The 360 thread!

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
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Mark
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Post by Mark »

I've had one shortish play on Omega Five a while ago - not really enough to form a conclusive opinion though (especially because I was just sight-seeing rather than playing it in anger).

On the plus side, it makes really nice use of the 3D graphics with huge lumbering robots stomping in from the distance to attack for example. It reminded me of R-Type Final in some respects, possibly because of the 3D graphics, but also some of the enemy attack patterns and level layouts (certainly on the 2nd level). And one of the character's default weapon looks suspiciously like a groin-mounted piss-cannon, so that's good too. :lol: (He's actually got 4 arms, but the two holding the gun at crotch level are hard to make out, and the gun spurts out jets of lurid yellow plasma(?) by default so it really seals the impression.)

The only real issue I had in the version I've played was that I couldn't help but feel the character was too large on screen - it felt fairly claustrophobic at times, and I wasn't always sure when I was taking damage. Then again, as I said, I wasn't really concentrating too hard, and was frequently distracted by spangly special effects when I should have been paying attention (the weapon that looks like jets of mercury was v. nice indeed). Also I didn't play it enough to work out the size of my hitbox, so if that's suitably generous it'll make a big difference.

Overall, I'm looking forward to giving this a proper seeing-to. If the character size doesn't prove to be a real problem then it's looking like a definite buy for me.
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Post by fog »

Omega Five certainly looks nice but after the huge disappointments of the last few shooters on XBLA I'll not get my hopes up too much until I've played it.

Don't think I'll be bothering with Metal Slug 3 through. I played through all of them on the PSP compilation and even with infinite credits I still cried at the difficulty in places. Respect to anyone that can play them well but for me fun it was not.
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Post by RageMatrix »

Free XBLA game for all.

http://www.eurogamer.net/article.php?article_id=90031

Not because of the connectivity problems over Christmas, though - because that didn't really happen - this is a "token of appreciation" for all it's members. :D
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Post by peter_cushion »

RageMatrix wrote:Free XBLA game for all.

http://www.eurogamer.net/article.php?article_id=90031

Not because of the connectivity problems over Christmas, though - because that didn't really happen - this is a "token of appreciation" for all it's members. :D
Any more details for those who can't get eurogamer at work? The bastards.
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Post by Flabio »

There aren't any details yet, they still havn't said how it's going to work.
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Post by RageMatrix »

peter_cushion wrote:
RageMatrix wrote:Free XBLA game for all.

http://www.eurogamer.net/article.php?article_id=90031

Not because of the connectivity problems over Christmas, though - because that didn't really happen - this is a "token of appreciation" for all it's members. :D
Any more details for those who can't get eurogamer at work? The bastards.
Full article...
Following a number of connectivity issues with the Xbox Live service over the Christmas period, Microsoft is to offer all its subscribers globally a free Xbox Live Arcade game as a "token of appreciation", GamesIndustry.biz reports.

The announcement was made by Xbox Live's general manager Marc Whitten on the Major Nelson blog - Whitten explained that while the service was never completely offline, the team was "disappointed in our performance".

The statement went on to explain that the issues were caused by the "largest sign-up of new members to Xbox Live" in the service's five-year history, and while the game is not offered as compensation for the problems, it's instead being billed as a "thank you for your loyalty during this holiday period".

Details on the offer will be made available in the coming weeks, and at this point it's not clear if users will be offered a free choice of game, or whether a specific title or selection of titles will be pinpointed by Microsoft.

The statement also noted that the holiday period also saw the largest ever number of concurrent users to the Xbox Live service, something which - when coupled with the latest Xbox 360 console sales numbers - make it a promising start to 2008 for the company.
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Post by RageMatrix »

Dear Xbox LIVE Members:

During this past holiday season you helped us break a number of Xbox LIVE records. This included our largest sign-up of new members to Xbox LIVE in our 5 year history and just yesterday you broke the record for the single biggest day of concurrent members ever on the service.

As a result of this massive increase in usage we know that some of you experienced intermittent Xbox LIVE issues over the holiday break. While the service was not completely offline at any given time, we are disappointed in our performance. I would like to take this moment to thank you each and every one of you for your patience and understanding as our team has worked around the clock to return the service to a stable state.

At the same time we would like to offer a token of our appreciation to all of you in celebration of record success for the service. And as a thank you for your loyalty during this holiday period, we will be offering all of our Xbox LIVE members around the world access to a full Xbox LIVE Arcade game that will be available to download free of charge. In the coming weeks we will be sharing the specific details of this offer with you.

Thank you again for helping make Xbox LIVE everything that it is today!

Sincerely,

Marc Whitten

General Manager, Xbox LIVE
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Post by peter_cushion »

Cheers for that. I'll take 'The Shivering Isles' Oblivion expansion pack please.
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Post by RageMatrix »

peter_cushion wrote:Cheers for that. I'll take 'The Shivering Isles' Oblivion expansion pack please.
Yup, I'll second that.
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Post by Mark »

For any lucky PartnerNet peeps - if you're not already aware, something Ikaruga-shaped has turned up on the marketplace. :D

Achievement - Dot Eater: Clear a certain chapter in any mode without shooting at all. 8O
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Post by Terrypantsman »

Achievement - Dot Eater: Clear a certain chapter in any mode without shooting at all. 8O


:lol: I take it thats probably only worth 5 gamer points too :lol:
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Post by Mark »

Terrypantsman wrote:
Achievement - Dot Eater: Clear a certain chapter in any mode without shooting at all. 8O


:lol: I take it thats probably only worth 5 gamer points too :lol:
Hehe, that would really be taking the piss. Luckily they're much more generous than that. Yep, it's a full 10! ;)

The rest of the achievements are fairly functional. One 10 or 15 pointer each for completing each of the 5 levels, another 20 pointer for each level for getting an A rating, and a final 25 pointer that I won't be getting anywhere near in a million years for completing the full game on one credit.
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Post by Muttley »

PVB wrote:
Flojomojo wrote:From the feedback on http://www.majornelson.com/2006/02/13/king-kong-demo/ it sounds like it was pretty buggy. I was interested in the easy gamer points. :lol:
If you're after easy gamer points, then Madden's your game. 8)
Nah, you want Avatar for that. 1000 points in 2 mins:

http://www.youtube.com/watch?v=Gv-kv4QJnV8
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Post by Sickboy »

Mark wrote:For any lucky PartnerNet peeps - if you're not already aware, something Ikaruga-shaped has turned up on the marketplace. :D
Ooooooh yes. :D
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Post by PaulEMoz »

Mark wrote:For any lucky PartnerNet peeps - if you're not already aware, something Ikaruga-shaped has turned up on the marketplace. :D

Achievement - Dot Eater: Clear a certain chapter in any mode without shooting at all. 8O
I'll be torn as to whether to buy that or not. It does my head in like a puzzle game would. But, the temptation of having it sitting on a hard drive, easily accessible, is still great.
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