The Blu-ray and HDDVD thread

Inane baanter or words of wisdom - you decide...
Post Reply
User avatar
WiteWulf
Sheepie Whore
Sheepie Whore
Posts: 10125
Joined: Mon Aug 23, 2004 11:20 am 0
PSN: WiteWulf
Location: Loughborough(ish)

Post by WiteWulf »

iirc, they claimed that it was harder too do because of the relatively high number of CGI shots per episode.

Now this seems counter-intuitive to me. Surely it's cheaper and easier to knock the resolution up a notch in your rendering software than it is to buy HD cameras and add all the extra detail to real-world sets and props?
:::G:::

PSN: WiteWulf
Switch: SW-3941-2878-7584
Steam: WITEWULF66
User avatar
Dio
Sheepie Whore
Sheepie Whore
Posts: 18887
Joined: Mon May 31, 2004 1:08 pm 0
Location: Newcastle UK

Post by Dio »

Same argument applies though - you have to improve your modelling.
User avatar
GBH
Baaa!
Baaa!
Posts: 477
Joined: Wed May 18, 2005 12:55 am 0

Post by GBH »

Knowing nothing at all about it, I thought that modellers now just modelled what are effectively close to infinite detail models and LoD software took them down to where they needed to be.

I am more than likely talking bollocks however.

G
User avatar
pogo
Sheepie Whore
Sheepie Whore
Posts: 14180
Joined: Tue Sep 10, 2002 8:28 pm 0
Yahoo Messenger: BrassSparrow
Location: County Durham

Post by pogo »

WiteWulf wrote:iirc, they claimed that it was harder too do because of the relatively high number of CGI shots per episode.

Now this seems counter-intuitive to me. Surely it's cheaper and easier to knock the resolution up a notch in your rendering software than it is to buy HD cameras and add all the extra detail to real-world sets and props?
Agree. The only real cost is in the sci-fi sets, of which there are only a few each series. Seems incredibly short sighted to not invest a bit more in them and film it in HD. The profits may not be there today, but they need only look at the sales of classic Who DVDs to know that whether it's HD discs or broadcast, sci-fi in HD will in a few years be very valuable.
User avatar
matt303
Baaaaaa!
Baaaaaa!
Posts: 4219
Joined: Wed May 01, 2002 3:37 pm 0
Yahoo Messenger: matt303uk
Location: Derbyshire

Post by matt303 »

GBH wrote:Knowing nothing at all about it, I thought that modellers now just modelled what are effectively close to infinite detail models and LoD software took them down to where they needed to be.

I am more than likely talking bollocks however.

You're getting detail and polygon count confused, poly count isn't really an issue because most things are modeled in high order surfaces (Nurbs, patches, subdivs, etc). What you might have to do is model more detail in and use better textures because the HiDef image will show where things have been missed out that wouldn't show at standard def.
User avatar
Phineasfool
Baaaaaa!
Baaaaaa!
Posts: 2698
Joined: Mon Sep 03, 2007 5:57 pm 0
XBL Gamertag: Phineasfool
PSN: Phineasfool
Location: Colorado, USA

Post by Phineasfool »

Best Buy is having a buy 1 get 1 free deal on some HD-DVDs and Blu-rays so I picked up a couple movies. Nothing really great in the choices, but picked up Shrek the Third and the girlfriend chose Knocked Up.
User avatar
Governmentyard
Sheepie Whore
Sheepie Whore
Posts: 11757
Joined: Sun Oct 31, 2004 9:41 pm 0
XBL Gamertag: GovernmentYard
Yahoo Messenger: governmentyard

Post by Governmentyard »

HAHA your missis has great taste in films and you don't :D
XBox Gamertag: GovernmentYard
Everything else: governmentyard
User avatar
TT
Baaaaaa!
Baaaaaa!
Posts: 2174
Joined: Wed Jun 18, 2003 3:53 pm 0
Location: Not Derbyshire
Contact:

Post by TT »

Picked up the 30th Anniversary Edition of Close Encounters on BluRay over the weekend - Its got 3 versions of the movie all in 1080p (Original Theatrical version, Special Edition and Director's Cut) and a Special Features disc with loads of goodies on.

Its a great package and nicely boxed up too.

TT
Be strong, and Shout at the Devil...
User avatar
pogo
Sheepie Whore
Sheepie Whore
Posts: 14180
Joined: Tue Sep 10, 2002 8:28 pm 0
Yahoo Messenger: BrassSparrow
Location: County Durham

Post by pogo »

Seems the January sales are starting even earlier this year:

Hitachi 37" 1080p for £630

About the same price as 720p was 12 months ago, with Freeview and dual HDMI.
User avatar
moosedude
Baaaaaaa!
Baaaaaaa!
Posts: 6209
Joined: Fri Nov 19, 2004 1:19 pm 0
Location: Craggy Island
Contact:

Post by moosedude »

pogo wrote:
WiteWulf wrote:iirc, they claimed that it was harder too do because of the relatively high number of CGI shots per episode.

Now this seems counter-intuitive to me. Surely it's cheaper and easier to knock the resolution up a notch in your rendering software than it is to buy HD cameras and add all the extra detail to real-world sets and props?
Agree. The only real cost is in the sci-fi sets, of which there are only a few each series. Seems incredibly short sighted to not invest a bit more in them and film it in HD. The profits may not be there today, but they need only look at the sales of classic Who DVDs to know that whether it's HD discs or broadcast, sci-fi in HD will in a few years be very valuable.
I would of thought that rendering a HD scene would take more time to complete, on account of the extra resolution; which might be a factor and from seeing the dr. who extras they always seem to have a really tight schedule for production. and I would hazzard a guess that the more time its takes to render footage, the more money it costs.

01000101 01000100 01000111 01000101

http://www.redbubble.com/people/fotofill/ buy my photos!
User avatar
pogo
Sheepie Whore
Sheepie Whore
Posts: 14180
Joined: Tue Sep 10, 2002 8:28 pm 0
Yahoo Messenger: BrassSparrow
Location: County Durham

Post by pogo »

moosedude wrote:
I would of thought that rendering a HD scene would take more time to complete, on account of the extra resolution; which might be a factor and from seeing the dr. who extras they always seem to have a really tight schedule for production. and I would hazzard a guess that the more time its takes to render footage, the more money it costs.
If we assume HD is 720p then you can get a box that renders high quality HD at 30fps, i.e. in realtime, for under £200 - the Xbox 360. In TV production realtime is not so important, letting you expend extra processing power on even higher quality, extra effects, or a higher resolution which can be down-sampled to 720p.

In games and TV the main cost is in creating the high quality (polygon/vertex count and texture size) assets and more complex animations needed. But even this is getting cheaper and easier all the time, with software and hardware for character animation, motion capture and 3d scanning more powerful and affordable than ever.
User avatar
HGFB
Sheepie Whore
Sheepie Whore
Posts: 23575
Joined: Sat Apr 27, 2002 8:51 pm 0
Location: At my desk. Tap tap tapping.

Post by HGFB »

So you're suggesting The Mill invest in a couple of 360s then?

I can see this mad conversation isn't going to go away soon. Is Kemper around?
My bag is called Mr Shitface
User avatar
kalmar
Baaaaaaa!
Baaaaaaa!
Posts: 8293
Joined: Fri Jun 24, 2005 2:46 pm 0
Location: Fife

Post by kalmar »

I'd wait to hear from Darkflame on this one ;)
(just show, no stabby stabby)
User avatar
skweek
Baaaaaa!
Baaaaaa!
Posts: 3969
Joined: Tue Apr 13, 2004 6:47 pm 0
Location: skweez'land
Contact:

Post by skweek »

pogo wrote:
moosedude wrote:
I would of thought that rendering a HD scene would take more time to complete, on account of the extra resolution; which might be a factor and from seeing the dr. who extras they always seem to have a really tight schedule for production. and I would hazzard a guess that the more time its takes to render footage, the more money it costs.
If we assume HD is 720p then you can get a box that renders high quality HD at 30fps, i.e. in realtime, for under £200 - the Xbox 360. In TV production realtime is not so important, letting you expend extra processing power on even higher quality, extra effects, or a higher resolution which can be down-sampled to 720p.

In games and TV the main cost is in creating the high quality (polygon/vertex count and texture size) assets and more complex animations needed. But even this is getting cheaper and easier all the time, with software and hardware for character animation, motion capture and 3d scanning more powerful and affordable than ever.
Surely the PS3 would be better with it's awesome CELL processing and Superlative Emotion Engine.
Been round this road so many times
Feel like it's skin is part of mine
This taste of milk is almost gone
Still got my shame, but not for long
Been wrong so many times before
But never quite like this
Heard all, in the rain
But the rain all turned to piss
User avatar
Bubba
Sheepie Whore
Sheepie Whore
Posts: 10013
Joined: Tue Apr 22, 2003 12:52 pm 0
XBL Gamertag: BubbaFatAss
PSN: BubbaFatAs
Location: Cambridge

Post by Bubba »

UK PS3s are sadly emotionless :( I'd imagine The Mill either have their own renderfarm or have access to one - I suspect they just can't justify the time / money it takes to produce higher quality models / textures. Not that I agree with that mind, I think it's very silly and rather short sighted. But the BBC will be stubborn over these things - I'm surprised someone from the HD side hasn't footed the bill for the transition to HD though as it must be a very popular export...

Cheers

Bubba
||Work || Flickr||
Post Reply