Being killed by bullets not yet at the rim?

XBLA and PC.
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Jamie
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Post by Jamie »

Yak wrote:and to everyone else with putting up with our tetchiness.
No worries, I just wish that somehow you'll be able to see it from our point of view at some point in the future.

What you make has a genuine personal charm to it, if you weren't so emtionally involved in your creations then they wouldn't be what they are so I can understand you getting upset about critisism. But what I hope you'll soon realise is that we're not picking fault or looking for bugs or mistakes but just pointing out something noticed and requesting your knowledgable input. At the end of the day, the reason I've been here from the start is because I love what you do.

You have a genuine gift for making arcade games, I know you don't realise it but you're up there with the greats of arcade games designers. If you stop it's a massive waste. Plus, I'll never buy you a pint again... :wink:
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Yak
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Post by Yak »

nah, of course I'm not going to stop, I just say that sometimes when the stress seems to outweigh the motivation :).

it'll pass once I get a bit of chill. I really do enjoy making games despite the hassles. I sometimes wonder if i should try doing it under a pseudonym though sometimes so as to be able to get past the preconceptions :).
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Post by Phineasfool »

Yak wrote:nah, of course I'm not going to stop, I just say that sometimes when the stress seems to outweigh the motivation :).

it'll pass once I get a bit of chill. I really do enjoy making games despite the hassles. I sometimes wonder if i should try doing it under a pseudonym though sometimes so as to be able to get past the preconceptions :).
Good to hear. Llamasoft games are always wonderful to play. I look forward to what you come up with next whenever it may be.

Do enjoy some much deserved rest though.
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Post by Jamie »

Yak wrote:I sometimes wonder if i should try doing it under a pseudonym though sometimes so as to be able to get past the preconceptions :).
I'd love to see you try, as if people wouldn't notice it's one of your games, there'd be something in there to give it away :)
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Post by U-B »

Yak wrote:I sometimes wonder if i should try doing it under a pseudonym though sometimes so as to be able to get past the preconceptions :).
A friend who's seen me playing SG, saw Gridrunner++ for the first time yesterday - her immediate comment was: "Is that by the same people?" Somehow I don't think a pseudonym would actually fool anybody ;)
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Post by darkladywolf »

TwistedScrote wrote: SG really is something different and is a stunning game.... but Rocky hit the nail on the head when he suggested that *someone* should be the middle man here... It's a shame PVB is on his hols (Hope you are having fun Steve!) because he is perfect for this role!
PVB says:

Yup, having loads of fun. :D :twisted: :wink:

Thanks for the recommendation about me being a 'Voice for Llamasoft', but IMHO it should be someone 'official', not just a Llamasoft Fanboy. 8) :lol: :wink:

Yaks says the patch has gone to MS. Dunno if they need to be around for any futher input/contact with MS about the patch, but if not, then they should go on holiday NOW! :P

Go on, fuck off, the both of ewe. That's an order! :D :wink:

:fluffy:
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Post by Jamesac »

Yak wrote:nah, of course I'm not going to stop, I just say that sometimes when the stress seems to outweigh the motivation :).
If you keep making games I'll buy you a curry for each one completed. :)

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Post by Purple Grapefruit »

I'm fed up of any slight criticism of SG being interpreted as
Minter is a complete cunt and any questions on this forum
as too when neonPC being ready as barefaced cuntery.

Llamasoft? Sorry just not interested any more.
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Post by Mr. Morn »

Yak wrote:I sometimes wonder if i should try doing it under a pseudonym though sometimes so as to be able to get past the preconceptions :).
I know! Make your next game as Meff Jinter! Nobody will ever know it's you.
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Post by RiK »

Purple Grapefruit wrote:I'm fed up of any slight criticism of SG being interpreted as
Minter is a complete cunt and any questions on this forum
as too when neonPC being ready as barefaced cuntery.

Llamasoft? Sorry just not interested any more.
Bye then.
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Post by Harlequin »

Purple Grapefruit wrote:I'm fed up of any slight criticism of SG being interpreted as
Minter is a complete cunt and any questions on this forum
as too when neonPC being ready as barefaced cuntery.
Llamasoft? Sorry just not interested any more.
I can sympathise. The reactions of the coders, both here and elsewhere, have depressed me greatly, in large part because I care about them deeply. I know that much of their behaviour can be attributed to the exhaustion, frustration and (near?) mental illness brought about by SG's certification hell but I feel that things would have been much better all around had they avoided responding to any mention of the game anywhere from the day of release.

Beasties, please, take a good, long, fluffy, stinky holiday.
Emoticon and contraction free since... quite a while ago.
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Post by Yak »

Purple Grapefruit wrote:I'm fed up of any slight criticism of SG being interpreted as
Minter is a complete cunt and any questions on this forum
as too when neonPC being ready as barefaced cuntery.

Llamasoft? Sorry just not interested any more.
But you aren't interested in Llamasoft anyway, are you? You're just here because you're some mate of Harley's.

Do you actually have SG? Have you even played it? If not what are you doing in a thread discussing specific aspects of SG gameplay?

I guess you just felt the need to drop in to make a spectacularly badly timed nasty comment. So, more attention-seeking then.

Carry on.
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Jamie
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Post by Jamie »

Yak wrote:
Purple Grapefruit wrote:I'm fed up of any slight criticism of SG being interpreted as
Minter is a complete cunt and any questions on this forum
as too when neonPC being ready as barefaced cuntery.

Llamasoft? Sorry just not interested any more.
But you aren't interested in Llamasoft anyway, are you? You're just here because you're some mate of Harley's.

Do you actually have SG? Have you even played it? If not what are you doing in a thread discussing specific aspects of SG gameplay?

I guess you just felt the need to drop in to make a spectacularly badly timed nasty comment. So, more attention-seeking then.

Carry on.
Yeah, I thought we'd come to a really nice conclusion in this thread in the end. I understand a lot better how Jeff and Giles feel and I think Jeff understands that we're not being hurtful we just care about the game too so there's no need to stir things up again.
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Post by Zoot »

I think Meatpuppet got it right on the last page, and I alluded to the same thing on my 5000th post here.

Because you are both accessible on this forum, people want to (and sometimes expect to) interact with you directly. This can be ace, but can also cause stress for you too.

The fact that you care so much for your game and rspond sometimes "Tetchilly" to criticism is 'author's pride' which is both understandable and perfectly natural. You have both invested a huge amount of time in something, and want (need) to see a positive public reaction, and any criticism hurts. It happens to all of us who are involved in creative works.

Where it can get damaging is when the interaction becomes the overriding force. Have you ever needed to check back on a thread to see what X/Y or Z has responded to something you have posted? If so, that'w when it is is damaging.

I agree with Steve - SG is finished, get the hell away on holiday and have a great time, and think about how you will be doing Anciptal 360 when you come back :D :twisted:

Oh, and an interface/buffer between you guys on the next game might not be a bad thought.

Hugs.
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Post by Leo Sasquatch »

When Babylon 5 was on the air, the creator, J Michael Straczynski (JMS) took the unusual step of being very available on a number of newsgroups dedicated to the show. He'd talk about some of the behind-the-scenes stuff, how you plot a 5-year story arc and fill in all sorts of little bits of background trivia. This was, of course, absolutely fantastic, and many people enjoyed this level of interaction with the show's creator very much.

Unfortunately, there were some complete arseholes who took this as an opportunity to bitch, complain, snipe, say he was just ripping off Star Trek DS9 etc. etc. At first, JMS tried to be reasonable when replying to such people, answering their spurious posts with clear, logical arguments. Eventually, though, it dawned on him that some of these people weren't there to find out the truth and have their questions answered. No, they were just there to poke him with sharp sticks, safe in their anonymity to say things which if said face-to-face, would result in a sharp rap to the jaw. As a result, he had to stop posting to the newsgroups, and reading them, because dealing with the twats was getting him so upset, and taking up so much of his time, that his work on the actual TV show was suffering.

Interaction between games fans and the creators of said games is very rare indeed. So many games come out from some megacorp, that's had a 60-man devteam on it for 18 months - and your chances of finding out anything about the game from them is practically nil. I had a problem with Half-Life 2 t'other week - the reply I got to my bug request was that it was being caused by "an item of hardware or software on your machine". I shit thee not. And here was me thinking it were t'fairies...

This place would still be useful if Jeff/Giles didn't post - there's enough clever Llamasofties out there that most questions could probably be answered anyway. But actually being able to ask a direct question of the guys that wrote the code - man, that's irreplaceable. It would be such a shame if a few numpties with pointy sticks made it stop.
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