Official Nintendo Fanboy Smugness & Gloating Thread

Inane baanter or words of wisdom - you decide...
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GeeZa
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Post by GeeZa »

Thanks for the responses y'all. Definitely going to pick this up now. :D
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merman
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Post by merman »

Fanboy in full effect - AWESOME Wii Metroid mod, has to be seen to be believed!

http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 0157439814
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Marius
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Post by Marius »

Image

Image

Image

That's just lovely beyond words :D
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Baggypants
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Post by Baggypants »

Marius wrote:Image
That's just lovely beyond words :D
looks more inspired by Boy Georges Kama Chameleon

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Anders
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Post by Anders »

Ho, ho, ho... And people said the green 360 was fugly... :lol:
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Post by betamax »

Can you collect a power up to make it morph into a less eye-raping shape? :lol:
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sju4sju
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Post by sju4sju »

I just downloaded my first Virtual Console game - SMB2 (Lost Levels), and it seems the game outputs a much darker image than the Wii's menu and Wii games.

I'm using the official component cable, running 480p.
Do VC games run in 480p by default, or do I have to enable it per game? (it's enabled in the Wii settings)
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HGFB
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Post by HGFB »

It depends on the game. If your Wii is set to 480P and the game supports it then it'll run ok. If the game doesn't support it (Say it only supports 576i) then the Wii will autochange to suit the game.
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sju4sju
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Post by sju4sju »

Thanks HGFB.
So the component cable can output 576i OK then? I'm suspecting this VC game to be interlaced, 'cos the Wii interface and pointer look much bigger than on the main menu.
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Post by Darkflame »

Marius wrote:Image

That's just lovely beyond words :D
Wonderfull mod job indeed.
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Post by TFO »

sju4sju wrote:I just downloaded my first Virtual Console game - SMB2 (Lost Levels), and it seems the game outputs a much darker image than the Wii's menu and Wii games.

I'm using the official component cable, running 480p.
Do VC games run in 480p by default, or do I have to enable it per game? (it's enabled in the Wii settings)
I read somewhere the other day that many of the VC games have been modified to take advantage of the newer visual technology, but that SMB2 (Lost Levels) was not one of them.
I guess that you are stuck with it like that.
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HGFB
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Post by HGFB »

sju4sju wrote:Thanks HGFB.
So the component cable can output 576i OK then? I'm suspecting this VC game to be interlaced, 'cos the Wii interface and pointer look much bigger than on the main menu.
Yes it can. Quite a few of the UK VC releases run in 576i at 50htz. My TV's menu system will tell me what it's currently running at. Does yours?
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Post by sju4sju »

Thanks guys.
My TV states that it's in 720x480,60p.

I've just tried the other modes (PAL576,50i and 480,60i) and SMB2 (Lost Levels) won't display over component. My TV just blinks like it's waiting for a signal.. as soon as I hit the Home button on the wiimote the display comes on.
-Which is weird for the latter, 'cos the game says it supports 60i/60p.
Guess this means I can't play the games that don't have the "supports av component interlace mode" label on them.. O_o ahh I dunno.
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Post by Ghostbiscuit »

Excitingly, Jam Sessions popped through my letterbox a couple of hours ago. I'm finding it pretty entertaining, since I'm a ham-fisted guitar wannabe and even I can batter out a few recognisable tunes on it within about ten minutes. I assumed there would be some Daigasso-style game section to it as well and there... kind of is, but since you're just freestyling along to the music it's not really much of a game. And most of the music is alien to me anyway. So if anyone's after some bemani-style action, then don't buy it. If you want a DS guitar, then it's pretty good.

Oh, and use your DS phats if you still have them. You needs your diagonals.
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Post by KidQuaalude »

tonight on VC

sin and punishment - n64 (1200 pts)
lengend of hero tonma - pce (600 pts)
gradius 3 - snes (900 pts)
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