't really got the time to faff about planning stuff.
I played through rescuing the Little Sisters too, but I'll be interested in playing through again to see what a difference harvesting them makes.
I think my next playthrough (whenever it happens) will probably be on easy so I can spend some time experimenting with different plasmids and tonic combinations. For example, even though it's incredibly powerful, I only used the Ice plasmid to freeze someone once, then realised that killing them that way meant no resources, which are in very short supply on hard. So that went on the back-burner.
That and the Ice Field tonics could make for some really fun play
I found that the best tool for Splicers was the camoflage tonic, Wrench Lurker and that other one that makes your wrench hits stronger.
When fighting Big Daddies, it was all about the grenade launcher on hard.
No point going for anything else; on hard, things kill you quick, so in general, you want the biggest, quickest, 'splodiest method of dispatching the big fellas. Nothing as irritating as having your Big Daddy duel interrupted by an opportunistic splicer or 2 :E
The crossbow got very little use at all. It took up far too much of the screen to be practical, and was slow to reload.
The trap-bolts are a nifty idea, but again, on hard you haven't really got the time to faff about planning stuff.
I played through rescuing the Little Sisters too, but I'll be interested in playing through again to see what a difference harvesting them makes.
I think my next playthrough (whenever it happens) will probably be on easy so I can spend some time experimenting with different plasmids and tonic combinations. For example, even though it's incredibly powerful, I only used the Ice plasmid to freeze someone once, then realised that killing them that way meant no resources, which are in very short supply on hard. So that went on the back-burner.
That and the Ice Field tonics could make for some really fun play







