Bioshock on Xbox 360

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WiredWorm
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Post by WiredWorm »

I've seen some breath-taking stuff in the 6 hours i've played - aside from the beautiful art design there's been some great displays of the AI. Most recently i've found a couple of splicers fighting against a Big Daddy and it was interesting to just sit and watch them.

And the Big Daddies are just really well done - the AI is very impressive and they're quite a challenge to take down. I have to confess the first couple I relied on the Vital Chambers but the third I actually employed some strategy and managed to take him down without losing a life. Very well done - i'm loving this game.........even if I am only getting to play in small doses.

(Space Giraffe isn't helping matters as i'm torn between the two :lol: )
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Post by Ratsoap »

Yeah, big daddies are ace. I managed to take down one of them by only firing 2 armour piercing pistols rounds. The security bots, and splicers did the rest for me. Awesome stuff.
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Post by F-ZeroOne »

Ratsoap wrote:Yeah, big daddies are ace. I managed to take down one of them by only firing 2 armour piercing pistols rounds. The security bots, and splicers did the rest for me. Awesome stuff.
How? I wish to know more, oh Mighty Slayer of Diving Suits! :)
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Post by betamax »

F-ZeroOne wrote:
Ratsoap wrote:Yeah, big daddies are ace. I managed to take down one of them by only firing 2 armour piercing pistols rounds. The security bots, and splicers did the rest for me. Awesome stuff.
How? I wish to know more, oh Mighty Slayer of Diving Suits! :)
I usually creep about hacking all the cameras and turrets in the area, then I get to my maximum effective range for my modded AP pistol or Grenade launcher (works best if there's some detritus that BD will have to step around to get to you- Also this works better on the Rosie class ranged BD than the Bouncer melee one) and pop in the proverbial cap. Que BD triggering every camera and turret as you run :)

Alternative tactics iinclude being a cheap sod and equipping the static cloaking field and static charge plasmids- but I'd recommend that for general play in any case, they will make getting about dsafely 100% easier.
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Post by Ratsoap »

F-ZeroOne wrote:
Ratsoap wrote:Yeah, big daddies are ace. I managed to take down one of them by only firing 2 armour piercing pistols rounds. The security bots, and splicers did the rest for me. Awesome stuff.
How? I wish to know more, oh Mighty Slayer of Diving Suits! :)
Equipped the 'enrage', 'scurity bullseye' and 'target dummy' plasmids. It was at a bit where there were lots of splicers (I won't say where as I don't want to spoil owt), and I had a couple of security bots. Set a target dummy in the corner, then enrage all the splicers, and shoot the daddy, he will go for the dummy, and the bots and splicers will start shooting him. Keep setting target dummys and by the time he hsa finished off the splicers and bots he will be pretty fooked. Just wire in with the AP rounds and that's him.
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Post by F-ZeroOne »

Thank you for the Knowledge, oh Mighty One! :)
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Post by RageMatrix »

Caved in and bought this on Saturday even though I was trying to hold out until I'd finished F.E.A.R.

Brilliant - although aside from the artwork/graphics, its essentially System Shock 2 (which is no bad thing). Some of the enemies are very creepy - especially the woman with the pram near the beginning and the Doctor fella.
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Post by Flabio »

Big Daddies? Meet Mr. Explosive Shotgun Rounds. I do like the U-Invent machines :)

Most of the time I've died it's because I've been waiting for that last second before the enemy strikes to get a good research photo in...
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Post by benedictw »

Flabio wrote:Big Daddies? Meet Mr. Explosive Shotgun Rounds. I do like the U-Invent machines :)

Most of the time I've died it's because I've been waiting for that last second before the enemy strikes to get a good research photo in...
Or one of the all time classics - oh shit I've run out of ammo - quick change weapon, point, take this! Click! Nice picture, shame I get clubbed to death about 1 ms afterwards.
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Post by louiecat »

just when I thought I was going to get a bit bored of this - my first gatherer's garden and an extra plasmid slot - I chose Winter something and its classic - froze a big daddy and blasted the mother with my upgraded shotgun. Still died three times but thats an improvement on last time. This game is so rich - the sounds, the graphics, the little ditty advert type things that play (the 1940s saw a real boom in commercial graphics and advertising after the war I think), the creepy characters....how long must the designers have researched and played around with stuff to get this many layers into a game?

Best thing since Gears of War in terms of knock-your-socks-offness.
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Post by Mark »

I've just watched a fight between two Big Daddies. :D Wasn't that impressive AI-wise, because they were obviously evenly-matched and just slugged it out for a while until the one who'd been on my side fell over, and I electro-gelled the other, but still a pretty cool thing to see.

The Big Daddies are awesome. Up there with the Colossi for me as tragic game characters. They just want to protect the Sisters, but that puts them well and truly in my way. I love the fact that, stray gunfire aside, it's my decision to tackle the buggers, and so there's the lovely prep phase where you make sure you fight on your terms. Lay down a few prox mines perhaps, then switch to frag grenades. Maybe add a couple of crossbow traps, and then switch to normal or incendiary. Switch pistol and machine gun to armour-piercing, and the shotty and Thrower to Electro. Right! Bring it on! :D
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Post by disciple »

Hehe, rabbit ears. :D

Also funny cigarettes made me chuckle quite bit.

Also I liked Souchong(sp?) very much, the psycho!
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Post by Ratsoap »

Finished it tonight, I think there must be more than one ending sequence.

Now all my gaming time can be spent on the Giraffe. Mint. :D
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Post by louiecat »

took out a Big D last night using just a security Bullseye and then just blasted him. Must admit that I haven't killed a BD without using respawns yet, but I'm not someone who prides himself on becoming brilliant at a game when I don't have too much time - this game is lovely in that way - the vita-chamber get-out clause takes the stress out of repetitive failure if you don't want to perfect your Daddy slaughtering techniques. Dead Rising could learn alot about providing choice like this.
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Post by CarlBillen »

I am thouroughly enjoying this, especially after I found the camera :D

I am still quite wussy (playing it on Easy) but I'm going for maximum exploration and sightseeing, rescueing the Little Sisters...

When I've finished it then it's on to Hard mode and harvesting them all...

Can you get all plasmid slots and gene tonic slots if you rescue them?

Yesterday I got attacked by three security bots, and I snapped heaps of pictures of them... Suddenly I got the 'hacking security bots is now successful automatically' so before I knew it I had three little friends :D

Though I still forget to take pictures of turrets and cameras (too busy shooting them or hacking them)...
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