Advice for Level 79 - District Circle ??

XBLA and PC.
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sirenbrian
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Advice for Level 79 - District Circle ??

Post by sirenbrian »

Hi everyone,
I've hit a conceptual roadblock with Level 79, the connected figure eight with a zapper, flowers, boffins and Bad Feedback Monsters that shoot after leaving the web; I can't get me 'ead round it. No matter which way I look at it, it's brown trousers time.

I've managed to grasp all the other connected grids by finding which part of it has a "real left and right", then sort of picturing that as my base position, and considering the rest of the grid as a mirror of that, but this figure eight has me shamozzled. I'm in a shooting match with fellow YakYakker Tanatoes and I'm about 400K points behind and NEED to get past this level to catch up.

So, any advice? I'd be happy to offer what advice I can on other levels. F'rinstance, if you tilt your head 45 degress left on "Ox Box" (with two connected boxes), it's almost easy to see it as a connected circle instead of two boxes. I just added a couple of million to my best score on that one, which has helped in chasing Tanatoes down, but not quite enough yet :)

Perhaps we could start a thread for particularly tricky levels and how to "see" them, or would that be giving too much strategy away?
Brian Smith
gamertag: brainwatch
Space Giraffe: 325 mill.
http://briansmith.blogspot.com
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shock combo
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Post by shock combo »

for figure of 8 levels like that and ox box
the zapper always hits the same spot so stay on the other side

stay relatively still and defend that side of feedback monsters and roters using aimable hoofshots,
if roters reach the surface use a jump pod because they send bullets around the edge at you
dont worry about bulling to much and you should make it through
for mash get smash
sirenbrian
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Post by sirenbrian »

Thanks - that was good advice! I hadn't noticed that the zapper was always in the same place, but now I can learn how to comfortably sweep and control most of the grid. I managed to pass the level, but not with 3 lives yet, so I'm still not done with it.

I'm going to Australia for Xmas for a week and a bit, so SG will have to wait for a while...but I did manage to get ahead of Tanatoes again :)

Update I got past my next roadblock, Caprichoso (star shape with screaming flowers and "left=right") and cruised to the end. Done and dusted...I still really love playing this game! I'm at 325 mill and working on pushing up my early lower scores and taking that wave all the way to level 100 again. I don't think its mentioned enough how clever and interesting the scoring system is in Space Giraffe, and I hope Jeff uses it in the next game too. Perhaps a "per level" high score table too, so we can know what to aim for on each and every level?[/i]
Brian Smith
gamertag: brainwatch
Space Giraffe: 325 mill.
http://briansmith.blogspot.com
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