It would seem that today's release of Heavenly Star is exactly the same one I downloaded before. It even reinstated it into my download list and knew I'd already downloaded it once.PVB wrote:If you've an hour to spare you could phone the MS support line to get the 150 points re-imbursed.HGFB wrote:That's the thing. It shouldn't have dropped off my list. I paid 150 points for it.![]()
The 360 thread!
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Man, the enahnced graphics in Speedball 2 are awful, really amateur looking.
The original game seems relatively unchanged though. The new music doesn't have as much character as the original, and the league screens are less flash looking. But the gameplay is there.
The original game seems relatively unchanged though. The new music doesn't have as much character as the original, and the league screens are less flash looking. But the gameplay is there.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
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What are you actually supposed to do? The how to play section seems to be complete gibberish.benedictw wrote:Sweet FA apart from the menus, really.chub wrote:How much is there to read though?benedictw wrote:Warning for peeps on SDTV's EEEE does seem to use a rather small font.
Because fucking marketing cunts would never call a spade anything other than a Deluxe Easi-Shift Earth Movement Solution.
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You make your cursor go boom by pressing A. Other stuff chain reacts with that.Ratsoap wrote: What are you actually supposed to do? The how to play section seems to be complete gibberish.
Collect the yellow blobs to give you more time.
Collect the purple ones to make the enemies move faster (so more booms in a chain).
Collect the blue ones to give you a higher bonus or something.
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I think you have to time your detonations with the music in some way though don't you?benedictw wrote:You make your cursor go boom by pressing A. Other stuff chain reacts with that.Ratsoap wrote: What are you actually supposed to do? The how to play section seems to be complete gibberish.
Collect the yellow blobs to give you more time.
Collect the purple ones to make the enemies move faster (so more booms in a chain).
Collect the blue ones to give you a higher bonus or something.
[Sir_LANs-a-lot]
Meat is murder.
Tasty, tasty murder.
Meat is murder.
Tasty, tasty murder.
Does it still have the seven quicken limit?
In EE, purple quickens speed everything up and cause more items to appear simultaneously. However, no more of them will be created after you've collected the seventh... so you had to collect six, fill the screen with quicken powerups, and then collect 'em all.
In EE, purple quickens speed everything up and cause more items to appear simultaneously. However, no more of them will be created after you've collected the seventh... so you had to collect six, fill the screen with quicken powerups, and then collect 'em all.
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Theres a mention in the instructions about that. The quicken meter goes to 100 but at some point it becomes a bonus points rather than quicken.Kamineko wrote:Does it still have the seven quicken limit?
In EE, purple quickens speed everything up and cause more items to appear simultaneously. However, no more of them will be created after you've collected the seventh... so you had to collect six, fill the screen with quicken powerups, and then collect 'em all.
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You have to hit detonate on the beat, either by ear or by using the beat indicator at the bottom of the screen. You can cancel the explosion by hitting B if you miss a potentially massive chain off the beat.Sir_LANs-a-lot wrote:
I think you have to time your detonations with the music in some way though don't you?
Ratsoap, do persevere with it. It seems pointless at first, but when it clicks, oh man, it's totally fucking brilliant. I love it.
Nice score just shy of 3.5 trillion has just been posted by Sickboy, FFS 
Buy yeah, this is an incredible game, the risk/reward structure is pitched just right, when you inevitably get greedy and cocky you get punished hard, but stay cool and ridiculous scores are within reach. It's all about the balance of chaining, collecting powerups, and knowing when to cancel a detonation to go for a higher bonus or collect powerups instead.
It's one of those game where it's truly galling to lose all your multipliers and speed-ups, but the genius of the game is being able to make a complete comeback even when you've got 10 seconds left and you've pissed your multipliers away.
Love the clean vector graphic style, looks like a next-gen Vectrex game. Ace.
Buy yeah, this is an incredible game, the risk/reward structure is pitched just right, when you inevitably get greedy and cocky you get punished hard, but stay cool and ridiculous scores are within reach. It's all about the balance of chaining, collecting powerups, and knowing when to cancel a detonation to go for a higher bonus or collect powerups instead.
It's one of those game where it's truly galling to lose all your multipliers and speed-ups, but the genius of the game is being able to make a complete comeback even when you've got 10 seconds left and you've pissed your multipliers away.
Love the clean vector graphic style, looks like a next-gen Vectrex game. Ace.
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Or the vibrations in the controller.Rod_S wrote:You have to hit detonate on the beat, either by ear or by using the beat indicator at the bottom of the screen.Sir_LANs-a-lot wrote:
I think you have to time your detonations with the music in some way though don't you?
This is my kind of game. For once dying and exploding are good things to do in a game. I'm good at exploding and running into the enemy.
Loud and colourful wins too.
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