Bioshock on Xbox 360

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Flabio
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Post by Flabio »

If you're going for the diaries, you don't need to restart unless you missed any in the start area or Ryan's office. Just keep a save at the point before you go up the lift to rapture control.
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Post by WiredWorm »

Flabio wrote:If you're going for the diaries, you don't need to restart unless you missed any in the start area or Ryan's office. Just keep a save at the point before you go up the lift to rapture control.
Thanks for the heads up Flabio - but i'm not sure which i've missed and i'm determined to not rely on a guide.

So i've made a point of starting from scratch and i'm taking great care to explore all the various areas. I've found a couple that I missed last time through - so hopefully i've got them all.

Just about to finish Haephesteus (or whatever it's called) so not too much further to go now.

Edit: I've had to play it again anyway because it failed to give me the 'Complete on Hard' achievement - damned thing. I can only assume I must have accidentally toggled the difficulty at some point during the game.....
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Post by WiredWorm »

Yay!! Finally got all the audio diaries.

Tonic Collector is next on the list - except i've just realised that i've not been taking any research photos and you get awarded certain tonics for doing just that

So now i'm having to revisit all the different areas to try to get the research photos - all the other collectable tonics have been found so hopefully if I can find enough enemies to research I might be able to manage it.....
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Re: Bioshock on Xbox 360

Post by Kamineko »

I used to dislike Bioshock, but now I like it.

Every time I saw somebody else playing Bioshock, it always seemed that they were playing a different game to me. Their characters were nimble and carried effective weapons. My character was slow and carried weapons that were distinctly ineffective.

On my first play through Bioshock (Hard), I had a laugh-riot in the Medical Pavilion and got stuck after getting the Research Camera in Neptune's Bounty. I couldn't do any damage to the Spider Splicers with the weapons I had, if I hit them at all. I got bored and forgot about it for a year.

Exactly a year later, I started again, on Hard, from the beginning. Medical Pavilion was lots of fun, again. I got stuck after I got the Research Camera, again. This time, instead of quitting, I decided to fully research all the splicers I could see by darting about the level, leaping over and under all the rockets, Rosie bolts and Nitro Splicer grenades, and using the momentary stopped time that the Research Camera gave me to completely research everything in Neptune's Bounty. Now I had weapons that actually damaged the enemy.

Last night I spent 13 hours non-stop playing Bioshock and I got up to Fort Frolic. Hooray!

"How to make Bioshock fun!" by Kamineko (Age 21 years and 27 days)
Research Camera grinding makes Hard mode fun because you stand a chance!
Don't play it like System Shock 2. It's good to be careful, and you can count every dollar if you want, but unless you're really stupid you'll never be in a situation where you have no ammunition. Go crazy and lob grenades at Rosies and jump about the place.
Get somebody else to do the first Big Daddy in Neptune's Bounty if none of your weapons want to work.
Upgrade the
Spoiler: show
shotgun's fire rate, then damage
first.
And when you come across Little Sisters
Spoiler: show
save 'em. Anything else is silly
.
Keep your money at around 250.
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mightyzim
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Re: Bioshock on Xbox 360

Post by mightyzim »

Has anybody been checking out the Fallout 3 videos on live? It looks very similar to Bioshock except its crossed with Oblivion.
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Re: Bioshock on Xbox 360

Post by Peltazoid »

Completed Bioshock (on normal) at the weekend, I had to finish it before I got Fable 2.

Fantastic game. I missed out on a couple of achivements as I could not get into a door in Sander Cohens Apartment. I later found out the reason for this
Spoiler: show
I had killed him in Fort Frolic :D well at the time I did not know he is better left alive. :(
I plan to replay on hard at some point and without using a vita-chamber, and to get all the audio diary's and tonics, I missed a few the 1st time. I also found Atlas to be easier than I though he would be.
Spoiler: show
Ryan was a bit of nice idea/disappointment as I was looking forward to killing him
Looking forward to Bioshock 2.
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Re: Bioshock on Xbox 360

Post by teamonkey »

Peltazoid wrote: Fantastic game. I missed out on a couple of achivements as I could not get into a door in Sander Cohens Apartment. I later found out the reason for this
Spoiler: show
I had killed him in Fort Frolic :D well at the time I did not know he is better left alive. :(
There's a bug in the game where you can have your cake and eat it.
Spoiler: show
Wait until he gives you the key in Fort Frolic, then kill him. You get the achievement for killing him and you get the item he gives you. Later on you can get in to his room, and I won't spoil what's in there. :)
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Re: Bioshock on Xbox 360

Post by Phineasfool »

I never did get around to finishing this game. I plan on buying a copy again late next week since I can get a copy from work for about $23.
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Re: Bioshock on Xbox 360

Post by Bubba »

There's a trailer for Bioshock 2 up on Live now. Seems to be the trailer PS3 users get at the end of completing the first game, there's been several poor youtubes of this floating around so nice to see it in decent quality. Doesn't give much away though... :)

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Re: Bioshock on Xbox 360

Post by benedictw »

Something set in pre-fall Rapture would be my want. A bit more RPG and a bit less shooty perhaps.
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Re: Bioshock on Xbox 360

Post by Bubba »

Yes, I hope that's something along the lines of what the people at Irrational are working on now (because it certainly isn't Bioshock 2).

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