Sympathies guys - The butting mashing bugs are always the ones that slip through the net, having spent sometime working at Sky (in a previous life) developing games for it's iTV portal, even the most simple interactive frameworks would give way under rigorous testing. It would take a good 6weeks to get through he compliance procedure, and that was with the test bench working on the floor below!! Painful wasn't the word
But you've in the industry long enough to know this is part and parcel, doesn't make it any easier, but it's a necessary evil.
Any how's, how many 'classic' arcade games have gone out with play 'bugs, Asteroids for one !! Is it any less of a classic because of the lurking exploit?!
gilesgoat wrote:
In all and all I think I can well affirm that the *dream* that "XBLA is the
thing for bedroom coders" is really false, it's not really like that and it's
not going to be like that .. it simply can't be.
I can only echo the support from everyone else. It's disappointing to hear the what XLBA really means for the bedroom coder and smaller developers. The fact that you guys got the game out on the service to a world-wide audience is no mean feat and I'm glad you made the effort.
gilesgoat wrote:Months and months and months and months of work .. and still we have
to see one penny coming out from it.
No words the describe the frustration and the stress.
I know what you mean about the frustration - I code and maintain a business piece of software that hasn't taken off as we were hoping and when you devote years of your life to that, it's tough when things turn sour.
Keep your chin up and keep going, it's all you can do
Since this would be a code patch only and no game content will change then surely this will not require another cert phase? And if still it is expensive then do you not have contacts high enough in the Microsoft hierarchy so that they can make an exception for you, since you are probably the smallest development company they work with and if the alternative is that you will go out of business and cannot make another XBLA-title.
I really really hope it works out. SG is such a great game, and I've never before cared so much about if a game is successful or not.
I know Jeff and Giles will be upset to hear of these apparent bugs but as we all know none affect the game so I really wouldnt get yourselves wound up guys.
Fuck, I've paid 40 quid for games with gameplay bugs so missing friends off leaderboards really isnt an issue worth worrying about, honestly.
Never judge a man until you have walked in his mocassins for 2 moons.........
mamemeister wrote:I know Jeff and Giles will be upset to hear of these apparent bugs but as we all know none affect the game so I really wouldnt get yourselves wound up guys.
Fuck, I've paid 40 quid for games with gameplay bugs so missing friends off leaderboards really isnt an issue worth worrying about, honestly.
...except that one of the bugs is a gameplay bug, and a pretty major one at that which ends up completely changing the game for the easier for those that (knowingly or unknowingly) take advantage of it. I won't mention exactly what it is in this thread in my (admittedly destined-to-fail ) attempt to keep exactly what it is from spreading for as long as possible.
mamemeister wrote:I know Jeff and Giles will be upset to hear of these apparent bugs but as we all know none affect the game so I really wouldnt get yourselves wound up guys.
Fuck, I've paid 40 quid for games with gameplay bugs so missing friends off leaderboards really isnt an issue worth worrying about, honestly.
...except that one of the bugs is a gameplay bug, and a pretty major one at that which ends up completely changing the game for the easier for those that (knowingly or unknowingly) take advantage of it. I won't mention exactly what it is in this thread in my (admittedly destined-to-fail ) attempt to keep exactly what it is from spreading for as long as possible.
Jeff kind of mentioned it , and this is the first place where I have heard of it.
It doesn't spoil the game for me at all. There is an easy workround to view the leaderboard by doing it before loading the game. I know it must be frustrating, but don't let it overshadow all the positives because they far outway them.
As a matter of interest, is there a pattern to which friends it doesn't show on the leaderboard, for example the newst ones? If I delete some old ones, would that fix it for the new ones?
Wudzi wrote:
As a matter of interest, is there a pattern to which friends it doesn't show on the leaderboard, for example the newst ones? If I delete some old ones, would that fix it for the new ones?
You could try but some of us have gone through all of that with the Marble Blast Ultra saga. Giles and Jeff say they have identified the problem and it will require patching.
drivenstorm wrote:this is the first place where I have heard of it.
That could just be because people think it's designed to be that way. After all TodaysForgotten said it was the tutorial that led him to it, he didn't even realise it was a bug.
Well the LB bug I do just see as a minor annoyance myself, and one that doesn't even affect me at that, since my friends list is currently mercifully short (somewhere around 10 gamertags). Certainly I wouldn't even be bothered if a patch to fix that one never did show up, but seeing as it looks like J&G will be doing everything in their power to get one out there if they can avoid it costing an arm & a leg to do it, then obviously it would be stooopid to not include the LB fix as part of it...
gilesgoat wrote:.. 13:57 .. after 3 hours or so of intense swearing I managed to write a
piece of code to simulate the LB access with a BIG list of friends ..
Now debugging that fucking crap .. there are two silly errors not just one .. NNNNGH ...
Having read through the last couple of pages... anyone care to explain to me the "jump bug"? If not publically, then please PM me... just curious about it.