The 360 thread!

Everything to do with our favourite pastime! Reviews, recommendations, sells/swaps, problems etc. Whether they are on the latest consoles, arcade or retro classics. It's not the winning or losing, we came to play!
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Rod_S
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Post by Rod_S »

Omega 5 - looks nice, but so boring to play. Frustrating that so much time has been spent on the visuals, but the gameplay is 20 years old.

Your character and the enemy ships are too big - it feels cramped and claustrophobic with very little room to manoeuvre. Side scrolling shooters work best when you actually feel like you're flying a ship,this game just forces you into corners and crowds you with huge enemies.

Disappointing.
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Deckard
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Post by Deckard »

Rod_S wrote:Omega 5 - looks nice, but so boring to play. Frustrating that so much time has been spent on the visuals, but the gameplay is 20 years old.

Your character and the enemy ships are too big - it feels cramped and claustrophobic with very little room to manoeuvre. Side scrolling shooters work best when you actually feel like you're flying a ship,this game just forces you into corners and crowds you with huge enemies.

Disappointing.
I couldnt agree more :worship:

And Tron for me without an autofire button and that shit control mapping is pretty dire too :(
Now with a new Mac Mini Pro so dont judge me !
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Post by Jonesey »

Rumours?

I mean N64 Goldeneye was OK back in the day, like but is it really worth getting excited about nowadays? I thought Perfect dark was a better game tbh.

Banjo-Kazooie, however - YAY! I still play the bugger emulated and I'd love to earn achievements for doing it as well. :D
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Post by fog »

Rod_S wrote:Omega 5 - looks nice, but so boring to play. Frustrating that so much time has been spent on the visuals, but the gameplay is 20 years old.

Your character and the enemy ships are too big - it feels cramped and claustrophobic with very little room to manoeuvre. Side scrolling shooters work best when you actually feel like you're flying a ship,this game just forces you into corners and crowds you with huge enemies.

Disappointing.
Ah shit. Makes a change from me posting on how disappointing the latest attempt at a shmup on XBLA is though. The emphasis on graphics and the complete lack of an understanding of good shmup mechanics is becoming a worrying trend.
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Post by VNVObit »

fog wrote:
Rod_S wrote:Omega 5 - looks nice, but so boring to play. Frustrating that so much time has been spent on the visuals, but the gameplay is 20 years old.

Your character and the enemy ships are too big - it feels cramped and claustrophobic with very little room to manoeuvre. Side scrolling shooters work best when you actually feel like you're flying a ship,this game just forces you into corners and crowds you with huge enemies.

Disappointing.
Ah shit. Makes a change from me posting on how disappointing the latest attempt at a shmup on XBLA is though. The emphasis on graphics and the complete lack of an understanding of good shmup mechanics is becoming a worrying trend.
Agree with Rod_S
find it way too infuriating
Really one for people who love patterns in shmups with little or no forgiveness in the game

bought it and was disappointed

The only weapon that seems to get you anywhere is type B for Ruby
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Post by Flabio »

Ikaruga and Triggerheart Exelica are still on the way of course. I'm not fond of either (although Triggerheart has awesome Amiga style chip music) cause I'm hopeless at bullet hell shooters.
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Post by Flabio »

The next part of our Fable 2 dev diary is finally online (a whole month late).

http://www.lionhead.com/diaries/

If you watch closely, you might even see this very forum making a brief cameo (Sam always manages to film me when I'm surfing rather than working, damn him)
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Post by The Captain »

The Club has got me hooked - a brilliant evolution of arcade/hiscore gaming with great feel, great graphics and that one-more-go thang goin' on.

It seems pretty shallow your first run through, and then it clicks and becomes the best thing EVAR. Aced the modes and difficulties on the demo and can't wait for the full game.
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Post by fog »

The Captain wrote:The Club has got me hooked - a brilliant evolution of arcade/hiscore gaming with great feel, great graphics and that one-more-go thang goin' on.

It seems pretty shallow your first run through, and then it clicks and becomes the best thing EVAR. Aced the modes and difficulties on the demo and can't wait for the full game.
Didn't click with me. I thought it was absolutely terrible :D
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Post by Col »

Bollocks! I've got 200 points to spend and don't know what's worthwhile to spend them on. Should i just bite the bullet and add more points? :?:
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Post by Bogdan »

Flabio wrote:Ikaruga and Triggerheart Exelica are still on the way of course. I'm not fond of either (although Triggerheart has awesome Amiga style chip music) cause I'm hopeless at bullet hell shooters.
Ikaruga is good, but THE was a real disappointment for me when I imported for the DC last year. Short and gimmicky for a modern day shooter. I still say Omega Five is a far better game than many are making it out to be...it's all about level memorization a la R-Type.
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Post by Mark »

Bogdan wrote:
Flabio wrote:Ikaruga and Triggerheart Exelica are still on the way of course. I'm not fond of either (although Triggerheart has awesome Amiga style chip music) cause I'm hopeless at bullet hell shooters.
Ikaruga is good, but THE was a real disappointment for me when I imported for the DC last year. Short and gimmicky for a modern day shooter. I still say Omega Five is a far better game than many are making it out to be...it's all about level memorization a la R-Type.
I'm really enjoying Omega Five, personally. I'm still not happy about the size of the character on screen, but the rest is pretty damned spiffy, IMO. I especially like Ruby's grapple attack and nice bouncy B-weapon laser (and the fact that the announcer clearly calls her Booby :)). I haven't got to grips with the 4-armed fella yet though - I'm still not really sure how to perform his bullet reflect move.
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Post by Col »

Have spent a large part of the evening playing the Burnout Paradise demo. I've missed Burnout on the big screen! ( i have it on the psp)
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Post by RageMatrix »

Didn't think much of the paradise demo - I think I kinda peaked at Burnout 2 simply because it was possible to play the game from the first-person camera (which is how I usually play racing games if possible), so I've not really got on with one since. Good call about the free-roaming "sandbox" enviroment. My feeling is that this is where games are going and I approve totally. Just didn't click with me. I actually have more fun with the Flatout series at the moment.
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Post by RageMatrix »

Live still pretty buggered for me too - dashboard is hosed for Live and Marketplace. This is getting silly now.
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