Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
In related news, word out of Microsoft has it that those playing Halo 3 before the official September 25th or 26th release date will see their Live accounts banned, even if they don't take Halo 3 online. Apparently, the console will remember which games are played and will inform Microsoft that the title was played prior to launch when a user next connects to the 360 online service. It therefore seems the only way to negate a ban if you've an early copy of Halo 3 is to avoid connecting to Live in any form before next week's launch.
I think i'll take my chances. As far as i'm aware there is nothing in the XBL T&C's which prevent you from playing a title which you've legitimately purchased from a highstreet store.
If the retailer has broken the street date then that's an issue between MS, the distribution channels and the retailer.
GamerTag: WiredWorm
It's like another mouth - LamptonWorm
WiredWorm wrote:
I think i'll take my chances. As far as i'm aware there is nothing in the XBL T&C's which prevent you from playing a title which you've legitimately purchased from a highstreet store.
There'll be the usual "no guarantees, we can withdraw service for any reason" though.
Edit: If they really want to stop people playing Halo 3, why don't they just issue a Title Update that bricks the game?
Flabio wrote:Apparently, the ban hammer only applies to MS employees that play before the release date.
That's just bloody typical
According to Gamerscoreblog anyone can play their legit copies without a problem. Online stuff won't be turned on till official release though.
This was such un-news though, MS aren't stupid enough to start banning people who just got the disc early. I would however expect it to be littered with new anti piracy code
I got a message on my 360 saying there's a safety issue with the Wireless Wheel, and Microsoft is offering a free retrofit. It seems they can in some cases start smoking when the power supply is powering them. Doesn't bother me as I don't have one, but I know some people here do, so watch out for smoke!
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chub wrote:I got a message on my 360 saying there's a safety issue with the Wireless Wheel, and Microsoft is offering a free retrofit. It seems they can in some cases start smoking when the power supply is powering them. Doesn't bother me as I don't have one, but I know some people here do, so watch out for smoke!
Wow I never knew they would start to emulate the smoking tyre effect in racing game so well!!!
Quick get PR on it and make it into selling point
"Now with free smoke generator and realistic chance of blow outs!"
chub wrote:I got a message on my 360 saying there's a safety issue with the Wireless Wheel, and Microsoft is offering a free retrofit. It seems they can in some cases start smoking when the power supply is powering them. Doesn't bother me as I don't have one, but I know some people here do, so watch out for smoke!
Wow I never knew they would start to emulate the smoking tyre effect in racing game so well!!!
Quick get PR on it and make it into selling point
"Now with free smoke generator and realistic chance of blow outs!"
Misfit wrote:Played the demo of Sega Rally now and OH YES!
I'd like to second that.
Misfit wrote:Oh, I have to play in bumper cam mode. I just find it slow and uncontrollable in the external views.
And that.
Demo's growing on me. Tried it a bit at Wednesday, it seemed pretty neat, and I figured I'd pick it up sometime later, due to too many good games being released these days. By now it's quite incredibly awesome, and I have to have have it ASAP. The demo has that 'just one more go' thing going -- just spent an hour or so playing the same track over and over, not really trying to achieve anything in particular. I doubt the full game is any worse
My National Inquire says musicians cannot play a single note, unless they eat drugs first.